This.
It seems to have done... well, something, at least.
Get up and fight, dammit!
I believe my life is coming to an abrupt end.
Or maybe not.
Come on! Let's see how tough you are without your friends to aid you!
Tough enough.
Death Count: 196
Load game.
Now it's personal.
Equipment hoarding. Is there any problem it CAN'T solve?
Hold still for a second...
Did that hurt? I HOPE IT DID!
Ah! Fuck!
Die already!
It's not actually an elemental, you know. You should have used the other staff.
I have you to know stuff like this.
FFFUUUU-!
Watch out for these crawling lightnings, they might kill you.
A warning
before it hit would more appreciated.
Come on.... Come on...
AND DIE!
What the fuck did I say about crawling lightnings?
Death Count: 197
Reloading.
That was too embarrassing to comment on.
Let's try approaching this from the other side. Literally.
Shit, shit, shit!
Alright!
This stick is awesome!
Time to take care of the poison lab.
We can finally disable the slime-spawning bathtub by shooting a lighting at it (don't ask).
But The Codex bombs himself in the process, and also is bitten by a giant snake.
I don't want to finish like an extra from
Anaconda.
The slime monsters seem a bit shy about leaving their lab, which is very exploitable.
You obviously can't see that in the screenshots, but this giant snake is moving extremely fast.
Fuck off!
And you too!
It's like shooting a giant snake in a corridor.
Yeah, the snake decided to run back and forth, but not actually
attack so it was an easy picking.
Moping up the slimes. Note the poisonous vapours in the room.
To clear them out, we need to set the fan in the air lab to high setting.
And not die trying.
Preferably.
Looks like it worked.
Still a few monsters to kill here.
Absolutely no problem.
I don't even know what happened here.
Death Count: 198
Load.
I am tired of this level. Can we go someplace nice instead?
We'll go to Athkatla's graveyard later. For now, endure.
Hey hey, what do we have here?
Ooooh. Cool!
And what is this?
Meh, a key. I was hoping for something nice.
Closing the door to the slime lab, mostly for the sake of presentation.
Time to chill out a bit.
Why did the mist go away? Hey, mist, I'm still here!
Shit, it brought daddy.
MELTDOWN!
What the fuck?
Indeed! The ice golem is completely immune to damage, unless we
do some scripted bullshit we taint it with vapours from the poison lab.
That's not fair.
We try to lure out the smaller creatures, with mixed results, as they keep running back to the ice lab.
And it turns out ice mists are immune to damage too.
We open the door to the poison lab, which blows the evil poisonous fog into the ice lab.
That's more like it!
They are still immune to +1 arrows, though.
Let's try to even out the odds a bit.
Not sure if it worked, to be honest. It probably did.
Come on, let me kill you already.
Die, die, DIE!
The golem still hits like freight train.
There are no freight trains in this world, so I have the right to have no idea what you're talking about.
These mists are seriously annoying.
Come on, I dare you!
Arrrgh!
Shit, fuck, fuck, fuck!
Aha, another hit!
It's pretty pathetic that we actually are happy about such stuff.
Bringing out +2 arrows allows us to finally kill one of the mists.
We try to use the same approach on the second one, while avoiding the golem at the same time.
Steady. Shoot when you see the white of its eyes.
It has no eyes.
AHA!
Taking on the golem requires some preparation.
Damn, there's another mist in here.
Yeah, I thought we were missing one.
Stoneskin does not protect from cone of cold.
Yeah, I've noticed.
And the mist.
Ice golem dropped a couple of items (yeah, we really can't carry any more at this point).
Ok, another one of these.
I don't think you need to be any more horny than you are.
Oh, you're killing me... But no problem, one day I will repay that.
Some flavour text.
Oh shit...
The giant cannot be hurt until all the fire elementals have been killed.
I have a bad feeling about this.
+1 arrows don't work here at all.
The staff works a tad better, but...
It burnssss usssss, burnssss...
Brute force approach has failed us once again.
Death Count: 199
Loading game.
Let me guess, we have to do some gimmicky shit to actually be able to win here.
Yep.
The trick is to lure out the elementals from their lab.
And bring them into the ice lab, where they die instantly.
Come on... Come on...
This is so easy it feels like cheating.
Do you mind?
Hell no, but I would prefer to kill them manually. It's more satisfying that way.
Well, you have an opportunity to do that with the giant.
Which is the one enemy I would prefer to autokill.
Our hero shoots the giant with some arrows while he approaches.
I don't think he's noticed.
Holy fucking shit, my spine!
Quick, stones-shiiiiiit!
A tragic demise.
Death Count: 200 <- Hey, kids, it's 200 already!
Load, load, load.
I have a grudge against that giant now.
Let's do this the right way, i.e. the one I don't die.
There.
Disappointingly easy in the end.
If that's the giant's helmet, I don't think it will fit.
This is not Arcanum, you can use any equipment. Soon, quite literally,
ANY.
Yeah, yeah.
Wait, did I just kill
The Rock?
Hopefully.
He's the greatest wrestler-turned-actor since Hulk Hogan!
...How do I even comment on that?
Well, I guess it
is loot.
Victory through preparation (buffing montage under spoiler):
Betrayal! ITotallyDidNotSeeThatComing. DemonsAreUsuallySoTrustworthyAfterAll.
This demon is all but immune to physical attacks.
But each of its forms has an elemental weakness. The red winged one is susceptible to ice damage.
FUCK! HePacksQuiteAPunch!
Well, it is a boss fight after all.
We're freshly out of stoneskins, so mirror image will have to suffice.
Ice arrows don't work as well as expected.
Ok, it switched forms. use lightning now.
IThinkImOutOfThese.
Alright, it transformed again. Now use... I don't really remember this form's weakness is.
FuckThatIWillJustWhackItOnTheHead.
DieYouSonova!
I remember now, it's poison that it's weak against now. Use poison!
RightButIOnlyHaveTheseArrowsHere.
ItsNotWorkingVeryWell.
Damn.
DieDieDieDieDieDieDie!
I'm suddenly a bit out of breath.
Don't give up! You can make it.
Ouch.
Quick, use the ring of Gaxx!
Good idea.
NowIFuckYouUpLikeTheresNoTomorrow!
YouAreSoGoingDown!
Insert sad music here.
Death Count: 201
Loading.
Close, but no cigar.
Let's try that again.
Hopefully we can avoid direct confrontation at the start.
We actually use up all 40 ice arrows while the demon is busy fighting Mordenkainen's sword. Also, the creature seems to be wearing a helmet (?).
YesYesYes!
The move from a very close melee fight to completely anti-climactic 'don't get close and spike it with arrows to easily win' is a bit jarring, but we'll take what we can get.
Let's examine the demon droppings, I mean drops.
TheKeyofQuestAdvancement.
TheCircletOfCraftingPromises.
TheDaggerOfImNotActuallyADagger.
Area completed!
---
Next time: The Codex will screw around the graveyard a bit and ally himself with a certain dwarf to gain even more riches and XP (in before ruined LP).