Holy shit! Holy, fucking, goddamned, mother fucking shit. Kojima, you did it again. Here is this game, which I consider the worst in the series, and I was basicly meh about it while I was playing it. And there comes the true ending, and the game redeemes itself. This fucking twist. Briliant. The game suffers from cut content heavily, and Konami fucked it up, but dammit, Kojima pulled the ace from his sleave.
That said, while the story redeemed itself, the game structure is still ass. The game basicly ends 4 times. First after Mission 30, with the main storyline. Then at mission 43, Quiet's ending. Then at mission 46 with the so called true ending. And while I haven't played it yet, I assume at mission 50, the last mission.
This is worse than the last Lord of the Rings movie. :D
One question guys, should I play the last 3 missions? I see that they are rehashed missions from before, just in higher difficulty setting. Is there some story connected to them, any cinematics which I get (even is something small)? If there is nothing, then I don't want to waste time with playing them.
You played that other guy all the time, not the real Big Boss. When the fake Boss listened to the casette about the thruth, and he suddenly pulled a little evil smile at the mirror. At that moment, everything clicked into place. Because I had no idea how Naked Snake/Big Boss could be that asshole from MG1. And he was not, this fucking fake Boss is the one who gets corrupted, because he sees himself as the legend. It explains the child soldiers in MG2, because this fake Boss starts to train children in the game. And the Ocelot Kaz dialogue after it, which refers to the forecoming events. That Ocelot will take the side of Eli/Liquid, if Kaz goes back to Cipher/government with the other boy aka Solid Snake.
Funny how my emotions changed while playing the 46. mission:
- annoyance: can't believe that they even rehashed the first hospital mission.
- confusion: wait, something is different, what is this photo with Big Boss
- disbelief: holy cow, we are not the real Big Boss, our whole character is a lie
- : this is really happenning, Kojime tied the storyline together masterfully
Funny how my emotions changed while playing the 46. mission:
- annoyance: can't believe that they even rehashed the first hospital mission.
- confusion: wait, something is different, what is this photo with Big Boss
- disbelief: holy cow, we are not the real Big Boss, our whole character is a lie
- : this is really happenning, Kojime tied the storyline together masterfully
That said, while the story redeemed itself, the game structure is still ass. The game basicly ends 4 times. First after Mission 30, with the main storyline. Then at mission 43, Quiet's ending. Then at mission 46 with the so called true ending. And while I haven't played it yet, I assume at mission 50, the last mission.
This is worse than the last Lord of the Rings movie. :D
One question guys, should I play the last 3 missions? I see that they are rehashed missions from before, just in higher difficulty setting. Is there some story connected to them, any cinematics which I get (even is something small)? If there is nothing, then I don't want to waste time with playing them.
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