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http://silverstringmedia.com/news/2020/3/24/dark-dreams-of-furiae-launch
Dark Dreams of Furiae launch
Here's the chant, basher: drop some jink, stay peery, and get the dark of Furiae!
Today marks the launch of a new Neverwinter Nights: Enhanced Edition adventure module, DARK DREAMS OF FURIAE — a uniquely narrative Neverwinter story of intrigue and investigation produced by Silverstring Media in collaboration with Phantom Compass!
Dark Dreams of Furiae: A City on the Edge of Hell
In the fallen city of Furiae, ruled by devils and despots, a quiet war wages for the hearts and minds of the people. Into this chaos, a new arcane substance is smuggled: worldwine. Worldwine is deadly to devils, and turns mortals into dream-addled fanatics.
As a mortal of Furiae, you have a vested interest in this new operation. Could worldwine serve as a tool against the oppressive regime? Or will a passive populace simply succumb to their rule? What dark forces hide beneath the city, feeding on the dreams of the afflicted? Fight to save a damned city in this planar mystery adventure…
Dark Dreams of Furiae is a mystery adventure set in the Dungeons & Dragons Planescape setting, which we produced for Enhanced Edition developers Beamdog. The game even ties into D&D's 2019 adventure module Baldur's Gate: Descent Into Avernus!
The story was developed by Lucas, loosely based on a TTRPG campaign he ran a few years ago, and he directed and produced it, as well! The writing was done by Lucas and Jacob Burgess, with some art by Anna Wolff, music by Devin Vibert, and additional design and consulting from Claris. We worked with the amazing team at Phantom Compass for the actual development of the module — they were wonderful to work with, go check out their own stuff.
We were thrilled to have the opportunity not only to create a new, original Neverwinter Nights module, but to work with the great folks at Wizards of the Coast to tie our story into the larger stories of Dungeons & Dragons. Working with the Planescape setting was also a fantastic opportunity, as it was the very first campaign setting Lucas got into when he started playing D&D back in the 90's: a uniquely flavoured setting that brings the whole multiverse of beliefs — demons and angels and mechanical Modrons and more — to your fingertips. This was truly a dream come true, and we're very excited for it to be out now.
We'll talk more about the inspirations and design of it sometime in the future, but for now — go check out the game. It's out now on Steam, GOG, and Beamdog.com, and if you're reading this the day it comes out (March 24th, 2020!), Steam is also featuring NWN:EE at 75% off, so you can get the base game you need to play it, and dive right in!
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