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So are the stories about extra rare early print copies of Akalabeth a hoax?
Someone on E-Bay was making and selling counterfeit copies of Akalabeth for big $$$ several years ago.
So are the stories about extra rare early print copies of Akalabeth a hoax?
i ment in the video, not on the codex.look under the videono live link to chief analyst cleve m. blakemore? i am disappointed.
As you probly know Wizardry was developed by a kid in college (based on similar RPG's on the college mainframe computer), he would have found a publisher eventually.Wow so Robert's interest in interactive entertainment begun due to a hipster experimental "interactive movie" at the Montreal Expo '67, who would have thought that we might have never gotten Wizardry without it.
Yes, because of potential epicness brought on by the link between Robert and a certian codexer.Do we really need a seperate Matt Chat thread for this episode?
http://www.rpgcodex.net/forums/index.php?threads/matt-chat-thread.52503/
As you probly know Wizardry was developed by a kid in college (based on similar RPG's on the college mainframe computer), he would have found a publisher eventually.Wow so Robert's interest in interactive entertainment begun due to a hipster experimental "interactive movie" at the Montreal Expo '67, who would have thought that we might have never gotten Wizardry without it.
Hipsters didn't exist back in 1967. It's pretty clear by now that most of the first generation video game developers didn't and don't view gaming as some sort of high brow entertainment, so even if they made some of the best computer games of all time, they don't view them, or game design&development in general, the same way people in rpgcodex doWow so Robert's interest in interactive entertainment begun due to a hipster experimental "interactive movie" at the Montreal Expo '67, who would have thought that we might have never gotten Wizardry without it.
When Matt interviewed Brenda Romero he didn't menton Cleveland so Im not putting out too much hope for him being mentioned this time around.
He's been a thorn in the melonhead's side for a few years nowWhen Matt interviewed Brenda Romero he didn't menton Cleveland so Im not putting out too much hope for him being mentioned this time around.
9:15 - check out Robert Sirotek's face when he utters the name Cleveland.
"Wizardry 6 was the first game to have fantasy AND sci-fi"
Meanwhile, 10 years before at Ultima 1:
"little bit of scifi" is not what i would use to describe a game about hunting a prisoner who escaped his (effectively) alien captors when their spaceship crashed on an artificially created flat slab of land...I think Might and Magic 1 had a little bit of scifi?