Burning Bridges
Enviado de meu SM-G3502T usando Tapatalk
it just felt like I was playing google maps with a modified zoom level and some sound effects.
Well, the software that was released last summer was basically that: a Bing visualization plus old Microsoft flight simulator components that had been ported, apparently with a lot of performance issues. Plus a layer with feature data that covers the whole Earth. And realistic clouds.
It's not surprising that you would feel bored by finding a geodata flight simulator with "wind and engine sounds" and a ATC with repeating lines and 3 voices around the whole world.
However, it could also be said that this is basically a glimpse of the future of flight sims. Asobo has for the first time provided the infrastructure to allow people to see the entire world with airplanes. People may realize the lack of quality in many areas but may not realize the incredibly quantity on offer. This is such a significant step that other vendors have already announced they are not even going to try it.
Sims with hand generated worlds will go nowhere and bore the shit out of me because I constantly fly out of the map after less than 10 minutes. Here for example is the glorious DCS Normandy map that is sold for 50$. A fucking joke.
So people keep dismissing Asobos flight simulator, and there are reasons for that, but do not acknowledge the advancements that come with Asobos world simulator.
Now I come to the situation with airplanes. The whole problem is that Asobo had to released way too early, and that they are not good at making airplanes.
The release date last year was a shock because people had expected another 2-3 years or so. If PMDG goes from announcement of their 737 to release in 24 months, it sounds strange that Asobo did the same for the entire sim in 12.
Maybe that's the problem. The sim itself is only a fraction of what is needed and provides only basic things.
And Asobo is particularly bad at making planes. They were of course forced to ship them with their sim, so they hired sound engineers to record realistic sounds and shipped the sim with some of the most disappointing planes in the history of flight sim. They also completely failed with their Airbus and Boeing offerings which are nothing short of an embarassment.
But as I wrote. Once I had the first plane that actually feels complete, the whole situation changed for me. Provided that there will be a whole ecosystem with good planes, people will gradually forget how bland the initial release was. Of course that is still out, but it is at least looking likely.