Lyric Suite
Converting to Islam
- Joined
- Mar 23, 2006
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~ Part 46 (II): The depths of your fool... *boink* ~
So we finally discovered this "manse", but what in the nine hells is this:
A whole row of what appears to be prisoners, a strange luminescent peg sticking out of their decapidated necks (considering what you discover later, i guess those are those barbed spears the inquisitors use, shoved into their bodies).
Nothing on the side of this place, except another of those cool ghost owls. Love the atmosphere they give this place:
Anyway, i step into the manse and i get warned to get the fuck off by some voice. Apparently the maddness "wells" here. Like, no shit.
Inside i find this painting which shows what this place looked like at one point:
So this whole forest was just vibrant and full of life like in the Hinterlands earlier, or the town of Unte. There's a ghost guy who appears to be greeting visitors form an earlier time. He welcomes guests whom apparently are "uninvited", and warns them to heed the words of the great master of the house, Midra, the words in question consisting in a warning not to approach the "madness", lest they may succumb.
Now this is interesting because i assumed Midra was the one who fell to the madness, so why is he warning others? And who are those guests? Upon further reflection though i think Midra was actually open about his dealing with this "madness" and was just telling those guests to be careful not to get too close to it, while himself was attempting to master it. This means he was unaware of the kind of reaction he was going to get from the other Hornsent because of this.
In either case, the painting hides an hidden wall which opens up this whole place:
This mansion isn't merely dilapidated, but has been actively ransaked and destroyed. Everywhere there's books and scrolls that have been confined to the fire, i guess containing writings deemed heretic. The amount of books is immense which shows Midra must have been a major scholar. There's also scenes of violence of Hornsent against Hornsent:
On the shelves btw there are what appears to be alchemical containers of some sort:
Is the implication that madness was first discovered here?
On the body here i found this funny note btw:
Well, so much for this "secret". I now move back to the main corridor and oh shit:
Damn lol. This whole section is kinda cancer. You have to go through this guy, then in the next room there's some mage who drops this fire ball that bounces around for like an hour. To get to him, you have to face ANOTHER Hornsent warrior, though once you unlock the way you can just run past him, but then, why do that when you can just use cheese?
Up above i find they were actually attempting to hide books in those barrels:
There's a ghost guy here who laments the "cruelty" being inflicted on him, asking his torturer if they are not "brethren", of a "common line" which implies Midra and his house is a separate lineage of the Hornsent but still the same. He also demands to know what great crime did Midra commit to deserve this.
It's now obvious the "uninvited" guests were inquisitors, and they came here to destroy the place, burn of all traces of this "heresy", and torture all the people in the service of this Midra, while executing some and line them up outside as an example or a warning.
I now discover that thing dropped by the annoying mage, a spiritgrave stone burned by the flame of frenzy:
Wow, so the frenzied flame can actually destroy spirits? Given that's one of the major elements of Hornsent culture i can see why they went scortched earth on this place.
Moving forward i'm forced to cross over some roof beams. On the side there's a dark room with a whole bunch of rats inside. Well, since they are rats, they should like cheese right?
There's another frenzy cookbook here. I found three total so far, and they all have the same description, but the frenzy pot you can make out of one of them has this funny line:
Is that why Midra fell to the flame, to find "salvation"? Also, i'm going to guess he is the author of those cookbooks, which would explain those alchemical bottles and stuff.
Now after crossing this section i start hearing screams of pain. I look around and i think they are coming out of this guy?
There's a message that says "boss". Like, really, that thing? If they say so lol.
I finally make it to the main library, and this time i discover there's still inquisitors going around, including one of the big fat ones. If you kill him you get a Revered Spirit Ash which ties up this whole thing (there's also another one around here). I guess that guy wearing the Gravebird set is tied to this as well, to spirits and so forth.
BTW i think this fat guy was the one summoning those Horned warriors but i didn't care to go check, heh.
Finally, i come across this damn painting:
So that's what this was this whole time. It was Midra and that nyan cat woman whatever her name is. Of course, it's another hidden wall. This opens up a path where we eventually emerge onto this scene:
I guess the inquisitors got to her too. On her body we find a torch with some revealing lore:
Is the man in question Midra? Or someone else? Is this supposed to reveal she brought the frenzied flame to this place?
This area was pretty good with some killer ambiance but it is alas very short as right after this we actually get to the boss, who was that pathetic old guy after all. Of course, after beating the shit out of him, something else entirely emerges and the reveal is damn cool:
Before linking to the video let me just deal with the lore here. First the Remembrance:
From the ashes, you get this sword:
As well as this spell:
Ok, so we have several things going on here. First, Midra failed to become a Lord, which implies the torch is talking about him? Nanaya could be a maiden of the Three Fingers who came to corrupt Midra. The spine that makes up the stem of the torch could be his, since when you find him he is being held toghether by this sword of "damnation" (which now tells us there's a connection of some kind between the Hornsent inquisitors and the Golden Order, or at least the weapon art claims "there is something of the Golden Order in the sight of those fixed upon this crux". This could just be a reference to the fact the Golden Order is equally as brutal), though the way the text is written implies the torch is all that's left of this failed Lord, yet Midra is right there in the next room?
And then there's the fact the Sword of Damnation is what's actually preventing him from becoming Lord of Frenzied Flame. Does that mean Nanaya was trying to stop him from getting there? Her telling him to "endure" implies this is supposed to be part of some kind of process though. It really gives the impression she is directing him towards something, presumably to become a Lord of the Frenzy, though he only does so once he pulls the sword out of him. I'm thinking he IS enduring for the sake of becoming Lord of the Flame because of what he says when you walk in, "the depths of your foolishness", which feels like the response he would give if he warned you not to the close "to the madness" and you still did.
Lastly, the spell seems to suggest that if Midra did indeed turn to the frenziend flame on his own volition, he did so to take away all the torment, despair and affliction, as well as every sin and every curse, wiping away the legacy of whatever was inflicted on the Hornsent as well as whatever they may have committed as well, apparently, in this world as well as the next, given the frenzied flame can destroy even spirits. So even the ghosts of the Hornsent would be destroyed, as well as all the ones that ascended etc.
There's a lot to think about here, i may add a few ideas later if they come to mind for now i gotta go to bed, so let's just link to the video:
A whole row of what appears to be prisoners, a strange luminescent peg sticking out of their decapidated necks (considering what you discover later, i guess those are those barbed spears the inquisitors use, shoved into their bodies).
Nothing on the side of this place, except another of those cool ghost owls. Love the atmosphere they give this place:
Anyway, i step into the manse and i get warned to get the fuck off by some voice. Apparently the maddness "wells" here. Like, no shit.
Inside i find this painting which shows what this place looked like at one point:
So this whole forest was just vibrant and full of life like in the Hinterlands earlier, or the town of Unte. There's a ghost guy who appears to be greeting visitors form an earlier time. He welcomes guests whom apparently are "uninvited", and warns them to heed the words of the great master of the house, Midra, the words in question consisting in a warning not to approach the "madness", lest they may succumb.
Now this is interesting because i assumed Midra was the one who fell to the madness, so why is he warning others? And who are those guests? Upon further reflection though i think Midra was actually open about his dealing with this "madness" and was just telling those guests to be careful not to get too close to it, while himself was attempting to master it. This means he was unaware of the kind of reaction he was going to get from the other Hornsent because of this.
In either case, the painting hides an hidden wall which opens up this whole place:
This mansion isn't merely dilapidated, but has been actively ransaked and destroyed. Everywhere there's books and scrolls that have been confined to the fire, i guess containing writings deemed heretic. The amount of books is immense which shows Midra must have been a major scholar. There's also scenes of violence of Hornsent against Hornsent:
On the shelves btw there are what appears to be alchemical containers of some sort:
Is the implication that madness was first discovered here?
On the body here i found this funny note btw:
"A discarded page ripped from a diary, bearing a passage written in a tremulous hand. "I touched him, but only once. When he thrust his staff in my face, I brushed it aside. It was then that I touched him. The aging untouchable.""
Well, so much for this "secret". I now move back to the main corridor and oh shit:
Damn lol. This whole section is kinda cancer. You have to go through this guy, then in the next room there's some mage who drops this fire ball that bounces around for like an hour. To get to him, you have to face ANOTHER Hornsent warrior, though once you unlock the way you can just run past him, but then, why do that when you can just use cheese?
Up above i find they were actually attempting to hide books in those barrels:
There's a ghost guy here who laments the "cruelty" being inflicted on him, asking his torturer if they are not "brethren", of a "common line" which implies Midra and his house is a separate lineage of the Hornsent but still the same. He also demands to know what great crime did Midra commit to deserve this.
It's now obvious the "uninvited" guests were inquisitors, and they came here to destroy the place, burn of all traces of this "heresy", and torture all the people in the service of this Midra, while executing some and line them up outside as an example or a warning.
I now discover that thing dropped by the annoying mage, a spiritgrave stone burned by the flame of frenzy:
"Spiritgrave stone burned by frenzied flame. Craftable item. Uses FP to place a stone on the ground, where it spews frenzied flames. Spirits are eternal, and yet frenzied flame melts them away regardless. No wonder the hornsent forbid the flame's use."
Wow, so the frenzied flame can actually destroy spirits? Given that's one of the major elements of Hornsent culture i can see why they went scortched earth on this place.
Moving forward i'm forced to cross over some roof beams. On the side there's a dark room with a whole bunch of rats inside. Well, since they are rats, they should like cheese right?
There's another frenzy cookbook here. I found three total so far, and they all have the same description, but the frenzy pot you can make out of one of them has this funny line:
"The flame of frenzy burns the eyes, but tranquility follows in its wake. May this pot bring salvation to those it strikes."
Is that why Midra fell to the flame, to find "salvation"? Also, i'm going to guess he is the author of those cookbooks, which would explain those alchemical bottles and stuff.
Now after crossing this section i start hearing screams of pain. I look around and i think they are coming out of this guy?
There's a message that says "boss". Like, really, that thing? If they say so lol.
I finally make it to the main library, and this time i discover there's still inquisitors going around, including one of the big fat ones. If you kill him you get a Revered Spirit Ash which ties up this whole thing (there's also another one around here). I guess that guy wearing the Gravebird set is tied to this as well, to spirits and so forth.
BTW i think this fat guy was the one summoning those Horned warriors but i didn't care to go check, heh.
Finally, i come across this damn painting:
So that's what this was this whole time. It was Midra and that nyan cat woman whatever her name is. Of course, it's another hidden wall. This opens up a path where we eventually emerge onto this scene:
I guess the inquisitors got to her too. On her body we find a torch with some revealing lore:
"A torch made by attaching a dying flame of frenzy to a small spinal column. In a distant land, in an age long past, was born a man who failed to become the Lord of Frenzied Flame. All that remains of him is cradled gently by Nanaya."
Is the man in question Midra? Or someone else? Is this supposed to reveal she brought the frenzied flame to this place?
This area was pretty good with some killer ambiance but it is alas very short as right after this we actually get to the boss, who was that pathetic old guy after all. Of course, after beating the shit out of him, something else entirely emerges and the reveal is damn cool:
Before linking to the video let me just deal with the lore here. First the Remembrance:
"Remembrance of Midra, Lord of Frenzied Flame, hewn into the Scadutree.
The power of its namesake can be unlocked by the Finger Reader. Alternatively, it can be used to gain a great bounty of runes.
As the golden barbs inflicted eternal agony upon him, Midra held fast to Nanaya's entreaty:
"Endure."
The word was a curse."
The power of its namesake can be unlocked by the Finger Reader. Alternatively, it can be used to gain a great bounty of runes.
As the golden barbs inflicted eternal agony upon him, Midra held fast to Nanaya's entreaty:
"Endure."
The word was a curse."
From the ashes, you get this sword:
"Golden greatsword that once pierced the body of Midra, master of the manse. Used by the hornsent in the execution of a damnation like no other.
The barbs that pierce the victim from within wind gently around the blade."
The barbs that pierce the victim from within wind gently around the blade."
As well as this spell:
"Incantation in praise of Midra, Lord of Frenzied Flame.
Summons an apparition of the Lord's head to spew frenzied flame.
This incantation can be used while in motion. The apparition will
remain for as long as the input is held.
The Lord of Frenzied Flame shall take their torment, despair.
Their affliction. Every sin, every curse. All melted away.
Yet Midra, like others before him, was too weak to become a Lord."
Summons an apparition of the Lord's head to spew frenzied flame.
This incantation can be used while in motion. The apparition will
remain for as long as the input is held.
The Lord of Frenzied Flame shall take their torment, despair.
Their affliction. Every sin, every curse. All melted away.
Yet Midra, like others before him, was too weak to become a Lord."
Ok, so we have several things going on here. First, Midra failed to become a Lord, which implies the torch is talking about him? Nanaya could be a maiden of the Three Fingers who came to corrupt Midra. The spine that makes up the stem of the torch could be his, since when you find him he is being held toghether by this sword of "damnation" (which now tells us there's a connection of some kind between the Hornsent inquisitors and the Golden Order, or at least the weapon art claims "there is something of the Golden Order in the sight of those fixed upon this crux". This could just be a reference to the fact the Golden Order is equally as brutal), though the way the text is written implies the torch is all that's left of this failed Lord, yet Midra is right there in the next room?
And then there's the fact the Sword of Damnation is what's actually preventing him from becoming Lord of Frenzied Flame. Does that mean Nanaya was trying to stop him from getting there? Her telling him to "endure" implies this is supposed to be part of some kind of process though. It really gives the impression she is directing him towards something, presumably to become a Lord of the Frenzy, though he only does so once he pulls the sword out of him. I'm thinking he IS enduring for the sake of becoming Lord of the Flame because of what he says when you walk in, "the depths of your foolishness", which feels like the response he would give if he warned you not to the close "to the madness" and you still did.
Lastly, the spell seems to suggest that if Midra did indeed turn to the frenziend flame on his own volition, he did so to take away all the torment, despair and affliction, as well as every sin and every curse, wiping away the legacy of whatever was inflicted on the Hornsent as well as whatever they may have committed as well, apparently, in this world as well as the next, given the frenzied flame can destroy even spirits. So even the ghosts of the Hornsent would be destroyed, as well as all the ones that ascended etc.
There's a lot to think about here, i may add a few ideas later if they come to mind for now i gotta go to bed, so let's just link to the video:
Since this old dude is here just lamenting and yelling i figured it was appropriate to show up with my own lamenter drip lol:
The design was great, but the boss was a bit on the easy side for me, especially after Bayle. I will say this boss is definitive proof FromSoft intended some bosses to be dealt with parry. Even if the boss itself didn't make it obvious, there's that whole set up with the untouachables and the fact they can only be killed with parry, which sets your mind there already before you even fight the boss.
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