Honestly exhausted.
ERYFKRAD You put B, A, X but B isn't an option when it comes to the books??
B
is an option. It's the option to not pick any books. Everyone else is picking A and sub-voting the books they want though. You just forgot about A and B.
That's the problem. I get so tired of people trying to sit here and explain to me why x decision is better than y decision when it really all comes down to how we prefer our character to be played. There literally already was another CYOA where we played as a melee dude and people want to do it again. Very boring if you ask me but whatever.
I think you take treave's CYOAs to be a little more generous than they actually are. Treave wont shy away from putting us in a bad position if we don't have the tools to deal with it or giving us enough rope to hang ourselves if we make the wrong choices. He won't necessarily asspull a save if we find ourselves trying to do something because of circumstances when we don't have the skills to succeed. The wrong choices, or even the right choices with too little skill, do result in bad ends in treave CYOAs. That doesn't mean there's only one valid way to play, of course, but there is enough room to argue that some options are better than others.
That's what some of y'all seem to not be taking into account. Everyone here is trying to play off this investment into melee as a temporary thing and it doesn't have to be our ultimate end goal, but we're literally ten years fucking old right now. Literally any one of us should be able to kill Wrinkly if we were fighting bare handed, and I guarantee I could put the fucker down regardless if he had a knife in his hand or not. Now what do you think these actual predator monsters or hostile humans we run into are going to be able to do to him? Now if we give him a bow, or even let him use his sling shot, he can do some damage while staying out of Tlalli's way and being out of danger himself.
We've already used melee on tentacle monster and the lizard that ambushed us and the girls. Clearly it's already more useful than you describe. Tlalli also asked us to learn something that will help us protect the girls, so I'm going to make the wild and highly exaggerated argument that melee skill as taught by Tlalli will actually help us do that. Besides, we know we're going to end up in melee situations in the future, so it is reasonable to have melee skill for that. And if we want to protect people (like Rain) we have to accept that we won't always be able to move out of the way.
It makes far more sense to take melee now as an investment in the future while we get bigger and stronger, but that's not really where we want to take our character I thought (why the fuck else did we vote on hunter).
Actually hunter is the most melee-oriented option. None of the backgrounds came with a melee skill, but hunter came with a strength boost. Fish sign brought us back to average strength though.
Idk, sounds like that's what Baltika wants judging by his post. And like I said regarding Melee,
Well I dunno about Baltika's reasons. I have my own. And my reason really is "this dude is going to end up in close quarters fights, so let's not be stupid and develop the skill." I don't anticipate being a melee-focused specialist, nor do I intend that. I only anticipate that melee skills will be necessary for the kinds of situations we'll end up in in the future and that if we don't get it, we'll regret it. I just think we're going to end up in circumstances where a monster gets the drop on us or there's a monster in front of us and Rain or who knows behind us, while we don't have the skill to take on the monster in a close quarters fight. And that
will suck.
If you still want to focus on ranged, I see no point in putting an investment right now into melee just so it can be a backup skill later on. Might as well just focus on Ranged and pick up the self defense later.
Well, like I said, I think it delivers both melee weapons skill and unarmed skill if we pick melee, unlike all the other options which only boost one skill. Also, unarmed description clearly states that unarmed masters are hard to find in the tower.