First, the briefing:
The 'female' doll's parts are spoken in a ridiculous, fake falsetto.
this is also in falsetto.
What do you mean YOUR hordlings?! :conspiracy:
Here we are. A desert. How marvelous.
And you know what I'm gonna do? Something I wanted to do from the start
Surround the village with a wall of knights mwahahahaha o_@
What do you mean 'at limit'? What is this nonsense?!
well, fortunately, I have a remedy for that...
... since I can also hire archers.
Hurrhurrhurr
Next fees: -1440 (y)
Well, okay enough of these shenanigans, let's pretend this never happened *rewind*
Here we are. A desert. How marvelous.
First thing I did, was dig around to do some waterways so we can get more grass. Desert is even worse than the swamp, since not only you can't build on it, but cows also can't forage on it, and extending grass is a bitch, since before we just needed a few trees - here, we need to dig around to drive the water near.
So here's the final result for now. Let's hope the village is small enough that I'll be able to aid all the cows in time at least in spring.
Of course. Incoming from the north, when the knights are in the south. How jolly.
Well, since all the invaders were regular hordlings, I managed to not lose any cows. Great.
what?
Right, let's hire more knights, and extend the waterways
Incoming cannon fodder.
MEH, lost a villager. Not good, we can't afford to lose too many of them at such an early stage.
Yup. Desert doesn't like being pushed out by grass, so it can retaliate. Already happened after the first season, I think - I had to move the cows from the eastern regions, because they woke up with sand instead of grass beneath their hooves.
Here's the current situation.
New type of hordlings dead ahead (REVENGE OF THE UNICORNS, YES, I'M LOOKING AT YOU GHOSTDOG), let's call it the Burrower. It's the 'burrowing sand hordling' the chancellor threatened us with. They are more intelligent than regular hordlings, hit harder, are tougher (3 hits), and have this pesky ability to... well, burrow through sand, which makes them invulnerable and faster. Fucking great, just another reason for us to get more grass around.
Dammit
You can see the burrowed hordling under the ruined house, in a sand mound.
Casualties aren't that high, though.
These tips sure are random this time around.
Right, I did a risky manuever. Bought more cows and placed them in the south, but didn't leave knights around. I'm just out of fucking space to plant the cows out there - at least in the swamp I could get the knights + cows on the borders of the village and spam the town itself with cows, but here I just don't have the grass. I also wanted to build some walls on the desert, but hohoho, CAN'T BUILD ON THE GODDAMN DESERT. meh.
Also, since land is so scarce, the cows need to be spread out from day 1 to avoid getting patches of rocks to further reduce the amount of grass.
Right, let's assume the lone hordling coming from the west will rush the cows by the knight and go to the north east.
I've been hit. Minus fucking 40 hp. I don't remember now if I was hit once or twice by the burrowers, but it makes them formidable adversaries in both cases.
FUCK. Well, the knight should pull this off on his own, let's go south.
Two hordlings running around munching on our cows. I think we've lost quite a few of them already, dammit.
Shaman... because that's the one thing we needed right now, right?
He beamed out next to the tank... well, that's not good.
Ohohoho, notice how the amount of hordlings alive rose from 3 to 5?
Yup, that's the shaman's very neat ability! They can RESURRECT FALLEN HORDLINGS, ARGH.
Finally got the fucktard. And one burrower, too.
Argh, because of all this chaos I forgot to turn on the flamer.
One down, two to go.
Taking hits.
Another fine feature of the shamans that just became apparent - they can turncoat hirelings. Just got bashed by my own knight for -10 hp. Fortunately, a single swing of the sword brings them back their sanity.
Hit again... and got knocked back just a step from a turncoat knight (you can see that by the bubbles flying over their heads). One more hit and I'm fucked.
DIE DIE DIE!! AHAHA! Now for the last one
Uh... what a great sign of things to come, isn't it?
and to cheer us up at the end of the year, comes the Chancellor with his jewish taxes...
:evil:
Also, notice that we started with almost 12k gold. Now we have 2k less. We aren't even getting a steady income, we're getting a steady, errr,
outcome?
And here's the only new thing in the shoppe. I never bought it previously, so I have no idea what it does, but apparently it gives IDDQD + helluva damage. Should I buy it? Good question.