I will shamelessly plug my CRPG Book piece about the game in here. (I feel dirty, but also not.) With that said, I did like their Dishwasher series.
Sure you can.
Edit: Ok briefly watched a YT video and in what way is GnG a Metroidvania? It is a bogstandard sidescrolling platformer with no exploration or permanent powerups. It is closer to Mario than Metroid.
Are you seriously comparing the impact of Doom on the game industry with metroid one?
Sure you can.
Edit: Ok briefly watched a YT video and in what way is GnG a Metroidvania? It is a bogstandard sidescrolling platformer with no exploration or permanent powerups. It is closer to Mario than Metroid.
I'm not sure I agree to this but I can't say I'm a metroid expert, not even a fan actually So, no, G&G isn't like mario at all (medieval knight fighting giant bosses) but you're probably right about GnG not being the same genre as metroid.
Your point was that you can't name a genre by a game that didn't invent it.
Wolfenstein 3D was made before Doom, yet early FPS games were referred to as Doom clones, not Wolfenstein clones... despite most of them being on a flat 2D plane with no height levels, like Wolfenstein, while Doom had height levels.
Metroidvania aren't defined by setting but how the game is structured, usually one interconnected, explorable world with parts of it gated by certain abilities or items you get. So G&G is indeed closer to Mario as it's a level-based 2d action game.
Your point was that you can't name a genre by a game that didn't invent it.
Wolfenstein 3D was made before Doom, yet early FPS games were referred to as Doom clones, not Wolfenstein clones... despite most of them being on a flat 2D plane with no height levels, like Wolfenstein, while Doom had height levels.
My point was one sentence, maybe you can allow me more complex thoughts than this.
Nobody knew about wolfenstein until recently when retro gaming became cool.
Doom, on the other hand is one of these games that made gaming popular and influenced gaming for decades.
Still, I wouldn't be shocked if journos did their job right and called FPS wolfenstein-like or whatever game of the same genre came before.
Nobody knew about wolfenstein until recently when retro gaming became cool.
Are you seriously comparing the impact of Doom on the game industry with metroid one?
Your point was that you can't name a genre by a game that didn't invent it.
Wolfenstein 3D was made before Doom, yet early FPS games were referred to as Doom clones, not Wolfenstein clones... despite most of them being on a flat 2D plane with no height levels, like Wolfenstein, while Doom had height levels.
But the term Metroidvania does not simply refer to side-scrolling action games.You can't name a genre after a game which didn't create it.
Ghost'n Goblins was released one year earlier and it's far from being the first side-scrolling action game.
Back to the topic of recommended metroidvanias: Iji is a free game made by a single dev and it's pretty good.
https://www.remar.se/daniel/iji.php
Has different endings based on how many enemies you kill, and which type of enemies (there's two opposed factions in the game).
There's a nice list here of PC titles: https://store.steampowered.com/curator/30503887-The-Metroidvania-Review/list/1454Fave Metroidvania games then lads? I need to get some Wishlisted
The combination of both titles (Metroid + Castlevania = Metroidvania) led to the genre moniker.
It should also be understood that it wasn't originally a portmanteau to describe games which are like Super Metroid and Castlevania: SOTN,
rather it was a term used to describe Symphony of the Night as a Castlevania game which was [/b]like Metroid[/b] and this description stuck for the games in that style later released on the GameBoy Advance.
false, that's often purported by some people, but this is just not how the term was used
false, that's often purported by some people, but this is just not how the term was used
I'm happy to be corrected, but I believe this is the earliest recorded use of the term, although in this case it's describing Circle of the Moon as using the "Metroid formula" and not SOTN. I have seen some people say that the term was around as early as 1999 though and I'm going to assume that someone managed to come up with it probably within a week of SOTN's October 97 release date in North America.
So, Simon's Quest is shit now? Good to know.Symphony of the Night to higher-ups at Konami, essentially "what if it was like Simon's Quest but not shit." There's a reason that Castlevania 3, Super Castlevania IV and Rondo of Blood/Dracula X were all traditional side-scrolling action games in the vein of the original.
So, Simon's Quest is shit now? Good to know.
Yeah I'm not exactly sure if "Simon's Quest is amazing ackshually" is the hill that you want to die on.So, Simon's Quest is shit now? Good to know.
The game always had a bad reputation