Sigourn
uooh afficionado
- Joined
- Feb 6, 2016
- Messages
- 5,733
Nah I am pretending to be literate.
Literacy has nothing to do with bad eyesight.
Nah I am pretending to be literate.
Neither does pretending.Nah I am pretending to be literate.
Literacy has nothing to do with bad eyesight.
Maybe you can do that once you make a character that doesn't look like a fucking toothless babushka in a goth phase. Christ.
this is now the worst thread on this god-forsaken website
Do you even play this game at all? Or just run around in underwear.
670 mods - all shit.
Seriously, dude. What the fuck are you even doing?
So what mod list can you guys recommend? I was thinking about JSawyer Ultimate, YUP, New Vegas Uncut, New Vegas Redesigned but patching all of these to work with each other seems to be a mess plus unlike Skyrim there are at least 3 unofficial patches but some are outdated.
Can you provide any insight? I just want to have vanilla experience without bugs so I can build around with additional content like graphics, animations etc.
So what mod list can you guys recommend? I was thinking about JSawyer Ultimate, YUP, New Vegas Uncut, New Vegas Redesigned but patching all of these to work with each other seems to be a mess plus unlike Skyrim there are at least 3 unofficial patches but some are outdated.
Can you provide any insight? I just want to have vanilla experience without bugs so I can build around with additional content like graphics, animations etc.
Totally possible to play Fallout 3 as a NV mod. If you use TTW.I recommend Fallout 3
Honestly never understood the point of TTW. Seems like such a massive headache and lots of work, what's the point? How is it better than just playing them separately?Totally possible to play Fallout 3 as a NV mod. If you use TTW.I recommend Fallout 3
updated engine with stability fixes?How is it better than just playing them separately?
Yeah, but most mods designed for FO3 will be broken, and in general even most NV mods will create massive conflicts because they were never designed to work with so many form edits.You get to play Fallout 3 with proper iron sights, hardcore mode, better crafting, a more up-to-date unofficial patch, and in a more stable version of the engine.
If you take a look at TTW forum, you'll notice there's a subforum dedicated to FO3 mods that has been retrofitted to work with NV, thus making it compatible with the game if you play TTW. Besides, why would you want to bother with *any* Fallout 3 mods when New Vegas needed far less and what mods there is that exist for New Vegas are far more superior than Fallout 3's?Yeah, but most mods designed for FO3 will be broken, and in general even most NV mods will create massive conflicts because they were never designed to work with so many form edits.
If you disagree, actually go open up xedit and view your mod conflicts on a form-by-form basis after you install TTW.
Fallout 3 has 14.9k unique files on nexusmods, at best you'll get a hand-port of maybe a couple of them.If you take a look at TTW forum, you'll notice there's a subforum dedicated to FO3 mods that has been retrofitted to work with NV,
Because those mods wereBesides, why would you want to bother with *any* Fallout 3 mods when New Vegas needed far less and what mods there is that exist for New Vegas are far more superior than Fallout 3's?
Probably Incompatible
- All TTW mods and patches made before November of 2018
And? Again, in the time frame of New Vegas existing since release together with its growing modding scene, there are many mods for Fallout 3 that were adapted to New Vegas, or a similar counterpart existed for New Vegas without ever considering TTW. I don't see how these mods for New Vegas won't work in Fallout 3's portion of TTW considering what's ported from Fallout 3 is the content, and not the system. At best, the team at TTW will have to work on requested mods so they will work on Fallout 3's content, hence the dedicated subforum for retrofitted Fallout 3 mods.Fallout 3 has 14.9k unique files on nexusmods, at best you'll get a hand-port of maybe a couple of them.
My man, that's why the aforementioned subforum exist. They're literally there to fix those two problems you pointed out. I'm not denying that it's such a gargantuan task that only the most weaponized autism could actually handle it, or that the issues you pointed out aren't valid, but you're acting as if they haven't done anything at all or taking these important things into consideration when creating TTW.Because those mods were
a) not designed with fallout 3 base files in mind therefore probably stomping all over any forms they use and causing massive load order issues that would have to meticulously be fixed by hand with a patch
and
b) not designed with fallout 3 in mind at all and likely don't affect it at all/break random things
Not to mention how buggy both games are and now TTW has to juggle two unofficial patches that they have to manually maintain themselves. The entire thing is pants on head retarded, I applaud their autism but they should have applied it somewhere else.
Note that approximately zero FO3 mods would work without the manual labor of porting them because all the referenced forms need to be updated due to how TTW is designed(it's essentially a DLC for NV.)
Except you forgot that 3.2.x is a major update to the mod. These things happened all the time in the modding community of Bethesda's games every time a major update is released to a big mod, which rendered previous versions of the mod or the saves with it obsolete. I was merely pointing out that the subforum was brimming with many Fallout 3 mods ported and converted to work with TTW. They've done these things for years, and I doubt they'll stop doing it again whenever major releases like this came out.There's a reason nearly all the suggested mods are UI mods or mods that don't really touch any forms at all: https://taleoftwowastelands.com/viewtopic.php?f=55&t=6941
And the best part is, TTW regularly breaks compatibility for mods themselves so why even fucking bother porting a mod: https://taleoftwowastelands.com/viewtopic.php?f=50&t=6878
Probably Incompatible
- All TTW mods and patches made before November of 2018