Again, slow day at work today, so updates come a-rolling.
EPISODE 14: ON THE IMPORTANCE OF THE 1%
We are raiding today.
Commanders, standby for orders:
CMDR
tindrli you job is to snag anything of value in ZAIRAM
CMDR
ERYFKRAD will capture AGTASH along our route north.
CMDR
Andnjord will secure ground further up north.
UMM, who names these things?
CMDR
baud will raid far off the main route in KEMH.
PROCEED.
ZAIRAM offers very little resistance.
Allow me to skip this.
And something's fucky at AGTASH. Why are these cunts sounding the alarm?
DidYou notice how that sudden strike thing is always at 99%?
Well that's what happens in 1% cases. Some guy snorted too much cocaine and sees ERYFKRAD coming from far away.
Not too much resistance. The two courageous are easily dispatched and the unguided rockets from the BALLISTIC
are easily dodged 1v1 with any sort of reasonably agile craft.
Still, ERYFKRAD, the fleet appreciates your service [VETERAN GUNNER]
In the meantime, baud arrives at KEMH
(that's really baud, yellow circle means I have something else selected)
New enemy spotted, designation: GLADIATOR MRL.
That's actually a legit combat vessel. On par with our own.
It's packing two unguided missle launchers which might have been a problem for less agile craft.
Thankfully, baud knows the moves.
He opens up with a salvo to test the GLADIATOR's armor.
Yep, better get it from the bottom.
Rockets fill the skies.
First escort down.
Also that circle surrounding the gladiator indicates Palash active defense. It'll shoot down some of the ordnace we send its way,
but the high RoF on AK-100 thinks nothing of it.
More dodging.
And even more dodging
Aaaand that leaves the two of us.
Switching to laser-guided...
We got him where we want him.
ROYAL GUARD for you, baud.
Rummaging through the salvage at KEMH, baud intercepts a rather peculiar transmission transmission.
Son of Sayadi, that would be me.
But who is this Alsahir and why does he want to _____ with ______?
Slightly puzzled, I'm off to more pressing things.
Well, at least you said it straight off the bat.
Ah yes, a bit of small talk about the weather...
Right, you do you. Overly dramatic about everything all the time.
In any case, me take on the above is we need to get moving.
We cover good ground, so nothing to get hysterical about, but I don't particularly enjoy the prospect
of having to pop several strike groups.
How many we're talking exactly? I believe the original briefing said the rebels have
eight or nine strike groups total, but that's unconfirmed. Three are down for the count, and there's at least
one in the area.
Well, there's still more raiding to be done around here.
I said we'd do it all sneaky like, but that 99% fluke threw a wrench in our plans.
Fuck that. Carry on as planned.
Andnjord will soon be arriving at the UMM place.
In the meantime, I send out ERYFKRAD to secure the fuel depot at BETHEL.
That fleet is beginning to guzzle up some serious gas, so these become our main waypoints.
CMDR Andnjord reporting in, you should see this.
Designation PALADIN MK2.
Check out the missle rack on this thing.
Acknowledged. You're cleared to use guided munitions and armor piercing rounds for the 100mm.
The fight is brutal. Andnjord does what he can, dodging with missiles.
The escorts are gone, but the Paladin also nearly expended its entire rack
A shot from below rips it apart.
Hell of a fight. Crew compartment is hit and we lose a few brave souls today.
And here comes BETHEL
Looks like no more easy garisson fights for the time being.
Previous one was a rude wake up call, now this.
These are some serious hard targets. You are cleared to use AP rounds.
No sense in wasting special munitions on a courageous
But we need to get below these two.
Now, switching to AP
That's how you do it, bridge kill straight through the armor.
Fuel at 75%, it's just ERYFKRAD and the NIMROD.
Plenty of time to spare, no sense wasting AP.
Down you go.
Status report.
For starters, since tindrli captured a shipyard, let's put it to some use.
We need more speed, so I'm refitting you to match baud's pattern.
I think we hit diminishing returns with the quad 130 mm.
Andnjord took a bit of a beating.
We get a few more transmissions, there's some convoy traffic in the area
A brief check on the auxiliaries in KEMH
Small tanker, big tanker.
This one's basically a quad minigun box. Probably flies like a brick too.
And a strategic frigate we don't need.
Oof...
7000 tons of cow farts, and barely enough to cross that patch of desert.
In the meantime, let's test out tindrli's new loadout.
NARAD looks like a good place.
A decent fight.
Seems like sloggers have replaced courageous as default cannon fodder.
Appetizer's all cleaned up, now the main dish.
All done.
Thank you for your service [VETERAN PILOT]
Let's move on to the main objective.
CMDR baud, CMDR ERYFKRAD, you do the honors on this one. Get me that Fleet HQ.
Spotted enemy AA emplacements!
Ouch, that'll be plenty of missiles.
Now, the AA is something you'd be familiar with after the prologue, it's basically an immobile platform with
an infinite supply of missiles. It's pretty well armored and will give you the dakka if you move too close.
Baud sends some laser-guided in the general direction of the AA, good hit.
Now, that means the skies will have a few less Zeniths in it, but there's still a lot to tackle.
To make matters worse, the enemy saturates the air with proximity rounds.
Not a good place to be in for baud.
He snips the flower off in the bud, taking some pretty nasty hits in the process and ERYFKRAD takes over.
AP rounds make short work of the remaining two, but not without damage.
Exemplary performance men.
We extract the nukes. And check for damage.
Oh my...
Tom Bombadil is a bit less banged up.
Now's a good opportunity to check our score, since we're at the save point:
Also check me some intel.
Seems like strike group BASALT is hot on our heels.
Adn there's more convoy chatter to the south-east.
Oh for fuck's sake...
I wanted to rebuild baud's landing gear first to bring him down for further repairs.
Turns out the town is out of chassis parts.
We needed to relocate anyway.
Mindful of such possible shortages, I grab a few engines with us to go.
Time to lick some wounds (but not too much, there's a SG coming from the south)
I plan our route up north.
We've actually covered some serious ground. KHIVA's only 8 5000 km due north.
OSH and MUCHEN are two towns directly up north from our current position.
The alarm will soon die down, so we'll get at them then.
My main concern at the moment is the possible aircraft carrier at KHEBERETH,
with ~2000 flight range, it oversees quite a bit of land.
There's also a missile carrier nearby, but that's less of a concern.
Now, this intel is over 180 HRS old, so it might not even be there anymore, but I'm not taking any chances.
We need to approach cautiously and verify. Once we have their location,
I'll put
Krraloth 's to work on his new assignment.