For some reason there's no dedicated Nahlakh thread, so...
Nahlak seems to have been a product of an angry young nerd called Tom Proudfoot raging against the fact that CRPGs couldn't have both complex tactical combat like Wizard's Crown and the NPC interaction of Ultima IV.
I tried to play Wizard's Crown, but as much as I liked the tactical combat in principle, in practice it was impossible to keep track of which way all 30 enemies were facing, so in the end the lack of combat feedback made me abandon that game.
So how does Nahalakh compare?
Doing a search it seems the world's foremost expert on the game is SkeleTony, but like so many other oldfags in the past few years he's become inactive. The other expert is mondblut, but neither of them appears to have actually completed the game. In fact, I don't think anyone on the Codex completed this game. Even a game like Deathlords was completed by at least one Codexer, but Nahalakh seems to be unconquered so far.
So is the game extremely long, extremely hard, or extremely tedious (3 hour long fights every sixth step?), or a mix thereof?
Any hints to a proseptive novice to the game?
Nahlak seems to have been a product of an angry young nerd called Tom Proudfoot raging against the fact that CRPGs couldn't have both complex tactical combat like Wizard's Crown and the NPC interaction of Ultima IV.
I tried to play Wizard's Crown, but as much as I liked the tactical combat in principle, in practice it was impossible to keep track of which way all 30 enemies were facing, so in the end the lack of combat feedback made me abandon that game.
So how does Nahalakh compare?
Doing a search it seems the world's foremost expert on the game is SkeleTony, but like so many other oldfags in the past few years he's become inactive. The other expert is mondblut, but neither of them appears to have actually completed the game. In fact, I don't think anyone on the Codex completed this game. Even a game like Deathlords was completed by at least one Codexer, but Nahalakh seems to be unconquered so far.
So is the game extremely long, extremely hard, or extremely tedious (3 hour long fights every sixth step?), or a mix thereof?
Any hints to a proseptive novice to the game?