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NWN Neverwinter Nights: Enhanced Edition - Beamdog's final enhancement - now with new premium modules

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,189
Location
Florida
fantadomat don't even try man, back inthe wild west days nomask7 drove away the lady posters in ways you can't even imagine right now.. u need to step ur game up beyond mild show me ur rack posts
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,616
Location
Bulgaria
fantadomat don't even try man, back inthe wild west days nomask7 drove away the lady posters in ways you can't even imagine right now.

to those like me who saw this shit with their own eyes your show me ur rack posts are jusrt lughable
Hahaha i have some internet credz mate,i know that there are no real women on the internet. Only fat truckers-serial killers pretending to be women so they could lure their victims.

How did he drove them.... with a semi truck?
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,189
Location
Florida
i odn't understsan d ur post but nomask took twinfalls pic and printed it out and jizzed all over it then made a thread with the jiozzed picture

LOOOOOOOOOOOOL

codex was wild
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
30,186
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
i odn't understsan d ur post but nomask took twinfalls pic and printed it out and jizzed all over it then made a thread with the jiozzed picture

LOOOOOOOOOOOOL

codex was wild
Lol and then he almost self exiled because of a tranny.
Goddamn Retardoland. What a place.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,616
Location
Bulgaria
i odn't understsan d ur post but nomask took twinfalls pic and printed it out and jizzed all over it then made a thread with the jiozzed picture

LOOOOOOOOOOOOL

codex was wild
Lol and then he almost self exiled because of a tranny.
Goddamn Retardoland. What a place.
We need such people to entertain us. By the way was she at least beautiful?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,616
Location
Bulgaria
too much rum tonight EDITG
No problem mate,i see that we are rum buddies ;) .
drinking-rum-before-10-am-makes-you-a-pirate-not-an-alcoholic-520x245.jpg
 

d1nolore

Savant
Joined
May 31, 2017
Messages
721
None of you are putting an argument forward for FPC. Other than "I like FPC games".

i honestly cannot understand why anyone would ever be against full party control. why would anyone be against party control? i just don't get it.

I think they are just afraid of the positive advances NWN:EE has already made; Beamdog haven't stepped a foot wrong. If FPC is employed in Aurora, the only thing left to bitch about is the lack of turn-based combat (which I also called for in the article). But with the popularity of the Infinity Engine on the 'Dex, that is unlikely to generate even a ripple.

Don't tell me that the codex is getting under your skin :) .

The shitposters and trolls bump the thread; this suits my agenda.

FPC with turn based combat, lunacy! What exactly is the goal in that? What do you imagine that would achieve?
 
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274

I will throw this back in your face every time you open your gaping maw of ignorance: in this sphere, you are a literal non-entity - a Nothing. No one cares what you have said, what you are saying now, and what you ever will say in regards to NWN in the future. You are lost in the shuffle on the 'Dex; the best you can hope for, a few emoticons in response to your shitposts.

I have played Infinity, Aurora and Electron on and off since they came out (ToEE and Jagged Alliance 2, as well). With every write-up posted, I prove it: form and content is quite clearly veteran. No one in the past or present has covered these three engines in-depth like I have. For each engine, the virtues are praised and the flaws are criticized. I don't succumb to petty partisanry as a result, and I don't care how many people I offend in respect to my commentary; least of all, someone as lowly as you. Thus, if someone wants to outright dismiss FPC employment or its unhardcoding in 2018; at the same time wilfully not acknowledging its obvious supremacy - and this includes anti-FPC posters on reddit, Beamdog, 'Dex and GoG - then they are an idiot, pure and simple. To be clear, that's what you are.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
10,020
i honestly cannot understand why anyone would ever be against full party control.
Because itd be shit. Because you cant expect to modify gameplay in a game without a lot of what makes the game being lost in the process. Because the game was never about controlling a party. Because beamdog miss to hit correlation is so ridicuously bad that you almost expect the game to implode every time they change anything. Because you dont fundamentally change a 15 year old game and sell it as an enchancement. Because its decline. Because the game was not made to accomodate a player handling two or more characters at once, everything from the control scheme to the UI are completely incompatible with this and therefore FPC nwn would not be nwn.

why would anyone be against party control? i just don't get it.
Also because you are clueless.
 

Dzupakazul

Arbiter
Joined
Jun 16, 2015
Messages
707
Thus, if someone wants to outright dismiss FPC employment or its unhardcoding in 2018; at the same time wilfully not acknowledging its obvious supremacy - and this includes anti-FPC posters on reddit, Beamdog, 'Dex and GoG - then they are an idiot, pure and simple. To be clear, that's what you are.

I'm sorry, but your tough, no-nonsense attitude doesn't really make sense when we're trying to have a discussion on this matter on a public forum, otherwise why would you even come here? Why keep adding to poisoning this thread and making it all the more unreadable? You wield a partisan attitude about how you're right because you must be right solely because you've been in this field since forever. Which means that yes, I generally read your entire input with interest and consideration, but even with the thick skin that browsing the Codex requires, I'm honestly tired of this bullshit. None of the "idiots" on Beamdog, Reddit or GoG, or on your own blog, are called out as such:

BaqBbSD.png


Perfectly hospitable responses to someone who definitely is a non-entity - what measure is a subscriber to a niche blog about niche video games to a poster on a public forum about those same niche video games? So, they're pretty much the same. Is this a forum where you enjoy the input of other Aurora/IE veterans - which I'm sure this forum has in spades - or do you just drop your blog in here and flaunt yourself? If you're just passing by to drop your blog into what you consider a toilet, what does it make the blog?

You could consider Trent Oster an anti-FPC poster - since that seems to be his general attitude due to various reasons you already named - but would you call him a retard to his face? No, because that would be blatantly uncouth. So can we stop making this thread be about you, and that goes double to the parade of fucking retards above who insist on making this discussion not about video games that we like?

Sure, the claims that NWN:EE won't have such an ambitious toolkit switch that you propose are negative, but your faith in Beamdog to implement them also seems foolhardy, and you cite that they "made some missteps but evidently learned from them with PST:EE, which is fine" or that "IWD:EE is liked by a few Codexers". The former isn't easily verifiable beyond a broad claim and PST:EE still can be accused of just capitalizing on pre-established modder work, and the latter is not useful if you insist on the stance that this place is a shithole where nobody matters. From my experience with the Enhanced Edition multiplayer or all Enhanced Edition releases, they've always started off choppy and needed to be patched and band-aid fixed. The desync in the Enhanced Edition of IWD was comparable to running classic multiplayer on GameRanger, yet Beamdog often cited "fixed multiplayer" as a big selling point for their releases. I've met a die-hard IWD traditionalist - very well acquainted with the game and how it works, prefers it to Baldur's Gate for many reasons - who made a very convincing account to their dislike of the EE because of how the kit system trivializes the game, new features are thrown in willy-nilly, and how Beamdog stripped the game off of some very basic functionality that meshes very well with the game (such as the swap-in-swap-out system for characters).

I'm also asking again, on a speculative notion - do you think the FPC switch in the toolkit could work for PvP/arenas, and if yes, could QoL changes be implemented to make it easier to manage a few characters in real time (perhaps like in a Dota-style game?) Would changes to control make summoners more viable? What about fixing the arguably spotty rules on experience points, wherein the game punishes you with lowered XP rewards for even having your familiar/animal companion out during a battle? Can all of this genuinely be put into a rebalanced version of the original campaigns? Because that does sound like an awful lot of work, and if they were to go for it, I'm expecting it requiring a ton of troubleshooting.
 
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274
The difference there is that those people are reasonable human beings, as opposed to xvarts and gibberlings that are shitposting, trolling and attacking me for no reason. Doesn't faze me in the slightest, of course.

I also never said the Codex is a toilet; I love the 'Dex and have posted/lurked here since its inception. I have even said the odd positive thing about the 'Dex on the Beamdog forums.

I think Infinitron's influence has been positive and there is no better place online for in-depth discussion on RPGs. Well, except for my blog.

I've criticized Beamdog's IWD:EE better than you have, and don't really have anything else to say to you, so I'll just leave this here, to keep things on-topic.

FPCpoll126.jpg
 

Dzupakazul

Arbiter
Joined
Jun 16, 2015
Messages
707
I think Infinitron's influence has been positive and there is no better place online for in-depth discussion on RPGs. Well, except for my blog.
Could have been mistaken, given that variations on
Again, best part is? In this sphere, you are a literal non-entity - a Nothing
are how you generally seem to describe people disagreeing with you in this place.

I'll just leave this here, to keep things on-topic.
Hope it stays that way.
 
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274
This thread has had its ups and downs; nothing surprising for the 'Dex. Maybe you need to just grow a thicker skin, or go and post on RPGWatch with Fluent.
 
Joined
Jan 28, 2015
Messages
891
Location
Canuckistan
My team has the sexiest and deadliest waifus you can recruit.
NWN:OC without the expansions is lame as fuck, let's tweak a couple thing that'll probably break most of the good modules and relaunch the expansions as DLC. Beamdog might have toned back the SJW, but my fuck they are lazy & greedy.

Also the FPC discussion is hilarious. Lilura has to be shit posting, but the fact that anyone else thinks Beamdog even trying to massively overhauling a game engine & pulling off a full UI redo without it being a clusterfuck of awful is retarded, they'd be essentially making a brand new game and would be better off making NWN3 at that point. NWN1 would have been great if it was designed with FPC in the first place yes, but the cat's already out of the bag.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
10,020
My idea of an OG campaign overhaul would involve cutting 90% of the content. Its just not worth it, would be better if they made a different OG reusing characters and some of the story beats. The characters were alright, even aribeth before she became aribeth sue.
 

Sherry

Arcane
Joined
Jan 17, 2017
Messages
416
Location
Shrine of Compassion
Hi!

holy macaroni is this for real?! gosh so much is happening in the games I enjoy playing there is so much I have missed but this is some wonderful news for such an old game because it is enhancing a game that has so many fun adventures everyone can download and play so this is very good news to start the 2018 year so happy new year too!

Having nwn when it was free on gog and playing the game it would have been nice to have some more control over my companions like spell casting or maybe even leveling and picking spells for them because during combat sometimes they would start to cast and just stop and try again and just stop or casting entangle or web when you are fighting and it hits you and it's like wtf why are you doing that when you can cast something else right? So yup it would be a nice feature to have I think with party control at least in combat and if that is not possible then perhaps better companion intelligence with a menu setting or at least let you level them up to pick the spells or swap them around so you can determine at 75% hitpoints cast this spell or when leader is paralyzed, stunned or frozen, cast dispel magic or something more useful than casting some dumbdumb spell that does not help you and gets you killed and then you have to reload and try again but it only happens all over again.

Oh I do not have tghis new version of the game but am going to follow the threads and the people here who know more about it like Lilura it is so good to see you around still :) and other veterans of the game.

Thanks,
Sherry
 

d1nolore

Savant
Joined
May 31, 2017
Messages
721
The difference there is that those people are reasonable human beings, as opposed to xvarts and gibberlings that are shitposting, trolling and attacking me for no reason. Doesn't faze me in the slightest, of course.

I also never said the Codex is a toilet; I love the 'Dex and have posted/lurked here since its inception. I have even said the odd positive thing about the 'Dex on the Beamdog forums.

I think Infinitron's influence has been positive and there is no better place online for in-depth discussion on RPGs. Well, except for my blog.

I've criticized Beamdog's IWD:EE better than you have, and don't really have anything else to say to you, so I'll just leave this here, to keep things on-topic.

FPCpoll126.jpg

I outlined a couple of times why I think FPC is not a good idea. You're the one trolling calling people idiots. Too lazy to counter any points, or maybe you're not as insightful and informed as you claim if you can't actually debate the subject? I've got plenty of fuel for a debate but no one seems to actually have any counter points other than FPC is cool.
 

rogueknight333

Arbiter
Joined
Jul 31, 2017
Messages
370
Speaking as a general rule, and other things being equal, I am perfectly happy to grant the superiority of RPGs with full party control, though I do think the difficulty of designing tactically interesting combat in single-char focused RPGs has been exaggerated. The trouble, as far as I am concerned, is trying to implement such a feature retroactively into a game that was in no way designed to work with such a system. It is totally unrealistic to think that altering NWN's core gameplay at such a fundamental level could be accomplished without significantly affecting and probably often breaking existing modules. Even if we consider only new or revised modules, a likely end result of going down such a path would be to create a klunky, feature-bloated mess of a game that creates all sorts of hassles for players and obstacles for module builders. Rather like what NWN2 in fact is, and though one might defend this or that distinctive feature of NWN2, hardly anyone seems happy with the game as a whole (otherwise those wanting FPC could simply go to it, and would not need to bother about enhancing NWN).

To put it another way, just because helicopters have certain advantages over cars (which can be readily granted), it does not follow that it would be a good idea for me to disassemble my car in the hope of fashioning a helicopter out of the parts.
 

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