Right, for those following the thread here’s a sneak preview at the next project.
Birth Zodiac:
Rat – (Perception +1, Intelligence + 2, Agility +2, Strength -1, Endurance -1)
Ox – (Strength + 2, Endurance +3, Intelligence -2)
Tiger – (Strength +2, Agility +2, Luck +1, Perception -1, Luck -1)
Rabbit – (Charisma +2, Luck +3, Strength -2)
Dragon – (Strength +1, Perception +1, Charisma +1, Intelligence +1, Luck+1, Endurance -1, Agility -1)
Snake – (Perception +2, Charisma +1, Agility +2, Strength -1, Luck -1)
Horse – (Endurance +3, Agility +1, Luck +1, Perception -1, Intelligence -1)
Goat – (Perception +2, Intelligence +3, Charisma -2)
Monkey – (Intelligence +2, Agility +3, Endurance -1, Luck -1)
Rooster – (Perception +1, Charisma +2, Intelligence +1, Agility +1, Strength -2)
Dog – (Perception +2, Endurance +1, Agility +2, Luck -2)
Pig – (Strength +1, Endurance +1, Intelligence +1, Luck +2, Agility -2)
***
Before you undertook your apprenticeship, you had a history. It may not be important to you anymore, but it
has shaped your life and you would do well to remember it.
A. You belong to a clan that has served as bureaucrats to the Imperial Court for generations. Your father attempted to break the mold, trying out for the army instead of taking the Imperial exams like every other member of the clan. He failed rather spectacularly; to this day, when would-be recruits talk about a person failing the physical exam, they use your father’s name as a part of the proverb. Unable to fulfil his dream, your father has encouraged you to practice the arts of war. You are not particularly… adept… at the physical aspect – you are sure this incompetence is hereditary – but you have taken to the strategems like a duck to water. Of course, that didn’t help you one bit when your entire family was arrested on false charges of corruption and executed. How dreadful.
(Perception +1, Intelligence +2, Strength -1, Endurance -1, Begin with skill: The Art of War)
B. You come from a family of farmers, who have farmed the land for hundreds of years. The same land. As a result, your family’s farming prowess have been honed through the generations, and you are widely regarded as the physical culmination of a legendary line of farmers, one that can dig furrows with his bare hands. You are going to be the
best farmer ever, they said. It’s just a pity that there’s no more land for you to farm, no thanks to your conniving landlord. If only your family was literate, they could have avoided signing away their land rights.
(Strength +1, Endurance +2, Intelligence -2, Begin with skill: Bare-handed Hoe)
C. You are a wandering child, an orphan; not so rare in these times of chaos. You grew up with the beggars; you were practically adopted by them, following the more adventurous ones from city to city. You learnt sleight-of-hand and also the art of play-acting. You soon found out how to make every drop of your tears earn a penny in return. Times were good, but not for long. When the new Emperor ascended, he outlawed begging in all the streets of all his cities. Those who continued to beg for food and money would find a pot of boiling oil awaiting them. Then they would beg for something else. Time to find a new line of work, it seems.
(Perception +1, Charisma +1, Agility +1, Endurance -1, Luck -1, Begin with skill: Ambidexterity)