A 1
B 10
C 4
Back to Sumeria we go!
***
Chapter 2.8: Sumeria Again
"I am Shulgi. I shall raise my head at the end of the tyrant's reign. I will return to Akkad. I will renew Girsu and Lagash. I will construct my sanctuary for the gods. I will restore the blessings of the Earth."
~ an unknown priest preaching the Shulgi prophecy.
"The King sleeps, in the West. The Curse befell him, and the Curse befell Akkad. Let our future sons take heed. The King will overcome Ereshkigal and wake. The King will return, and Ereshkigal's Curse will be no more."
~ fragment of a tale kept by the Sons of Marduk.
***
The Akkadian Empire, which you ruled for a mere ten years, was no more. As you journeyed towards Sumeria, you collected the various different myths and legends that have sprung up around its collapse.
"Ereshkigal's dark creature could not withstand Marduk's strength, blessed by Enlil. In a strong gust of wind, it vanished. In being banished to the Underworld, Ereshkigal's champion dragged the God's soul with it. Marduk was Cursed, and he slept. His loyal spears built him a resting house and stayed guard for fifty cycles." proclaimed a storyteller you met in Emar.
"Shulgi returned after a hundred cycles in the waters of Enki, as his priests had predicted. He sat at the head of the gods. None could defy him. All bowed before him. He wed Ninhursag to restore the Earth. The land, afflicted by a Curse since the slumber of Ean, revived." preached a priest of Shulgi in Mari.
"The demon Shulgi drained the vitality from the land with a devastating flood. Crops withered and flocks died. Akkad grew weak under the Curse. His reign was long and terrible, lasting more than a hundred cycles. The kings of the great cities of Sumeria rose against him but to no avail. They were destroyed by his black sorcery and his vile champion, Humbaba." whispered an old man in Ashur.
"A wandering shepherd, claiming to bear the light of Enlil, entered Akkad in the hundred and sixth year of Shulgi's reign. Anu was with him. Inanna was with him. The city of Akkad was burnt to the ground by pillars of light from the heavens, as punishment for Shulgi's wickedness." read a tablet you discovered near the ruined walls of Akkad.
Akkad itself was no more, and had been gone for more than a hundred years; you had slept for nearly three hundred. The once fertile farms around Akkad, which you had tried so desperately to restore, was gone. Your name is barely even remembered, as your feats were now ascribed to a new god, Marduk. A small cult named the Sons of Marduk had sprung up around your personal myth, preaching of your return, though they wield little influence. A short reign of ten years had been overshadowed by Shulgi's rule of a hundred. Of your legacy, you notice that your introduction of the horse and a proper wheel has aided in increasing trade, as the people have invented better, faster and more comfortable wagons. The armies of the city-states of Sumeria still practice the drills you introduced, though their weaponry has stagnated. Significant advances have been made in other aspects of life, though. Oil lamps had been put on every street, at every corner. Outside of the ruins of Akkad, farms in other cities were thriving with new practices claimed to have been passed down by Shulgi, who was called a demon or a god depending on who you asked. There was even a rudimentary mechanism by which water was piped directly into the homes of the richer citizens of the city.
Sumeria was fragmented at the moment. The collapse of Akkad had left a power vacuum, and the city-states currently struggle for supremacy over each other and reunite the former territories of the Empire. The rising powers are Assyria to the north, and Babylonia to the south. You wonder where your fellow immortals are...
The year is 2000 B.C.
***
A. You make contact with the Sons of Marduk, who are based in Sippar, the nearest city to what is left of Akkad. With their aid you proclaim your divine return and take power to battle Assyria and Babylonia, and restore the Akkadian Empire.
B. You offer your services to one of the two powers of Sumeria. You plan to climb your way up the ranks of the court, and work something out from there. There have been rumours of weird occurrences within the ruling ranks of both Assyria and Babylonia, and you wonder if the black creatures are involved...
B1 for Assyria.
B2 for Babylonia.
C. You leave Sumeria, your curiosity satisfied. An immortal life stretches out ahead of you, and you would like to take the opportunity to explore the world and embark on greater adventures.
C1 to head West, towards Egypt and the desert.
C2 to head East, into the exotic kingdoms of Central Asia.
C3 to head North, travelling along the Mediterranean towards the Grecian coast.
D. You remain in Sumeria, but incognito. You settle down and live a quiet life without arousing suspicion, moving from place to place. As you do, you try to introduce new technology and progress into the lives of the Sumerians, helping them as best as you can.