RatTower
Arcane
- Joined
- Apr 24, 2017
- Messages
- 476
Thanks. Figured that out after some flailing. Pretty embarrassing! Now I can't figure out how to cast magic, haha. Are the controls listed anywhere?The demo is awesome, except my pc flying up 5 cm in the air cause of the fans spinning .There's also something odd happening at startup, i had a message error not finding VR headset..Launching steam vr get rid of the message, but sadly there's no vr mode. What an opportunity missed in the strecth goals , voice acting is unimportant , but having a vr mode on this is a lot more interisting.
Now how a game done will a lone guy, looking better than underworld ascendant will release in a less than on year? We have quite a few nutjob developpers on the codex, like cleve and pierre, but is he the good kind of nutjob 100% focused on his work ?
When its too good to be true , it usually is.
is it an unreal engine game? use -nohmd as a launch modifier, a lot of devs don't remove the baked-in vr support in UE... RatTower
Yep. Kicked those plugins. For some reason, those are checked by default. Fix coming in the next version tomorrow.
I cannot pick up the bone club. How do?
You can pick up items with F.
Just uploaded a new build.
Controls are now listed under game settings.
You will have to redownload the demo, but you should be able to continue playing with your old character.
Gonna write the full patch notes on KS later (basically just a hotfix for motion blur, Y invert, and mouse sensitivity)