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Morrowind was massive decline and should be considered as such

MWaser

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There is absolutely nothing worth a damn to find in Oblivion/Skyrim and a majority of games that came after Morrowind
There is absolutely nothing worth a damn to find in Codex and majority of contrarian RPG forums. All the agree, brofist, and incline reacts in the world can't change the fact that this is a dumb fucking take. Like a major reason Codex's influence is waning is because you guys just insist on staking yourselves out on the most extreme fringes of RPG opinions. You can't just say Oblivion/Skyrim are casualized experiences, that's not a shocking take anymore. You can't say they're forgettable or even bad games, please every Codexian knows that. No, now in order to fit in you must say that the games have no redeemable qualities whatsoever. I bet I come back in a couple years and you'll be all ranting about how Oblivion/Skyrim's traitorous deceit lost Germany WWI as you shovel game discs into ovens.
On the off-chance you're not trolling and this is a genuine mistake: The comment in-context was referring specifically to there being no meaningful or unique in-game objects to find in Oblivion/Skyrim and most RPGs because of either level-scaling or linear progression of available items. Not about these games having "LITERALLY 0 REDEEMING QUALITIES" as in "nothing interesting to find". I myself have written out about a few redeemable traits to be found in Oblivion, bit less so Skyrim, in a full analysis thread.
 

Commissar Draco

Codexia Comrade Colonel Commissar
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Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
https://en.wikipedia.org/wiki/Succession_to_the_British_throne#Current_line_of_succession

There are more than 60 people recognized in the line of succession to the British throne. How is the Septim empire completely fucked and without an heir just because Uriel + his sons died?

They retconed this all cause they wanted to make LOTR game without paying a dime to Tolkien Estates Comrade, hence why we were promised the Rome mixed with Vietnam and got instead XVI century vaguely Tudorian England instead. They were other lines of Septims mentioned in books and also families who could claim descent and right to throne from the Remans and Alessia but instead we got Oblivion gates closing minin-game galore and simpletons jazzing about Patrick Stewart and Sean Bean voice acting mind that Martin Septim was one of best PC in elder scrolls no doubt though more interesting than Doovafag but shame we were only able to play as his side kick some zoomer who got crazy in the end, at least Nevararine went on expedition to Akavir was hoping that TES will be about him returning with Uriel V in tow and army of Dragons or Dragon Guards but alas... We had to Role play as smelly iliterate snowback ancestor of rusty_shackleford instead.
 

luj1

You're all shills
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Todd and Pete Hines shat on everything MK and Rolston did. Carofano is a compliant cuck.

It is an interesting paradox that Morrowind saved Bethesda from bankrupcy, and was a great game, only to enable Oblivion which almost single handedly caused the decline of CRPGs.
 

Falksi

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The other day some cunt posted in a Facebook RPG group that he didn't like Pillars of Eternity because "it's got too many stats and stuff" :lol:

I mean the game's shit granted, but at least hate it for the right reasons.
 

JarlFrank

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Steve gets a Kidney but I don't even get a tag.
I bet I come back in a couple years and you'll be all ranting about how Oblivion/Skyrim's traitorous deceit lost Germany WWI as you shovel game discs into ovens.

Morrowind was the SS Division Charlemagne, last to fall while defending the RPG Führerbunker from the invading hordes of Decline brought on by the traitorous Toddseph Howardlin.
The brave Troika fell, too, and was forcibly integrated into the Declineiet Union, where they were re-educated into following the Decline, which led to Timdolf Cainler and Leonardito Boyarskulini making The Outer Worlds.
 

KateMicucci

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It is an interesting paradox that Morrowind saved Bethesda from bankrupcy, and was a great game, only to enable Oblivion which almost single handedly caused the decline of CRPGs.
Yeah after oblivion we had that nonstop wave of oblivion clones :lol:
 
Unwanted
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Codex Year of the Donut
It is an interesting paradox that Morrowind saved Bethesda from bankrupcy, and was a great game, only to enable Oblivion which almost single handedly caused the decline of CRPGs.
Yeah after oblivion we had that nonstop wave of oblivion clones :lol:
I suppose next they'll blame skyrim for inspiring games like kingdom come deliverance :M
 

Fowyr

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Daggerchads & Oblivichads are bros 4 lyfe btw
No. I like Daggerfall to pieces and I hate Oblivion. It's a mockery of a great game. Everything that Oblivion lifted from Daggerfall was perverted and made simpler, dumb, unfun and idiotic.
 

ERYFKRAD

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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I bet I come back in a couple years and you'll be all ranting about how Oblivion/Skyrim's traitorous deceit lost Germany WWI as you shovel game discs into ovens.

Morrowind was the SS Division Charlemagne, last to fall while defending the RPG Führerbunker from the invading hordes of Decline brought on by the traitorous Toddseph Howardlin.
The brave Troika fell, too, and was forcibly integrated into the Declineiet Union, where they were re-educated into following the Decline, which led to Timdolf Cainler and Leonardito Boyarskulini making The Outer Worlds.
Mein Negger
 

Nano

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The brave Troika fell, too, and was forcibly integrated into the Declineiet Union, where they were re-educated into following the Decline, which led to Timdolf Cainler and Leonardito Boyarskulini making The Outer Worlds.
Not to interrupt your fascist larping, but do you realize that the Nazis would've executed Tim Cain?
 

ERYFKRAD

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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
The brave Troika fell, too, and was forcibly integrated into the Declineiet Union, where they were re-educated into following the Decline, which led to Timdolf Cainler and Leonardito Boyarskulini making The Outer Worlds.
Not to interrupt your fascist larping, but do you realize that the Nazis would've executed Tim Cain?
No he did Nazi that coming.
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
The brave Troika fell, too, and was forcibly integrated into the Declineiet Union, where they were re-educated into following the Decline, which led to Timdolf Cainler and Leonardito Boyarskulini making The Outer Worlds.
Not to interrupt your fascist larping, but do you realize that the Nazis would've executed Tim Cain?

But not Timdolf Cainler.
 
Self-Ejected

Hafnar the Jester

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MWaser

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Can you guys at least have some non-cringe sexual preferences?

Be gay/bi like Crassius Curio, get people to gently strip down for admiration. Preferably without the whole "abusing employer power dynamic" part if you want to keep a respectable social position in modern times (and don't live in China/Middle East).
 

Üstad

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Skills:Orcish,Harpy,Deadric,Medecine,swimming,climbing,critical strike,Backstab,Centaurian,streetwise,SprigganThaumaturgy,Nymph,Orcish,Dragonish,dodging, Giantish,etiquette,Impish. A total of 19 skills removed in Morrowind only .3x times more skills removed between Daggerfall and Morrowind than Morrowind and Oblivion.
Most of these skills was shit, language skills were boring. Thaumaturgy more or less reclassified under alteration school.

  • Main quest: Choices and consequences removed in Morrowind
Agreed it was a bad thing but the only choices and consequences was in main quest in daggerfall. All factions were generic, knight order#32172312 is rivalling with another. Like I give a fuck. Still I see your point and you are right.

Factions: 18 factions removed from Daggerfall, Temple factions gone, Knightly orders gone. Factions can no longer dismiss you and factions can no longer refuse you if you have a bad reputation.Faction reputation
Well again the factions are generic shit. But I agree on the faction reputation one.


Dungeons: hidden doors, traps, complexity.
I totally agree you on this one. The dungeons are too straightforward, there is one well detailed dungeon at the start of the game. I assume devs just didn't give a fuck about dungeon design afterwards. Dungeons are cancer in the game.

Was only cosmetic, meh.

Court: debate or lie
It was a nice addition I agree.

Cities can no longer ban you
Probably because it would block the main quest.

  • Character creation, edit reputations, deep background, you can no longer edit advantages and disadvantages
That was a big setback I agree.

Though I think there was a decline but major improvments in other aspects. I really wouldn't call it massive decline to be honest.
 
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Jugashvili

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Codex 2013
RjoPTwq.jpg
 

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