XP need to be rewarded for partaking in practice fights even if in smaller amounts (just like in Warband), after all you're honing those specific combat skills just like any other skills in the game.
Where is my useful Jerasmus and Ymira and Nigar who has the fast horse I always steal.
Yes but remember that it would be weird to have immortal companions while everyone dies or turns into oldfag.Randomized henchmen is unforgivable. They need to have set henchmen ASAP with set stories.
Where is my useful Jerasmus and Ymira and Nigar who has the fast horse I always steal.
XP need to be rewarded for partaking in practice fights even if in smaller amounts (just like in Warband), after all you're honing those specific combat skills just like any other skills in the game.
Soloing a band of 50 dudes with a couched lance should give you at least a few level ups. The game needs massive tuning.
Soloing a band of 50 dudes with a couched lance should give you at least a few level ups. The game needs massive tuning.
If you can kill 50 dudes in one battle why do you need the XP? You are already a master of it.
No honeymoon phase mate, irrespective of what happens. I already have more hours and more fun in this than I do in hundreds of other games I own. Best purchase I've made in some time.Please refrain from posting negative things about the game out of respect to people still stuck in the honeymoon phase.
Just needs better random generation. A random pick out of potentially hundreds of different avenues.Yes but remember that it would be weird to have immortal companions while everyone dies or turns into oldfag.Randomized henchmen is unforgivable. They need to have set henchmen ASAP with set stories.
Where is my useful Jerasmus and Ymira and Nigar who has the fast horse I always steal.
XP need to be rewarded for partaking in practice fights even if in smaller amounts (just like in Warband), after all you're honing those specific combat skills just like any other skills in the game.
Soloing a band of 50 dudes with a couched lance should give you at least a few level ups. The game needs massive tuning.
So what then? Their children would have same personality and text?
Do you think that there is hidden weaboo armor in Bannerlord just like in Warband?
There has to be. IIRC it was mentioned in one of those blog entries that there are special crafting components hidden in various places around the map. So I bet there has to be some special armour hidden somewhere in a city or a remote village as well.Do you think that there is hidden weaboo armor in Bannerlord just like in Warband?
Oh, I'm far from attacking Taleworlds, I understand the situation and after all this is EA, so whoever buys it should know better than to expect a polished game. That's why it comes at a discount and so on. I didn't have my own hopes up either, but I saw a good deal and I bought it. I'm not that hooked to playing it. I also pitched it to a colleague of mine who is currently completely addicted to it, and doesn't care about the bugs at all. I've shared with him the lore of the previous M&B games and total conversions released as separate games - WFaS and VC. He is a newly minted fan of the franchise. Personally, I'll wait for a good historical total conversion to come out. I really want something based on the Hundred years war.I think its too early to discount Taleworlds as some money grubbing Bethesda-esque company. They've been reasonably proactive with their support so far, and I've seen them comment on most of the issues brought up in this thread when they were mentioned on the forums.
Whatever lies north of Calradia is definitely the land of the Nords. We'll find out when they'll annouce the Nord DLC. To the west is the Vlandian homeland I think.Bros, you know that there are landmasses outside of calradia borders. For example that large island north of sturgia (maybe homeland of nords).
I dont know if its true but i just found on 4chan probably full map of world
Balion, like Geroia, is a region mentioned as existing outside of Calradia. It is stated to exist across the expansive western ocean in Warband, being mentioned as the homeland of Konrad.
It is only mentioned in Konrad's biography, where it is implied to be connected to Calradia through a shipping route. It is completely absent from the campaign. Thus, it is unknown if it is considered canon or will be revived in later installments.
It may be the in-game equivalent of Britain. Balion is an anagram of "Albion", a name sometimes referring to Britain, as well as being across a western sea just like Britain is across the British Channel and the North Sea from mainland Europe. Also, no British nation has an equivalent in Calradia, as it would have a Western European design, looking much like the Kingdom of Swadia or the Kingdom of Rhodoks.
Practice fight so you can improve getting better, not sure why there has to be XP involved in this. Keep seeing this all over. Stats don't seem to have that much of an impact anymore, it's your skill that determines if you die or survive.
Maybe this could be dlc for arrival of them, Vaegirs rebel against Sturgian nordic rulers and expulse them, and those lords later come back with new armies to create Kingdom Of Nords.Whatever lies north of Calradia is definitely the land of the Nords. We'll find out when they'll annouce the Nord DLC. To the west is the Vlandian homeland I think.Bros, you know that there are landmasses outside of calradia borders. For example that large island north of sturgia (maybe homeland of nords).
I dont know if its true but i just found on 4chan probably full map of world
If you can kill 50 dudes in one battle why do you need the XP? You are already a master of it.
Using my human brain to kill stuff doesn't mean the character in the game is good at it. He is very slow and can die from a single mistake. On warband killing stuff was important especially because you'd get XP based on the unit you kill so sniping high value targets with your lance would give you great level ups.
Lancing a cataphract/lord in the face for 1 billion damage should be worth at least 1 skill level up no matter what the bonus.
Who can list what are the improvements to the engine, apart from the purely graphical stuff. What limitations have been raised - total number of settlements, total number of armies, what's new?
Practice fight so you can improve getting better, not sure why there has to be XP involved in this. Keep seeing this all over. Stats don't seem to have that much of an impact anymore, it's your skill that determines if you die or survive.
Same could be said for normal fights too, but ...RPG, you know?
Should we also have the npc in the arena tell our character "you can participate in practice fights, so that the person controlling you can improve their button pushing skills".