Clockwork Knight said:
J_C said:
When the dialogue in PST is full of metaphor, it is OK. When Lonesome Road is full of Metaphors, it is shit.
While some are probably just being :arcturus: about it, it seems that the problem here is that Ully's metaphors don't serve any purpose other than sounding cool.
Well, if it was intended as an allusion to Heart of Darkness, then it makes perfect sense, and his metaphors aren't
supposed to make any sense. See, to those that haven't read the book (and by the way, it's pretty short so it won't hurt to read it), the story's about a guy that goes to Africa to work for the Colonial government, and in his trip along the river leading deeper into Africa, he learns about this dude named Kurtz. Kurtz's supposedly a TOTALLY AWESOME guy, very bright, very well-educated, has managed to impress everyone, but the further the dude gets upriver, the more unwilling people are to talk about Kurtz, just telling that he's an awesome guy and that he sends home tons of ivory and other crap. At some point, the guy begins to hallucinate, hearing Kurtz's voice, and dreams up that he's going to be such a swell fella.
And then he meets him at last, and he's a sick, insane man, cruel as shit, too. A fight with the natives breaks out and they have to escape, the narrator leaves, Kurtz "stays in Africa forever" or in other words dies.
So here you are, the player, going through this DLC, and the previous one, thinking that this dude is going to be SO swell, and then you find him and he just rambles feverishly about shit that halfway doesn't make sense and halfway does, in fancy "smart" metaphors that are fucking meaningless. Again, if this is what the writers for the DLC went for here, great job, works swell.
Not saying it makes it a
good dlc though, it's alright, but not awesomecool ++ or anything.