Guys why the fuck does everything have such high resistances against magic. Or everything.
My goddamn freemage stupidly focused on air magic, I can't find air master trainer, all humans resist air, I put 1 point in fire magic humans go dead, now goblins come, at lvl 19 I cant kill a party consisting of 2 goblin watchacallthem hunters or something and 1 elite war panther,cuz war panther bites off my dick. I cast celestial armor for 130 dmg protection, cast stone skin, cast shadow thingy to avoid 1 attack and my guy goes dead anyway.
I have some questions:
1) is it correct that if I kill a monster in a Dangerous Cave and all party members are alive, they get around 200xp but if only one he gets around 40? What's with that?
2) Is buff damage reduction applied before celestial armor or after? I can't really tell.
3) how does evasion and armor and resistances work? evasion is a chance so I guess it's totally abstract and just the bigger the better but armor? Is it 50 armor=50% damage received? or damage -50 points received? or what. And resistances say it's % but I wonder about that too.
4) is there any bonus gained from skill being raised by an item bonus beyond a training treshold? e.g. I have master mace skill maxed but no grandmaster learned, I get item + 5 mace skill, do I still receive the bonus damage as if my skill was 5 points higher even if it's not possible? I noticed skills I don't have don't give bonus if gained from items so there's that.
Something's wrong. I got Shalassasasadadada blessing, I'm starting to loathe the loot dump after every dungeon and get annoyed when I have to switch nice items for nice items because I'm not sure how everything works and what bonuses are more useful and I have to check this all the time due to getting so much shit.
It's still incredibly hard on lvl 19 so I guess my characters kinda suck. I can't even abuse sleep because the best weapon for my barbarian I've found deals AoE damage and he's practically my only damage dealer. I'm now supposed to find the entrance to Karthaal but there's nothing in the sewers with the informant, I can't possibly survive in the jungle and there seems to be nothing there, too. I killed the Amor or Arok or something, the big wolf boss near karthaal but his lair doesn't have the entrance either. Can't enter from the Lost city karthaal sewers 2 entrance, it's blocked inside. Can't survive anywhere.
I got a retarded +xp companion who wants me to take him somewhere and I have no idea where but I'd rather take the cook cuz the rest bonus seemed nice.
I have about 55k and that seems like a lot of money and I'm starting to get the feeling that I should have more sets of armors and jewels with resistances for specific encounters and that idea haunts me because I hate having to switch items all the time and remember who had what and I still don't know stuff for sure. Bleh.
Any hints where a functional karthaal entrance might be? I guess I'll just have to triple check everywhere and try to beat some fight but there's some enemies who totally destroy me: all the jungle fucks, even the regular spearmen skeletons, ravenous ghouls oh god. I've even cleared all the dangerous caves I could find so far, sometimes just by blocking forever with my dorf while the rest lay dead.