Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Matt Chat Thread

Joined
Mar 23, 2013
Messages
351
Location
Samothrace
I finally got to see some gameplay. The landscapes are quite beautiful and the vignettes remind me of Darklands. I can't wait for the PC Port!
 

Multi-headed Cow

Guest
I'm pretty sure he made a thread about it somewhere. I seem to remember one, at least.
 
Joined
May 6, 2009
Messages
1,876,046
Location
Glass Fields, Ruins of Old Iran
His expression when he hears "RPG Codex" :lol:

edit: http://mattchat.us/?p=220

However, I still think a game could be built that would at least make white players more aware of some common forms of racism suffered by minorities that aren’t apparent to us. For example, if you were playing a black character and went into the blacksmith’s shop, the blacksmith would take forever to serve you (and serve whites first even if they entered the shop after you), jack up prices, have you watched carefully by apprentices, and claim to be out of everything even when the shelves were fully stocked. Maybe the game could also incorporate a charm or friends spell that would temporarily alter a black avatar’s body, making him or her white. The sudden contrast might well bring it home to the player that there are forces at work that they’re ordinarily quite obvlious to.

:cmcc:
 
Last edited:

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,442
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


In my second interview with Wadjet Eye Games' founder Dave Gilbert, we chat about his Blackwell series and the ins and outs of Steam for indie developers. Dave reveals some startling facts about his business: 98% of his revenue comes from Steam. Unfortunately, Steam's mysterious review process leaves much to be desired, particularly when your ability to support your family is at stake.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,442
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


Dave joins us for one last time to chat about the rest of Wadjet Eye's catalog and give his thoughts on Kickstarter, the adventure genre, and indie publishing. We also delve into Resonance, Primordia, Da New Guys, and the new Blackwell game.

MRY
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,442
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Matt wants to make a podcast, doesn't like weeaboos :lol: http://mattchat.us/?p=277

Another problem with the existing lineup (and almost every videogame-related thing on the internet!) is the myopic focus on Japanese games and spastic or “irreverent” commentary. Honestly, I don’t think I can stand another expletive-filled rant from some “angry nerd” on some obscure, poorly-localized Nintendo JRPG I neither know nor care about. I’d rather hear about the people behind the games–what they were like, what they were thinking, and so on. I also love exploring the “what if?” questions–what if, for instance, Nolan Bushnell had said “Yes!” to Apple, or if Atari had agreed to distribute the NES?

:yeah:
 

Alchemist

Arcane
Joined
Jun 3, 2013
Messages
1,439
Matt wants to make a podcast, doesn't like weeaboos :lol: http://mattchat.us/?p=277

Another problem with the existing lineup (and almost every videogame-related thing on the internet!) is the myopic focus on Japanese games and spastic or “irreverent” commentary. Honestly, I don’t think I can stand another expletive-filled rant from some “angry nerd” on some obscure, poorly-localized Nintendo JRPG I neither know nor care about. I’d rather hear about the people behind the games–what they were like, what they were thinking, and so on. I also love exploring the “what if?” questions–what if, for instance, Nolan Bushnell had said “Yes!” to Apple, or if Atari had agreed to distribute the NES?

:yeah:
I'd be really glad to see Matt do a game history podcast - I think he could do it well. There is a serious lack of monocled gaming podcasts out there, as most of it is console or MMO focused, or ultra-mainstream.

I don't totally agree with Matt that having a single host is best - sometimes 2-3 hosts can be done well, but often not. With a single host, you have to be really good at keeping a monologue interesting, or have some interesting guests to talk with. A lot of the old-school PnP podcasts I listen to can pull off having 2-3 hosts pretty well, but these guys are generally older than typical podcasters and less inclined to devolve into irreverence and spasticness for the lulz.
 

bussinrounds

Augur
Joined
Jun 9, 2011
Messages
475
Fnig34H.png

:killit:
 

80Maxwell08

Arcane
Joined
Nov 14, 2012
Messages
1,154
Here's his interview with Guido Henkel. Part 1 of 2.

EDIT: Here's part 2.

Also he said in this one there's enough material for a part 3 or 4.
 
Last edited:

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,442
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom