Matt7895 said:
Absolutely agree with this. I still don't get what the Divide was before the war (if it was just a town with some nuke silos then why is it so special?), what the Courier did to destroy it and why, and what the fuck was Ulysses doing?
Given what happens with ED-E near the end, and the contents of his final audio log, I got the distinct sense that the Courier had nothing to do with the Divide's creation - all the mystery around it, the references to home, etc. were just a ruse that the Ulysses used to tempt the Courier's insatiable curiosity. Although the Courier may have been involved somehow, indirectly, ultimately, Ulysses only wanted to use the Courier for his own ends.
After he destroyed his own tribe by pushing it into the Legion and later saw the White Legs ruined by his influence, Ulysses became disillusioned with the existing powers, and realised that the symbols and virtues they claimed to stand for were untested, if not outright false. His later obsession with America was effectively nostalgia taken to an extreme - America was an ideal he still found being preserved after so many hundreds of years, and he latched on to it, convinced it would provide the answers he sought. Whether by the Courier's hand, an accident, or Ulysses' own, we know how that turned out. By the end of the story it seems as if Ulysses has decided that it's better to wipe the slate clean and begin again (intentional Dead Money allusion?), and, assuming that non-violent is the canonical outcome, his character arc, as solidified by the ending slides, finishes with him realising that the flag one pledges allegiance to doesn't matter - it's the meaning behind that pledge, and the positive action it can inspire, that matters.
Overall I think it was very much deliberately left ambiguous, both to help resonate personally with the player rather than just the Courier (the notion of home as a feeling or ideal vs. any particular place), and also because it's simply more interesting to try to piece things together rather than get a 100% perfect "this is what happened" answer on paper.
Anyway, suffice is to say, I enjoyed it quite a bit. Not the strongest DLC gameplay-wise, but the environment and characters were extremely compelling and well-executed in my opinion. It reminds me a lot of Dead Money in that you really need to be invested in the world and story to get the most out of it, and overlook some of the weaker aspects... perhaps a bit more balanced than Dead Money (better gameplay, slightly weaker story), though. That said, I think it's an extremely fitting ending to the DLC saga and does a very nice job of providing a much more introspective conclusion. I much prefer this simpler approach over some banal "epic" crap or another open-world herp derp sandbox with grindy fetch quests.