IDtenT
Menace to sobriety!
Fedora will Fedora. Will see what the interest is like post release. I'm willing to bet it will pick up.
TaleWorlds. All the way to the bank.I told you clowns that 2022 was the Year of Bannerlord and you all laughed... you LAUGHED.
Well who's laughing now?
“These two years have been a long and challenging road”, said Armagan Yavuz, CEO of TaleWorlds Entertainment, in a statement today. “Developing a massive and complex game such as Bannerlord, for several platforms, and in the middle of a pandemic, is no easy task – and I’m incredibly proud of our team for its relentless, brilliant work. Despite the challenges, it’s also been a rewarding path: we’ve found many synergies that we weren’t initially expecting between consoles and PC, synergies that have made the game grow and be better than it would have been in other circumstances. We’re looking forward to putting the game in the hands of our amazing community, which has been supporting us in consoles since Warband”.
I know the Codex is known for having low standards but please understand that you're the odd man out here.All I see is complaining here but as a person that played the full campaign 3 times with 3 different versions of Early Access the game was a lot of fun each time (actually in one of the runs it crashed too often but I managed to soldier on). And each time it had nice and fun improvements.
I am happy to play it the 4th time after release.
If by odd you mean I play games instead of just shitposting about them, then sure.I know the Codex is known for having low standards but please understand that you're the odd man out here.All I see is complaining here but as a person that played the full campaign 3 times with 3 different versions of Early Access the game was a lot of fun each time (actually in one of the runs it crashed too often but I managed to soldier on). And each time it had nice and fun improvements.
I am happy to play it the 4th time after release.
WOW:
Mount & Blade II: Bannerlord will be available on Windows PC, PS4, PS5, Xbox One and Xbox Series consoles on October 25th, 2022.
But they basically did that altough with slightly less balanced gameplay(like armours being too squishy) and broken economy. Biggest crap in the game is skill and perk system, I cant emphasize enough how much I hate for not being able to didtribute skill points on whatever I want. Ugly graphics, overal soulless landscape and game balance forcing you to use same tactic and streamroll were greatest vices of Warband and those are fixed.What's really pathetic is that all they basically had to do was remake Warband with prettier graphics and fix some of the more blatant jank, and as the cherry on top make the game easier to mod if they were feeling adventures. If they had done that they would have had another success on their hands, instead of this dead horse they keep beating into a pulp.
Sure! Castle life and building as complex, fun and lovely as in Stronghold. That'll be DLC for 5$. Thank you!You could have wished for them to implement their castle building.
He called me too, and asked me the same question. I told him to do anything he wants, as long as it makes the Serb mad. So he issued an executive order to delay Bannerlord again, despite the official release date.I called grandpa Erdogan. He asked me what his favourite Serbian grandson would like for birthday. I said: "Anything, grandpa?" "Anything, Müstafa"
So, I made a wish
This is just another title that proves good games are nearly always made by mistake. Developers rarely have an idea what made their previous game good or what costumers truly want.
Can you give me in detail what exactly did people enjoy in M&B1 that is missing in M&B2 and that is not part of mods for M&B1?This is just another title that proves good games are nearly always made by mistake. Developers rarely have an idea what made their previous game good or what costumers truly want.
Well said. The thing is, the first M&B was essentially a spiritual successor to Sid Meier's Pirates, which is one of the best games of all time imo.
Pirates
Warband
Taleworlds switched to a medieval theme, then added in real-time action combat, a more sophisticated campaign map, and modding capabilities. And the result was a really good game (with some significant flaws and limitations, almost all due to the new systems TW added to the formula).
However with Bannerlord, they've proven they don't really understand why this type of game works or what people enjoy about it. And the more they tried to expand on the original formula that they copied, the farther astray they went.
I really wish a competent developer would spend the resources to make a competing franchise to M&B. Because when done properly, the immersion, progression, and replayability that these sandbox games can offer is second to none. It's sad that Pirates delivered such a fun and believable simulation in 1987, and here we are 35 years later and Warband is the only decent attempt anyone has managed to iterate on it.
Butter quantityCan you give me in detail what exactly did people enjoy in M&B1 that is missing in M&B2 and that is not part of mods for M&B1?This is just another title that proves good games are nearly always made by mistake. Developers rarely have an idea what made their previous game good or what costumers truly want.
Well said. The thing is, the first M&B was essentially a spiritual successor to Sid Meier's Pirates, which is one of the best games of all time imo.
Pirates
Warband
Taleworlds switched to a medieval theme, then added in real-time action combat, a more sophisticated campaign map, and modding capabilities. And the result was a really good game (with some significant flaws and limitations, almost all due to the new systems TW added to the formula).
However with Bannerlord, they've proven they don't really understand why this type of game works or what people enjoy about it. And the more they tried to expand on the original formula that they copied, the farther astray they went.
I really wish a competent developer would spend the resources to make a competing franchise to M&B. Because when done properly, the immersion, progression, and replayability that these sandbox games can offer is second to none. It's sad that Pirates delivered such a fun and believable simulation in 1987, and here we are 35 years later and Warband is the only decent attempt anyone has managed to iterate on it.
He also called me. I told him that if he really wanted to help that he could send more money to Israel.He called me too, and asked me the same question. I told him to do anything he wants, as long as it makes the Serb mad. So he issued an executive order to delay Bannerlord again, despite the official release date.I called grandpa Erdogan. He asked me what his favourite Serbian grandson would like for birthday. I said: "Anything, grandpa?" "Anything, Müstafa"
So, I made a wish
The problem is this "release" is obviously just a cash grab and it isn't going to stop the constant flow of early access patches which break mods every time they come out. Nobody is gonna make shit for this game until it's actually, for real, truly finished. Work can begin some time in 2024, maybe.As long as they release the modding kit, its going to be alright. Eventually.
They are a turkish company. If their budget was in turkish currency, they saw it go down more than 80% in the last few years, compared to the dollar market for some of the services they may be renting. If they start selling Bannerlord, they'll get a dollar input to their budget, which will go far with turkish lira salaried developers, and help keep the dollar salaried ones.The problem is this "release" is obviously just a cash grab and it isn't going to stop the constant flow of early access patches which break mods every time they come out. Nobody is gonna make shit for this game until it's actually, for real, truly finished. Work can begin some time in 2024, maybe.As long as they release the modding kit, its going to be alright. Eventually.
I called grandpa Erdogan. He asked me what his favourite Serbian grandson would like for birthday. I said: "Anything, grandpa?" "Anything, Müstafa"
So, I made a wish
Can you give me in detail what exactly did people enjoy in M&B1 that is missing in M&B2 and that is not part of mods for M&B1?