vortex
Fabulous Optimist
You could get metooed for this in ME5.If they do remaster these I better still be able to bitch slap the reporter.
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You could get metooed for this in ME5.If they do remaster these I better still be able to bitch slap the reporter.
Do the robot-human fusions even care about that kind of crap? Because I don't see anything happening about that in the other endings.You could get metooed for this in ME5.If they do remaster these I better still be able to bitch slap the reporter.
I still don't think Bioware can pull it off correctly.
Art of the Mass Effect Trilogy: Expanded Edition book pops up for pre-order
An Art of the Mass Effect Trilogy: Expanded Edition book has popped up for pre-order, with a 23rd February 2021 release date.
This new book includes hundreds of never-before-seen works of art, according to its description on the likes of Amazon and elsewhere.
Here's the official blurb:
"Contains extensive new material from the DLCs for all three games - including the award-winning Lair of the Shadow Broker from Mass Effect 2 and the fan-favourite Citadel from Mass Effect 3.
"Experience the evolution of the aliens, planets, ships, and technology that define this iconic science fiction universe, as the developers who brought BioWare's masterpiece to life take you from the earliest design sketches through to the meticulous final renders.
"Brimming with concept art and commentary, this expanded edition is the ultimate companion to one of the greatest series in the history of gaming!"
Now, the reveal of this Mass Effect art book on its own isn't particularly revelatory, but in the context of strong rumours developer BioWare is working on a remaster of Mass Effect 1, 2 and 3, it's certainly interesting. Could the book's February 2021 release date point to a release timing for the unannounced trilogy remaster?
Bioware's only hope of selling games now is remasters.
EA just needs to send them to the farm with Origin.
Anthem even if they pull up a good re-work, I don't think is going anywhere at this point... but hey, Hello Games managed to pull it off, who knows, maybe I'm wrong, but I still think their only hope is the next Dragon Age game, if that bombs, RIP.
but I still think their only hope is the next Dragon Age game, if that bombs, RIP.
Well DA4 is going to be a live service game, so...still have some hope for DA4 , at least if they drop the open world design because that's CLEARLY somethinght that Bioware doesn't know how to make.
Last good Rainbow Six game was Raven Shield, so...Rainbow Six siege levels of rework
Well DA4 is going to be a live service game, so...
Bioware's only hope of selling games now is remasters.
EA just needs to send them to the farm with Origin.
... and it's pretty sad, ME trilogy & DA: Origins were far from perfect games but I really enjoyed them.
Then they started making their games more "action" oriented, and writting character as if the damn game was some sort of shopping list over political reasons, and shit just became... meh.
Anthem even if they pull up a good re-work, I don't think is going anywhere at this point... but hey, Hello Games managed to pull it off, who knows, maybe I'm wrong, but I still think their only hope is the next Dragon Age game, if that bombs, RIP.
ah yes it's clearly the SJWs and not the usual corporate fuckery and corner-cutting.
Rubes.
They are not mutually exclusive.
They are not mutually exclusive.
All of these companies rely increasingly on low-paid, contract work. In the interests of cutting cost, they let veteran designers walk and bring in people fresh out of game design school or whatever who barely know their ass from their mouth. In the case of Bioware, they purposefully fucked over Andromeda. I've yet to see an example of a game ruined by the SJW boogeyman.
Consoletards demand it because they can't use graphics mods.
No. We are also talking about SJWs 'working' at these studios who care more about their agenda than making a fun product. And the soy orbiters too spineless to tell them 'no' or fire them.They are not mutually exclusive.
All of these companies rely increasingly on low-paid, contract work. In the interests of cutting cost, they let veteran designers walk and bring in people fresh out of game design school or whatever who barely know their ass from their mouth. In the case of Bioware, they purposefully fucked over Andromeda. I've yet to see an example of a game ruined by the SJW boogeyman.
I don't think it's just the direct impact people mean when talking about the "SJW Boogeyman", but mostly the pressure they try to put on these companies via social media, which sometimes is amplified by the media trying to get those outrage clicks out of it, don't get me wrong, its still the company fault for succumbing to this sort of shit, most of those people don't even really give a shit about diversity, racism, sexism, or whatever, they just want to see others bending the knee yo them, it gives them an illusion of power.
Bioware sacrificed a lot of their artistic freedom just to appease to those groups, when the sad reality is that many of them never played and never even will play their fucking games.
No. We are also talking about SJWs 'working' at these studios who care more about their agenda than making a fun product. And the soy orbiters too spineless to tell them 'no' or fire them.They are not mutually exclusive.
All of these companies rely increasingly on low-paid, contract work. In the interests of cutting cost, they let veteran designers walk and bring in people fresh out of game design school or whatever who barely know their ass from their mouth. In the case of Bioware, they purposefully fucked over Andromeda. I've yet to see an example of a game ruined by the SJW boogeyman.
I don't think it's just the direct impact people mean when talking about the "SJW Boogeyman", but mostly the pressure they try to put on these companies via social media, which sometimes is amplified by the media trying to get those outrage clicks out of it, don't get me wrong, its still the company fault for succumbing to this sort of shit, most of those people don't even really give a shit about diversity, racism, sexism, or whatever, they just want to see others bending the knee yo them, it gives them an illusion of power.
Bioware sacrificed a lot of their artistic freedom just to appease to those groups, when the sad reality is that many of them never played and never even will play their fucking games.
This is not just about misguided attempts to chase a vocal market segment.
No. We are also talking about SJWs 'working' at these studios who care more about their agenda than making a fun product. And the soy orbiters too spineless to tell them 'no' or fire them.They are not mutually exclusive.
All of these companies rely increasingly on low-paid, contract work. In the interests of cutting cost, they let veteran designers walk and bring in people fresh out of game design school or whatever who barely know their ass from their mouth. In the case of Bioware, they purposefully fucked over Andromeda. I've yet to see an example of a game ruined by the SJW boogeyman.
I don't think it's just the direct impact people mean when talking about the "SJW Boogeyman", but mostly the pressure they try to put on these companies via social media, which sometimes is amplified by the media trying to get those outrage clicks out of it, don't get me wrong, its still the company fault for succumbing to this sort of shit, most of those people don't even really give a shit about diversity, racism, sexism, or whatever, they just want to see others bending the knee yo them, it gives them an illusion of power.
Bioware sacrificed a lot of their artistic freedom just to appease to those groups, when the sad reality is that many of them never played and never even will play their fucking games.
This is not just about misguided attempts to chase a vocal market segment.
I know you are also talking about the ones working at the company, thus why I used terms such as "not just" and "mostly".