PC-specific
- Enabled Ray Tracing on AMD graphics cards. Latest GPU drivers are required.
- Keyboard bindings: more keys are now available for rebinding.
- Keyboard bindings: It is now possible to bind opening and closing specific panels to the same key.
- Keyboard bindings: It's now possible to unbind dodge from the movement keys (in Settings -> Controls). Dodging can still be performed by double-tapping the crouch (toggle) action key (default C).
- It is now possible to enter Journal from the Map panel using a keyboard.
- Achievements will now work on Epic Games Store.
- Modding: Added a new "mod" folder for loading modded archives. The modded archives can be named in any way and go into the "mod" folder now. Having mod archives in the "patch" folder is no longer supported.
- Fixed an issue that prevented grenades from being charged after closing a dialogue window using ESC.
- Fixed the issue where some environment elements would not be displayed correctly on 8k screens.
- Fixed an issue where HUD elements would be missing in 8K resolution.
- Fixed an issue where perks from a certain area of the submenus were not displaying descriptions on 4K and 5K Ultra Wide resolutions.
- Player can no longer cancel fall damage by performing a slide action when about to fall from greater heights
- Fixed an issue where dodging right after the Kerenzikov cyberware effect ended resulted in pushing V a great distance forward.
It's nice of Jenkem to keep tabs on the game he and I so love(*).
(*) even more so than we fucking love science!
Sterile generic garbage. And Eurojank at that.
Maybe Cyberpunk 2077: Enhanced Edition released two or three years after release will iron out the kinks and truly show the lustrous diamond under the pound or so of coal... maybe they'll also make a Witcher 3 enhanced edition and release the REDkit as well...
https://youtu.be/WW-gLVYI1uk
Cyberpunk 2077’s 1080 Ti-powered E3 demo only managed 30fps at 1080p… but that’s ok
Maybe Cyberpunk 2077: Enhanced Edition released two or three years after release will iron out the kinks and truly show the lustrous diamond under the pound or so of coal
They said content comes later and these first few patches would be focused on bugfixing. Police and control changes are just the more noticeable changes since there's not much to say about stuff such asThis is their big patch, the one that was supposed to salvage the game? It took them this much time to increase the spawn distance of cops and add options to rebind controls on the keyboard?
Fixed an issue where the elevator in Totentanz could stop on the second floor instead of the ground floor after V interacted with its panel in Second Conflict.
Fixed multiple issues related to NPCs clipping with objects.
Fixed an issue where the urinary stream could still be visible after NPC stopped peeing and moved away from the spot.
They just released a patch with a thousand or so fixes, which covers all kinds of areas in the game (engine, quests, bugs etc). Why are you deliberately shitting on their efforts?This is their big patch, the one that was supposed to salvage the game? It took them this much time to increase the spawn distance of cops and add options to rebind controls on the keyboard?
Did every single programmer they had on their payroll just up and quit after 2077 was released and they were then forced to hire random people off the streets?
If this is the speed at which they are planning to fix the game it's gonna take them another 5 years to make it playable, or - as other people have speculated - they're just dragging this whole thing out for as long as possible to give the appearance they're working on fixing the game (while doing the bare minimum to get back on the PS online store) until people stop paying attention.
well-thought-out opinion
Noah Caldwell-Gervais
well-thought-out opinionNoah Caldwell-Gervais
Pretentious is would be the befitting word