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[LP CYOA] Pilgrimage

Discussion in 'Choose Your Own Adventure Land' started by Holy Cow, Jan 8, 2013.

  1. Storyfag Perfidious Pole Patron

    Storyfag
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    C is tempting like hell... but A1 seems only prudent. Decisions, decisions. I'll abstain for now.
     
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  2. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    I read the start as "Kurze’s chanting is a steady bum" :(

    B2, the true guardsman way out :troll:
     
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  3. Jester Arbiter

    Jester
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  4. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
  5. Azira Arcane Patron

    Azira
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    Oh, how lulzy. Yes, let's go full Ignus. :M

    C
     
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  6. Kayerts Arcane

    Kayerts
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    What he means is that if all of the choices in my draft had made it, you guys would have had the bitchin' and completely not-stupid option to attempt to befriend the rampaging abomination, and something really cool would've happened if you'd have chosen that.
     
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  7. Azira Arcane Patron

    Azira
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    That would've been amusing, Kayerts. :hero:

    Now go update your CK2 LP. :troll:
     
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  8. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    You choose an option, something awesome has to happen

    Option -> awesome
     
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  9. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    C let usss sspeak of flamess and burnning
     
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  10. Rex Feral Liturgist

    Rex Feral
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    A1

    Does C imply we take Kurze and Toad with us into the vault ? If that is the case igo with C.
     
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  11. Lambchop19 Arcane Zionist Agent Literally Hitler Batshit Crazy

    Lambchop19
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    C - The flames will make us pure. Then we'll go back to that town we started out in and burn it to the ground.

    Rex is right. Flopping to B1 as I rather doubt our survival in A1, what with that thing chasing us AND the crazy elf things outside...
     
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  12. Rex Feral Liturgist

    Rex Feral
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    C is boring. We just burn everything to the ground. We find nothing out about who we are, where we come from, what's up in the world etc.
     
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  13. Storyfag Perfidious Pole Patron

    Storyfag
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    Ok, I've decided. A1
     
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  14. Lambchop19 Arcane Zionist Agent Literally Hitler Batshit Crazy

    Lambchop19
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    True. Ok. Flopped to B1. See my other post for reasons.
     
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  15. Rex Feral Liturgist

    Rex Feral
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    Just in case C gets too many votes I'd like to set my priorities straight. A1>B1>C

    That means I'll flip to B1 if it has a better chance of winning against C.
     
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  16. Omicron Scholar

    Omicron
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    Going with A1.
     
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  17. Rex Feral Liturgist

    Rex Feral
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    It was in an earlier update where it was mentioned that the time of the Kinsfolk here is limited. That would mean it would be a rather good idea to go and hide somewhere until they are gone. So B1 would make sense. However there's nothing worse as being trapped in the cellar with a Kinsfolk or the thing Kurze summoned, so outside we'd have a better way to run. On top of that the fortress might pretty well collapse on us.

    And for everyone else choosing C. Burning everything to a crisp will most surely get Kurze and Toad killed and destroy the fortress...but I'm not so sure it would kill the Kinsfolk(remember there are more outside) or that creature that Kurze summoned. On top of that it will probably exhaust us and leave us at the mercy of any passer by.
     
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  18. Lambchop19 Arcane Zionist Agent Literally Hitler Batshit Crazy

    Lambchop19
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    Thing is though, that beasty has been cooped up in the abyss for millennia. I highly doubt the first thing on its mind will be exploring the fort. It wants O-U-T. Now. I'm betting it'll B-line it straight for the outside and ravage anything that gets in its way. If we weren't dragging Kurze (I read it Kruze at times fsr..) then MAYBE we'd have a chance to make it out, but if we're dragging his ass along, there's no way we'll escape with that thing on our heels AND the kinsfolk. Sure, my way might get us trapped for a bit, but I doubt the beast will be there with us (a wounded she-elf might though) and if you want to take Kurze along, I think it's the only way.
     
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  19. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    I'm sticking with C, this place was a shithole and our "Lord" can't command anything greater than a troglodyte. Bah I say, bah.
     
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  20. Rex Feral Liturgist

    Rex Feral
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    Yeah you have a point.
    I'd flip to B1 but that would just divide us more. Right now A1 is tied to C, if I flip to B1 C would take the lead and root might close votes and write the next update. Storyfag ? anyone else ?
     
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  21. Storyfag Perfidious Pole Patron

    Storyfag
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    Very well then, flopping to B1.
     
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  22. Rex Feral Liturgist

    Rex Feral
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    B1.

    Anyone else ?
     
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  23. Kayerts Arcane

    Kayerts
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    Alternatively, the thing in Kurze's room could be his son, the one who was described as "...unnatural," and his chanting inside could be an unsuccessful effort to calm the boy down after unbinding him. It doesn't necessarily explain why his son is such a badass, but it being some gigantic, genetically malformed human makes as much sense as it being a demon.
     
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  24. Rex Feral Liturgist

    Rex Feral
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    Shit. Well I hope at least the update's coming soon.
    Otherwise you could let the votes up a couple more days, I bet those who voted A2/B2 would flop to A1/B1:troll:
     
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