Oh yeah I remember that one in the steam thread.Motherless tiefling feral mutagen vivisectionist/sorcerer/dragon disciple abomination is the answer for unarmed sneaky bastard.
Only recently I started to realise that vivisectionist is so strong that it's stupid, is there a single martial role he can't do ? I think you can even build him as an archer and it would be great.Oh yeah I remember that one in the steam thread.
I'm currently playing monk/sorcerer/dragon disciple motherless tiefling, bites from motherless liniage and dragon disciple class do stack, can't speak for feral mutagen though. What inspired me to play this build is seeing playthrough of this guy with the exact same class. Skip to 17:36 if timestamp doesn't load.wait do the bite attack stack? Sjukob I don't remember if they stack or not.
Sure, but you can also melee as an unarmed Fighter, Slayer, or Ranger and pulverize everything while throwing Two-Weapon Fighting feats on top. You can also do it as a Crusader Cleric (worship Irori for free Improved Unarmed Strike) with Divine Favor and Righteous Might, as an Inquisitor, as a Paladin, as a Barbarian, as an Alchemist, as a Magus, as a Rogue, and as a Bard (be sure to collect your Arcane Strike on top of your Inspire Courage or Archaeologist's Luck). You can even do it as a Druid, Arcane Trickster, or a Dragon Disciple. And obviously as an Eldritch Knight.Sjukob Monks just feel better to play, in my opinion. Once you get the power feats, you're left with an array of utility feats to pick. Flurry of blows + monks innate passives to unarmed, will carry you through. Again, I can not over state just how powerful flurry of blows is.
wait do the bite attack stack? Sjukob I don't remember if they stack or not.
This is that build, but level 19:Unfair Monk build:
Tested on DLC dungeon
Difficulty: Unfair
Floors: 1-35
Race: Human
Stats:
STR 19
DEX 14
CON 14
INT 7
WIS 16
CHA 7
Level 1: Feats: Power Attack, Toughness, Dodge. Skills: +1 Mobility, +1 Perception.
Level 2: Feats: Deflect Arrows. Skills: +1 Mobility, +1 Perception.
Level 3: Feats: Dragon Style. Skills: +1 Mobility, +1 Perception.
Level 4: + 1 STR. KI Power: Bark Skin. Skills: +1 Mobility, +1 Perception.
Level 5: Feats: Dragon Ferocity. Monk Style: Hammer Blow. Skills: +1 Mobility, +1 Perception.
Level 6: Feats: Combat Reflexes. KI Power: True Strike. Skills: +1 Mobility, +1 Perception.
Level 7: Feats: Outflank. Skills: +1 Mobility, +1 Perception.
Level 8: + 1 STR. KI Power: Abundant Step. Skills: +1 Mobility, +1 Perception.
Level 9: Feats: Weapon Focus(Unarmed). Monk Style: Shattering Punch. Skills: +1 Mobility, +1 Perception.
Level 10: Feats: Improve Critical(Unarmed). KI Power: Restoration. Skills: +1 Mobility, +1 Perception.
Level 11: Feats: Seize the moment. Skills: +1 Mobility, +1 Perception.
Level 12: + 1 STR. KI Power: Diamond Body. Skills: +1 Mobility, +1 Perception.
Level 13: Feats: Hammer the Gap. Monk Style: Defensive Spin. Skills: +1 Mobility, +1 Perception.
Level 14: Feats: Improved Initiative. KI Power: Diamond Soul. Skills: +1 Mobility, +1 Perception.
Level 15: Feats: Shake it Off. Skills: +1 Mobility, +1 Perception.
Level 16: + 1 STR. KI Power Quivering Palm. Skills: +1 Mobility, +1 Perception.
Level 17: Feats: Iron Will. Monk Style: Leg Sweep. Skills: +1 Mobility, +1 Perception.
Level 18: Feats: Improved Blind Fight. KI Power: Cold Ice Strike. Skills: +1 Mobility, +1 Perception.
Level 19: Feats: Improved Iron Will. Skills: +1 Mobility, +1 Perception.
Level 20: + 1 STR. Doesn't really mater what you pick for the last KI power. Skills: +1 Mobility, +1 Perception.
Ya. He is a wrym man. He was supposed to be a scaled fist, but I accidentally forgot about that build.Just out of curiosity, is the character's name supposed to be "Wyrm Fist"?
On an unrelated note, I think Dirk the Paladin should be a rogue or something.