PSP? THe PSP version's the one that was ported to PC. You're prolly thinking of the 3DS version.
you want links to 'em? I ask because some ppl don't like playing if the npc dialog isn't translated, and frankly speaking that'll never happen any time soon unless magically a team bands together to do the gigantic task.
It's not terrible, but it's VERY casual and story-heavy... you'll honestly have to endure like 30 minutes of cliche visual nove before even entering a dungeon. Once you do so, they are simple and not very challenging.is Ray gigant good? would i enjoy it if i liked SotSC but hated elminage gothic. (getting lost in e:gothic dungeons was great.. but inventory and random difficulty spikes i hated)
also even if its bad, is it still not worth at 2$ ?
is Ray gigant good? would i enjoy it if i liked SotSC but hated elminage gothic. (getting lost in e:gothic dungeons was great.. but inventory and random difficulty spikes i hated)
also even if its bad, is it still not worth at 2$ ?
guess ill skip ray gigant.
as for your suggestions, dont have vita, no discount on operation series, etrian and dark spire are not available for pc (or i couldnt find it).
do they make dungeon crawlers mostly for portable consoles these days?
Since I have been enjoying Wiz 1 so much recently, I decided to check out the Japanese wiz clones I got on Steam over the last year (but never played).
1. Operation Abyss: New Tokyo Legacy
Kind of what I was worried about with these Japanese games to begin with, TONNNNNNNSSSSSSSSSS of text that was likely accurately translated but not localized at all (i.e. nothing wrong with it grammatically, but no attempt whatsoever was made to make it read like natural English), childish characters, weird Japanese obsession with kick ass little girls. I really don't get it. I just played 30 mins to get through the intro and try some battles, and the intro dungeon is a bunch of empty rooms? Kind of regretting this one.
2. Stranger of Sword City
A bit better, mostly because of the art and the fact that the text is much more naturally translated (and succinct). Was not happy that the intro area is—again—a kickass little girl saving your useless ass as enemies take out your full HP with every hit, but barely scratch her.
Getting to the hub area was annoying because then the game switched from pretty atmospheric and well-written dialog to the exposition dumps I expect from Japanese games, full of terms they decided to make up for stuff that has been in RPGs for 40 fucking years.
3. Elminage Gothic
Woah. This is more like it. I only played for 10 minutes because I need to get to bed, but this is quite shocking. It is like playing Wizardry all over again. You get a little opening movie, then you are in town and you are off. The plot is literally "Here ye, here ye, go fight some monsters" and then you are playing the game. Within 5 minutes!!!
I really like the artwork for the monsters, and the soundtrack is quite creepy on headphones. My only gripe is that the interface feels like some kind of unholy combination of console game and smartphone game.
I'll play all of these, and will most likely skip through 90% of the dialog in OA:NTL and SoSC (since most of it is "Is that..." "..." "Yes..." "Oh..." "But..." "...." "Collect Vanguard Blood Code from enemies to Source your Core to Bind Access Layer to Venture Adventure"), but I am suprised that the most "budget/shovelware" looking one of the three seems (so far) to be the most serious option of them all!
LOL
What is this guy smoking...
https://page.auctions.yahoo.co.jp/jp/auction/x452375769
Wizardry Gimguil PSX bug fix vers for the totally reasonable price of...
90,000,000 YEN
The problem with Dimguil is that the first release was buggy (random freezes that can be avoided if you follow a bunch of specific rules). You can find that one used for cheap here. The fixed version, however, runs around 25,000 yen minimum used. I would prefer to play on actual hardware connected to a CRT TV, but in this case I might just emulate.
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In other news, I got a refund for Operation Abyss, I simply could not stand the anime stuff and all the faux-cool jargon they invented for stuff that has been in every RPG for the last 40 years, and it annoyed me that making characters was so convoluted. (How hard would it be to just say CLASS: SAMURAI on the class selection screen?)
I bought the 3DS version of Elminage Original and OMG did I get addicted. I played for like 5 hours straight last night, just using basic classes for now (2 fighters, priest, thief, 2 mages). What a game. As much as I like the DW Bradley Wiz games, Elminage 1-gothic truly does feel like Wizardy VI-IX in an alternate universe where Sir Tech just went on refining the concept from 1-3 and 5.
Put another 5 hours into Elminage Original last night (until my 3DS battery died), am officially addicted!
I'm still sticking with the basic classes and am around level 10 or so. I love how nonlinear this game is. After exploring a level, I can go downstairs to boost the difficulty, or just go explore another dungeon of roughly the same difficulty. I've been jumping mostly between exploring Cladia Cave downwards and Maulaya Forest outward.
Finally being able to afford the Flamberge is a major turning point for a starting party. Your fighter goes from 6-9 damage per turn to around 60 per enemy per row overnight. You would think that would break the game early on, but surprisingly the game still throws challenges at you in the best Wizardry tradition.
aweigh
First of all, I want to thank you for all your passionate posts on the topic of these kinds of games. You really convinced me to give all of these games a try, when I thought they would be far too primitive to enjoy (I couldn't have been more wrong!). I am still working my way through the DOS version of Wiz 1, and playing that game seriously for once has really opened my eyes to what a great game it was and is!
I am looking into picking up some of the Wizardry games that were released on the Playstation 1/2 systems. I already have Liylgamyn Saga/New Age of Liylgamyn and BUSIN, plan on getting BUSIN 0, and am waiting to find a bug-fixed version of DIMGUIL. Would you recommend Wiz Empire 1 through 3? What is this anime looking Wiz Xth game?
yeah hunting for maps is a big part of Prisoner of the Battles (wiz gaiden 6 for ps2).
in each dungeon there is a hidden switch which rewards you with a complete map of the floor with unlimited access and finding the switches is half the fun.