Gangrelrumbler
Arcane
- Joined
- Mar 28, 2014
- Messages
- 4,201
So what are some RPGs where race and sex of the characters actually matter? Most of the time the consequences are so cosmetic it makes me wonder why do they even bother. Inspired by "RPGs where I can kill immigrants" thread
To start the thread. Here are some notable exaples. They are still pretty limited though:
-Might and Magic VI and VII - monsters have race/sex/row preference, and will focus their attacks on the most hated character. Can be missed by majority of players. I only realized that after goblins kept fucking-up my dwarven priest
-Fallout 1-2 - prostitution shit, everyone already knows that one
-Arcanum - some NPCs can be racists to half-orcs, women will have hard time getting int a gentlemen club (duh!), but can whore themselves to make-up for it
-DA:O different origins for different races and classes, bonus interactions when returning to the "home location", probably one of Bioware's best ideas
-Wizardry 8: if you play with a Mook character after reaching Armika he will split from the party for a day to visit his kinsmen. After return he will inform you that they are in possession of Chaos Moliri. Also, you need a male char for Al-Sedexus quest. Edit: I forgot about the stamina amulets which are extremely powerful (especially for bards and gadgeteers), and can be worn only by women.
To start the thread. Here are some notable exaples. They are still pretty limited though:
-Might and Magic VI and VII - monsters have race/sex/row preference, and will focus their attacks on the most hated character. Can be missed by majority of players. I only realized that after goblins kept fucking-up my dwarven priest
-Fallout 1-2 - prostitution shit, everyone already knows that one
-Arcanum - some NPCs can be racists to half-orcs, women will have hard time getting int a gentlemen club (duh!), but can whore themselves to make-up for it
-DA:O different origins for different races and classes, bonus interactions when returning to the "home location", probably one of Bioware's best ideas
-Wizardry 8: if you play with a Mook character after reaching Armika he will split from the party for a day to visit his kinsmen. After return he will inform you that they are in possession of Chaos Moliri. Also, you need a male char for Al-Sedexus quest. Edit: I forgot about the stamina amulets which are extremely powerful (especially for bards and gadgeteers), and can be worn only by women.
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