- Joined
- Oct 21, 2002
- Messages
- 17,068
Fucking potion-woman. Why didn't you just stack all antidotes in one stack? There's 5 in the top of the trade list and then there's 15 at the bottom. I didn't know about the 15 near the bottom and so I was like "poison is really owning me." This really delayed me in bandit lair because brigands love their god damn fucking poison.
Lessons learned so far:
Earth magic is imba early because of restoration (had it in EA, don't have it now ). It's the only early heal? Thus the only thing to revive K.O. beside resting in the early game.
Basic light sucks dong. It's all the crap from Fire without fireball. First heal spell is at Expert?
Blade dancers are indeed sick (once you get master+ dagger and good dual wield). My knife-fag does 6 blips of damage per attack (double attack with each wielded dagger + damage enchant on both). Can't wait 'til his crit ramps up.
Act 1 spoiler:
They added a new place that I didn't see in first iteration of EA: "dangerous cave". IT IS DANGEROUS.
Having a blast so far, but I had to exit the game because of a sound bug (combat music doesn't stop after combat and the sounds start getting messed up).
Other than that I haven't run into any bugs I've noticed.
Lessons learned so far:
Earth magic is imba early because of restoration (had it in EA, don't have it now ). It's the only early heal? Thus the only thing to revive K.O. beside resting in the early game.
Basic light sucks dong. It's all the crap from Fire without fireball. First heal spell is at Expert?
Blade dancers are indeed sick (once you get master+ dagger and good dual wield). My knife-fag does 6 blips of damage per attack (double attack with each wielded dagger + damage enchant on both). Can't wait 'til his crit ramps up.
Act 1 spoiler:
lighthouse boss is best dispatched just using magic and just defending with melee attackers but I had forgotten this so it actually took me two tries -_-
Having a blast so far, but I had to exit the game because of a sound bug (combat music doesn't stop after combat and the sounds start getting messed up).
Other than that I haven't run into any bugs I've noticed.