With Arena being f2p (with some p2w mechanics, which isn't lost on me), can you confirm that I can make decent progress without needing to drop serious dough on cards? I can't stand the idea of buying virtual cards -- an investment -- that could disappear. At that point, I might as well get physical cards.
I can confirm this, as with most F2P games, you will be "paying" with your time instead of money. Guess it boils down to how much you enjoy the grind.
And the "grind" is basically - login every day, get a few wins in, convert your gold into draft entries, buy mastery pass, watch your collection grow. Not that terrible.
I'm mostly F2P (dropped around 30$ on the game in total, not that I needed to, just wanted to treat myself) and I have no problem building pretty much all the top tier Standard decks (unless the deck uses a bunch of niche stuff not really used elsewhere).
Not immediately after set release of course, but following the method above, I usually get a full set of all the relevant rares an mythics some time before a new set drops and have some gold and gems
saved up. I'm not a great player, I have slightly above 50% winrate in limited (which usually takes a nose dive once I reach gold),
in constructed, I can reach mythic rank in the ladder if I put my mind to it, but usually can't be bothered to grind it. Paid-in tournaments don't interest me.
Historic (that is all the cards available on arena, older sets included) is a totally different bag. It would probably take insane dedication to get all the cards there. I'd say it's not possible without spending money.
I started playing in the closed beta which started me off with a decent collection, and yet I probably won't be getting all the cards from Jumpstart and the remastered sets.
Not that I need them, I still have good enough cardpool to build a bunch of competitive stuff, and with the power creep kicking in, a lot of the older cards are pretty much obsolete.
As you can see, there's a pattern emerging. A lot of the cardpool is just filled with useless crap, so if you just focus on the stuff that is viable in competitive decks,
it's not impossible to keep up with the meta and stay F2P. Spending money simply lets you get there a bit faster.
It gets a bit trickier if you want some niche stuff for janky combos, though that's a bit of a trap. Bad decks don't win games, if you don't win games your progress is slowed.
This game isn't really designed to encourage brewing off meta decks. (Though it's not impossible to be somewhat successful with them)
I would also argue that making it rain isn't the best approach to MtGA, there are streamers who supposedly threw oodles of dosh at the game and still didn't get all the cards.
Call me stingy, but buying premium currency and using it to get packs is perhaps the worst investment you can make in this game.
It is much better to pace yourself and think about how to get the most out of your gems - mastery pass is a good investment, so is drafting.
You're getting much better value there, though this depends if you're decent at the game.
As with other MP games, the best way to improve is to play other players.
Yep. Like I said, I mentioned it because a lot of folks seem to have a problem with it because the game doesn't support the kind of experience they want.
I you played Shandalar and expect something like that, Arena will only disappoint.
Just expect the usual - people will flock towards a limited number of cookie cutter builds, higher ranks will mostly be about meta decks.
If anything, as long as you get comfortable with the mechanics, I'd recommend that you warm up to the idea of playing matches in traditional mode
- best of three, with sideboarding. It makes the game more strategic and smooths out some of its rough edges (at the very least, you should see more variety in decks people play
and avoid some of the no-brainer linear decks).
If you need any resources, check here:
https://mtgazone.com/mtg-arena-codes/
https://mtgazone.com/mtg-arena-budget-standard-decks/
https://mtgazone.com/mtg-arena-budget-historic-decks/
These are the freebies you can get in the game as well as the okay-ish decks you can build with the starting pool of cards.