Nevill said:
Argus and the rest of his men should handle the thralls and reinforce the gates. Wasn't that his original idea?
Yes that was his plan.
The guards. I can't see them fighting otherwise. They are mostly grenadiers, how can they fight if the enemy is on top of them already? They'll blow themselves up.
Yes, they are running that risk. Currently they are deployed with the two spearmen in front and the grenadiers maybe three feet behind them lobbing at the back of the ghast herd. They stand a good chance of losing if they do not pull back into the courtyard though they seem very reluctant to do so. Honestly, they are probably screwed no matter what (that is Derryth's assessment of their odds).
What time does it take to cast a suggestion spell?
It can be instantaneous or it can take a few minutes. Depends on what you are trying to send. For this, maybe half a minute to a minute and a half.
Kz3r0 said:
This. (About using magic on the ghôls).
You should be able to get in range by the time they are three quarters of the way to the gate.
Nevill said:
What is a difference between a spearman and a swordsman, mechanics-wise?
Reach mostly and damage type I suppose.
Jester said:
Do we have any explosive charges other than cocktails? Can we use explosives, greater bolt or any other spell to raze a building? If so do we have any engineers with us who can tell us how do it easiest? What about building their are in, setting them on fire is doable effectively with those 5 cocktails and fire spells we got? Thinking about setting all 3 buildings on big fire, we got enough juice?
Each of the grenadiers has a couple satchel charges. You might be able to collapse a building but it would take a fair number of them. This is the nice end our town so all of the buildings are made of heavy marble slabs or other stones.
Nevill said:
Oh. I didn't think the palace wall extended that far. I thought they were outside. I guess we'll need a clarification.
The third group is behind the wall and moving slowly from what you can tell.
Zero Credibility said:
Anyway, I think the third mage is inside the walls. Controlling the undead requires line of sight, doesn't it?
It certainly helps. Once they have been programmed though they will try to carry out their orders though they get a lot dumber without a necromancer feeding them instructions. They need line of sight to work the control spells so if these undead do anything clever or coordinated then it is likely a necromancer has line of sight on them.
Nevill said:
Aren't the guards at the gates engaged in a fight, and thus not in the guard post, so there is no one to cut off?
At first I thought we are talking the same guards, but now I don't know. The ones we see are just 5 guys. Flanking them with 15 Soulless is a bit overkill.
No kill like overkill but you are essentially correct. There are only five guard up and about and they are all in front of the gate. There should be more guards in the guard post right inside the gate, Argus is sure of that. Should be twenty or so. He does not know why they are not helping.
Jester said:
Soulless is classified with mass Thrall spell so looks like it need significantly more power, so i am assuming they need people similar in skill to Lyssa, Thais or Derryth. Only 3 building seem to meet that. Course its possible that creating minion need more power than controlling it.
Lyssa has a large spell set but she also lacks the magical strength that Derryth and Thaïs have. I am not sure what page that magical ranking I did up is on but she is definitely below the two of them.
Creating minions does require more power than controlling them.
Jester said:
Btw i am confused why Lyssa dont have control Soulless.
She does not know how to control them. The Necromancers that served the Soulblighter essentially worked assembly lines. Lyssa was part of the group that raised the Soulless but she did not command or control them. (This reflects her superior potential as a mage, those that created undead were generally more talented and Soulblighter did take measures to ensure their safety. Without them he would have no armies after all) She could probably figure out the theory if you wanted her to practice necromancy again but none of the women are terribly open to that idea at the moment. They would need a good reason.
Nevill said:
Now, did we see any bodies lying around in front of the gates?
You do not see any bodies in front of the gate except for the ghasts they are blowing up.
Though the question remains, how come a battle that could have been heard five blocks away from the palace did not alert everyone inside yet?
I wonder if casting The Warrior's Mask on Argus would qualify as WMD.
If you cast that on Argus forget cleaving, he could literally punch the thralls into chunks.
Also, do we still have Heal spells stored? We didn't use them yet... I think. Or did we help the Arrows treat their wounded?
You still have them stored. You did not use them on the Arrows, they dealt with their own wounded.
Also I missed these from before the update:
Nevill said:
I hope he [Ithapi] makes good use of the library in our absence.
He can not read!
He wants to learn though.
What's that spell and when it had been used? I remember the others, but not this one.
It is similar to the one Isolde used to run along the wall when she just about took your head off.
Derryth has seen Christine use it once while securing the secondary vault. It did not make it into an update as far as I remember though.
I think I got all the questions but if I missed something then just pester me till I answer.