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Matt Chat Thread

Infinitron

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grognards hate changes: http://mattchat.us/?p=668

Experimenting with Matt Chat Formats

I guess you guys have probably noticed I’ve been playing around with the Matt Chat format. Mostly this is just to avoid stagnation; I feel like I should always be trying to find ways to improve the show or just change it up enough to keep it fresh. I also have to admit it’s been fun playing around with Blender and some of Vegas’s more advanced features.

However, some folks have objected strongly to the changes in the latest video. It seems that I may have went overboard, rendering a moving 3D background of a circuit-textured tunnel throughout the video. Even I thought it might be a bit distracting and tried to slow it down, but apparently not enough. Only now do I realize that I didn’t need any such thing–I’m already providing two points of interest for viewers: the talking head and the gameplay footage. If you get bored with one, you switch to the other. Adding a third thing just makes it look too busy.

Still, I won’t give up the quest to find subtle ways to improve the show. A lot of it happens behind-the-scenes, such as finding better formats and rendering settings for YouTube, or streamlining my production methods to get the videos out faster (and with less exhaustion on my part!).

The general consensus I’ve reached with my Facebook Matt Chat fans (who seem to be the most talkative of any of the various MC-related forums): keep the gameplay footage and talking heads, but overlay the heads rather than give them a dedicated space. I’ll just impose a static background that will fill in the black (and help people remember this is an HD widescreen format).

The only real question left is whether to keep the pop-ups. Some people seem to like them, others find them a pain. What’s your thoughts? If I keep them, what kind would you like to see?

I didn't even notice that background he's talking about
 

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Oh man, that censored part where she talks about DW Bradley's departure is kind of sad and disturbing.
 

:Flash:

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That was actually pretty good.
It says a lot that the Siroteks prohibited her from even talking to Bradley privately.
 

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The fact it got censored can only make me imagine a sordid tale of sex and lust as an explanation.
 

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Matt Chat
4 hours ago
Also, anybody know Polish here? I have a Polish guest who's having a hard time getting on Skype and such.
Is there someone who is willing to offer his help?

Edit: scratch that, his problem is solved.

But who could the polish guest be?
 
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taxalot

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And how is he going to have a conversation with him? Obviously setting up skype is not the only issuehe is going to face. Mysteries !
 

Lagole Gon

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Polish? Who could it be?

Oh, it must be related to the incoming Franko sequel.

tumblr_m16bjyefle1r2q1geo4_500.gif
 

Martius

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Maybe Cdprojekt since they are making Witcher and worked on translating Interplay game back in the day? There is also Techland but I dont know about what Matt would talk with someone from that company.
 

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
8:10 "I know companies that don't want to associate one single person with a project so that he doesn't end up asking for a ton of money."

*Matt shows the Bard's Tale 2 title screen with Michael Cranford's name.*

Hmmm.
 

octavius

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Oh boy, this should be good.


What is it with that fucking bleeping? Nothing makes me stop watching a video or TV program faster than that infernal bleeping. Is it not possible to just mute it instead?
 

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