Re-launched Xulima, trying to get through it this time (stopped after clearing the main island just before reaching the last city last time).
Hardcore mode but not iron man(i hate not being able to save everywhere
), not sure which difficulty i picked on my first playthrough, i thought it was the recommended one but it doens't seem harder at all so i guess it was hardcore as well (cleared the first castle + temple so far )
Combat is far better (faster) without a summoner, that guy is a plague due to the fact summons not only slow the combat, they make you use golot's summons and then, you try to target every enemy with it, making every encounter a chore.
Without the summoner, so far combats are fast enough except for the most difficult ones.
My party :
- Front Gaulen (2H axe), Paladin (hammer + shield), soldier (2H hammer)
- Back Cleric (2H staff), Bard (short bow), Mage (2H staff)
The paladin is really good so far, his auras are really useful.
The soldier is kind of the same as the barbarian, except with less hp, i think the barbarian is better as his rage skill is passive and you don't have to bother with MP but the soldier's skills gives an attack boost and unlike the barbarian rage passive, you can choose when to use the soldier's skills. So i guess the soldier win the fun battle (a couple of active skills to pick)
The bard is surprisingly good too, not overpowered, just "balanced" good.
Other ones are pretty much required (Gaulen, nobody likes him, Cleric, just try to play without one and having a mage around is comfortable), never tried the arcane warrior, thief is useless (so gaulen can be of use outside herbology and exploration and be the "thief" ) except for his shurikens ability.