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No Man's Sky

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
They should retire the word epic.
 

Makabb

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Crystals on asteroids


tGtVILP.jpg
 

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Space thing looks kinda cool, but it is the planetary stuff that put me off since it seems you have to search for minerals a la minecraft to progress. Also getting Starbound vibes from this. The exploring in that game was pure horse poop. The only reason to land on a planet was to get minerals. Building stuff was pointless since you would probably never return again.
 
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Last edited:

Makabb

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Space thing looks kinda cool, but it is the planetary stuff that put me off since it seems you have to search for minerals a la minecraft to progress. Also getting Starbound vibes from this. The exploring in that game was pure horse poop. The only reason to land on a planet was to get minerals. Building stuff was pointless since you would probably never return again.

Accoriding to devs you don't have to land on planets if you don't want to, you can get resources from asteroids, trading and fighting.


You can just play space game, or just planet game, or you can play both.
 

Taka-Haradin puolipeikko

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
http://www.pcgamesn.com/no-mans-sky/no-mans-sky-accused-of-using-patented-superfomula
Hello Games just can't catch a break, can they? No Man's Sky has finally gone gold after fighting through a troubled development filled with floods and secret legal battles, and now, right near release, another potential issue crops up.

It was only recently that Hello Games revealed that they had been having a legal battle over the word 'Sky', which some are speculating led to the short delay the game faced. Now a Dutch company claim they have a patent on the formula used to power No Man's Sky's procedural generation.

As the Telegraaf reports, Dutch company Genicap claim to own the superformula that powers the tech, though they haven't seen the game's code.

"We haven't provided a license to Hello Games," says Genicap's Jeroen Sparrow, transalted via NeoGAF. "We don't want to stop the launch, but if the formula is used we'll need to have a talk."

In an interview with the New Yorker last year, Hello Games lead architect Sean Murray explained how the team looked to biology to create a procedural universe that straddled the line between diversity and chaos.

Eventually Murray stumbled upon an equation, published in 2003 by a Belgian plant geneticist named Johan Gielis, and that's when No Man's Sky's procedural generation began to, well, take shape.

Johan Gielis, it turns out, is the Chief Research Officer at Genicap, via Gamezone. He has also patented the application of the superformula, which covers using the equation to "create 2-D images, 3-D images and/or animations", so it looks like the accusation may perhaps have legs.

There's a good chance the Murray and the team at Hello Games have tweaked it beyond recognition though, essentially making it their own. For now, though, all we have is speculation.

We've reached out to Sony for comment.
 
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Eventually Murray stumbled upon an equation, published in 2003 by a Belgian plant geneticist named Johan Gielis, and that's when No Man's Sky's procedural generation began to, well, take shape.

Fucking Murray - he stole everything and admitted it! :lol:
 

Makabb

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Eventually Murray stumbled upon an equation, published in 2003 by a Belgian plant geneticist named Johan Gielis, and that's when No Man's Sky's procedural generation began to, well, take shape.

Fucking Murray - he stole everything and admitted it! :lol:

There is nothing to steal or patent because it's mathematics, it's like saying every game is stealing because they are using mathematics, 2+2 !!!!1111


 
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Well, animals in NMS obviously made from pregenerated parts. Pretty much sure rest of game made in similar way. After looking through patent i say this thing useless for practical application.
 

Gerrard

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Is there anything more scummy in the world than patent trolls?
Yes.
In 2013, BSkyB succeeded in defending their generic three-letter trademark from one of the largest companies on earth, as Microsoft were ordered by a British court to change the name of their cloud-based storage.
Courts that enable their shit.
 

Bumvelcrow

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Codex 2013 Codex 2014 Make the Codex Great Again! Strap Yourselves In
There is nothing to steal or patent because it's mathematics, it's like saying every game is stealing because they are using mathematics, 2+2 !!!!1111

Ars Technica says:

But that doesn't mean Genicap's patent is invalid. "Copyrighting a mathematical formula is actually a difficult feat," Law of the Game blogger and attorney Mark Methenitis tells Ars. "You can, however, patent the practical application of a mathematical formula... So while you can't make the formula itself a claim, you can make using the formula to achieve specific outcomes 'claims' in the patent. Looking over the patent here, it does seem like that's [what Genicap did]."
 

Makabb

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3rd official trailer showing trading, mining and dynamic space and ground destruction and its fkin awesome



 

Makabb

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Sean commented on the superformula patent


No Man's Sky doesn't actually use this "superformula" thing or infringe a patent. This is a non-story... everybody chill


Yea pretty much what i thought, some bankrupt company or attention seeking wanted to jump on the NMS cake, but no cherries for them.
 

DosBuster

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They didn't actually want to sue or delay the game, they wanted to reach out and see how Hello Games implemented the formula and share knowledge, the company in question wants to use the formula to develop a tool to be used by other game studios.

I think based off an interview with Sean the superformula was great at making unique terrain, but terrible at dealing with Creature AI so they may of scrapped it during development.
 

Morkar Left

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Any infos about modding and hotas support?
 

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