KeighnMcDeath
RPG Codex Boomer
- Joined
- Nov 23, 2016
- Messages
- 15,437
Oh yeah... that fucking goblin den. Ugh! 200+ damage from a goblin WTF! I want big tiddy beast fighter now.
Here's a list of them: https://wizardry.wiki.gg/wiki/Wizardry_(franchise)What are the differences between the japanese Wizardry games? They all seem to be just clones of wiz1 with few differences.
Daphne is a pleasant surprise for sure. I usually don't play mobile games, but decided to try this one out of curiosity.
Apart from connection issues during the first few days, I didn't encounter any issues and enjoyed the presentation and dungeoneering in the tutorial area. Looking forward to seeing what else the game has to offer.
Seems to be real classes too, with stuff like enchanter and geomancer and artificer instead of every permutation of fighter/mage/thief/cleric multiclasses. Though a lot of the classes seemed like jokes, like beggar and leper. Portraits and monsters have a nice artstyle, but the 3D of the dungeon is ugly. Most importantly, no stats screen displayed, so no idea if it's a proper game or one of those super minimalistic things where everyone has 3 stats and one spell.42 classes? Zoiks!
I think I'll manage to finish this tutorial dungeon before christmas.
How's the stability of Daphne? Looking into picking it up (may go as far as to get a new phone to do so) but I've heard the game is plagued with some really nasty bugs. Is this still a problem?
I am in same position, hoping big timeIs there any sign of Daphne getting a proper PC release in the future, or is it doomed to forever be mobile gatcha shit, ie - something I'll never play?