Tribal Sarah
Arbiter
I watched a vid on YouTube. It didn't look terrible, but I'm not convinced that landing on random planets, looking at random dinosaurs then doing a spot of mining will have lasting appeal.
after years of yammering, after seas of words, all i can see is noctis 2.0, and being a sucker for anything with spaceships i wonder how can something this barebone could inspire any interest.
oh, well, gaming journos gonna gaming journos.
I watched a vid on YouTube. It didn't look terrible, but I'm not convinced that landing on random planets, looking at random dinosaurs then doing a spot of mining will have lasting appeal.
Maybe it's just me, but I don't get how can you get scared from no-lifer gamers threatening you? I'd just go: yeah, whatever, fuck off idiot.
Some of them do take it to extremes, though. In 2011 I had some bloke continuously harass me in a gaming site's comments section and it was easy to shrug off and laugh about. Where it crossed the line is when I started getting anonymous emails to a private email address with pictures of my family taken off my Facebook page accompanied by messages about how they're going to cut their eyes out and stuff. I had to lock down all my and my family members' social media accounts. It was obviously some bored kid who took a joke too far so I was never overly concerned, but it was creepy nonetheless.
So I do get how people can get creeped out by it, but the problem is the signal to noise ratio is simply too high. You've got angry feminists on twitter actively courting these messages so they can turn around and claim it as their badge of honor in the cult of victimhood, meanwhile the actual creepy cases like mine probably make out 0.01% of the reports.
Someone will mod in some Space Rangers 2 style elements and game will be hailed as greatest ever.
It already was by some retards.Spore released 8 years too early, or else it too would have been hailed as a masterpiece.
They needed to find signature sounds for the game. They link unfamiliar sounds to familiar things, so you still will associate the sound with what you see.
The music is partly procedural and depends on what you are doing in the game. There are 3000 sections of music. It picks different tracks, like guitars, drums and so on and puts them together in the game. All that is controlled in real time. What the game picks is up to the moment in the game. There is also some traditional music played at key moments.
There is procedural audio in the game for one of the elements. Technically it solved a lot of problems They did something with it, but he's sure it will be the future. It's hard to implement. He's very happy that the game is almost finished. They've done there best. It will be very special, but even HG doesn't really know how it will be until we play it. He hopes people will like it, it wasn't a normal development.
The original DOS version was far superior.The concept itself minus some procedural stuffs was better executed with Starflight 30 years ago, Sega Genesis, a console version of said game at that, 25 years ago being the ultimate achievement of this gaming niche.