Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

NovelAI - AI becomes gamemaster in text based RPG. And handles everything.

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,476
This is fucking crazy. Someone redid GPT-3 to create both novels at whim and text advantures/rpgs.

https://novelai.net/

Basically you can write stuff as you go and it will create on demand everything. You can write "go to city XXX" and it will create description of that city with places to visit etc. You can say go to shop XX and AI will generate stuff. You can talk with shopkeeper about everything and he will talk stuff with you.
From what i can see it can also be tuned so if you say story is oriented in fantasy world it will keep fantasy world etc.

There are 3 types of AI. Free one which is limited. 10-15$ which is more advanced and 20$ per month one which is most advanced. Moreover it can generate images to stories as well though it is paid shit.

Obviously it is not perfect but is pretty amazing at what it can do:

unknown.png


unknown.png
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,941
This is fucking crazy. Someone redid GPT-3 to create both novels at whim and text advantures/rpgs.

https://novelai.net/

Basically you can write stuff as you go and it will create on demand everything. You can write "go to city XXX" and it will create description of that city with places to visit etc. You can say go to shop XX and AI will generate stuff. You can talk with shopkeeper about everything and he will talk stuff with you.
From what i can see it can also be tuned so if you say story is oriented in fantasy world it will keep fantasy world etc.

There are 3 types of AI. Free one which is limited. 10-15$ which is more advanced and 20$ per month one which is most advanced. Moreover it can generate images to stories as well though it is paid shit.

Obviously it is not perfect but is pretty amazing at what it can do:

unknown.png


unknown.png
What about combat stuff?
 
Self-Ejected

Dadd

Self-Ejected
Joined
Aug 20, 2022
Messages
2,727
Can you point out the part that is amazing? Because it looks like the A""""I"""" is merely pretending to understand what you're saying without any background environment to relate what you're saying and respond appropriately.
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
The splendor before your eyes left you breathless, the vaulted ceiling painted with scenes from an ancient tale; tapestries that stretched across three walls depicting tales of heroes long dead.

However, as fate would have it, you were thoroughly distracted by the flurry of magic explosions obliterating your vision every time a magic spell hit its target: the dragon. After all, you were a mere human in the company of two magical beings, your companion Galena, a witch, and a fearsome crystal dragon. Your presence here was not only an honor but also a grave danger.

"You know what to do, right?!" Galena shouted at you as she threw another fireball at the dragon's head.

You have been tasked with assisting Galena on this quest to save the world from the evil of a dragon. But how could you possibly help?

1a9.gif
 

Tavernking

Don't believe his lies
Developer
Joined
Sep 1, 2017
Messages
1,275
Location
Australia
Not as good as AIDungeon with Dragon model (paid membership) in it's heyday before all the downgrades. They had to dumb it down because creeps were using it for pedo stuff that OpenAI obviously didn't want to be associated with. This was around May 2021, and still nothing as good has come out yet.

The AI was coherent, intelligent and witty, and you rarely saw anything that 'broke' your immersion, maybe once every 20 minutes while playing, compared to every 1-2 minutes with the NovelAI or modern AIDungeon... also modern AIDungeon is rarely genuinely witty.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,370
Can you point out the part that is amazing? Because it looks like the A""""I"""" is merely pretending to understand what you're saying without any background environment to relate what you're saying and respond appropriately.

Almost everything you see the last 10 years that people call "AI" is pattern recognition on steroids - it's very impressive for what it is, but don't think for a second that it 'learns' or 'understands', these are incredibly misleading terms that are for marketing purposes.

Or if you want 'intelligence', AI research has never, in its entire history, defined 'intelligence' in a rigorous way. Which is fine for most hucksters & companies, since you can basically call anything AI.

Anyway, this stuff could be used to spawn disposable, inconsequential NPC dialogue everywhere - the equivalent of Oblivion street talk, scripted so that the Mongolians shit-talk about the Hungarians and the Hungarians talk about potato pie, etc. It would make it way easier to churn out massive quantities of forgettable filler ... meaning exceptionally useful for, say, populating a gigantic metaverse that nobody wants to use. It's likely to make games bigger and more boring if anything.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,476
Can you point out the part that is amazing? Because it looks like the A""""I"""" is merely pretending to understand what you're saying without any background environment to relate what you're saying and respond appropriately.

Almost everything you see the last 10 years that people call "AI" is pattern recognition on steroids - it's very impressive for what it is, but don't think for a second that it 'learns' or 'understands', these are incredibly misleading terms that are for marketing purposes.

Or if you want 'intelligence', AI research has never, in its entire history, defined 'intelligence' in a rigorous way. Which is fine for most hucksters & companies, since you can basically call anything AI.

Anyway, this stuff could be used to spawn disposable, inconsequential NPC dialogue everywhere - the equivalent of Oblivion street talk, scripted so that the Mongolians shit-talk about the Hungarians and the Hungarians talk about potato pie, etc. It would make it way easier to churn out massive quantities of forgettable filler ... meaning exceptionally useful for, say, populating a gigantic metaverse that nobody wants to use. It's likely to make games bigger and more boring if anything.

Not at all. In this you AI can come up with some random idea say you meeting some lady in tavern then you can let AI describe such person or you do it yourself. From now on it remembers that. Moreover if you for example say that this lady is feisty tomboy that doesn't trust anyone she will behave, respond and act as such producing various different outcomes.

As you play along the AI will know more and more about stuff you are doing so any event that happened with that feisty tomboy will be remembered and she could from time to time remember how she got bit by wolf. She can even build up hate toward wolves due to that and she will appropriately comment on fighting wolves.

Obviously AI isn't perfect and it can lead to various weird things but you can always just undo last thing and correct it just generating next move again.

In my latest "game" it got to point where teammates know exactly what to do when leader of group says defend. They remembered how i set up group and produced believable dialogs between each other.

I mean there isn't anything like it. You are effectively watching PnP gameaster for your peronal use available 24/7 that will do anything you want, will think off everything at whim to a detail.

For now at least the "rpg" part is highly experimental so it can't really remember game rules and it is effectively very lax gamemaster.
 

RaggleFraggle

Ask me about VTM
Joined
Mar 23, 2022
Messages
1,600
Right now artists are freaking out that AIs will take their jobs. Now I think as AI generation expands to other creative endeavors we'll see everyone in creative industries freaking out about being replaced by AIs. Why buy a crpg when you can ask an AI DM to generate a personalized one for you on the fly? Why play with others when the AI can simulate the entire experience by itself? In fact, why even consume corporate media when you can ask an AI to create anything you're interested in? Congratulations, you've killed media.

It sounds like it's just a novelty now, but people could easily get addicted to AIs. Then imagine the next generation growing up who only ever experienced media created by AI. It may create a convincing illusion for short periods, but the AI doesn't understand what it's doing. It needs human reference points. What kind of feedback loop will be created then when the only reference point is AI?
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,370
Can you point out the part that is amazing? Because it looks like the A""""I"""" is merely pretending to understand what you're saying without any background environment to relate what you're saying and respond appropriately.

Almost everything you see the last 10 years that people call "AI" is pattern recognition on steroids - it's very impressive for what it is, but don't think for a second that it 'learns' or 'understands', these are incredibly misleading terms that are for marketing purposes.

Or if you want 'intelligence', AI research has never, in its entire history, defined 'intelligence' in a rigorous way. Which is fine for most hucksters & companies, since you can basically call anything AI.

Anyway, this stuff could be used to spawn disposable, inconsequential NPC dialogue everywhere - the equivalent of Oblivion street talk, scripted so that the Mongolians shit-talk about the Hungarians and the Hungarians talk about potato pie, etc. It would make it way easier to churn out massive quantities of forgettable filler ... meaning exceptionally useful for, say, populating a gigantic metaverse that nobody wants to use. It's likely to make games bigger and more boring if anything.

Not at all. In this you AI can come up with some random idea say you meeting some lady in tavern then you can let AI describe such person or you do it yourself. From now on it remembers that. Moreover if you for example say that this lady is feisty tomboy that doesn't trust anyone she will behave, respond and act as such producing various different outcomes.

As you play along the AI will know more and more about stuff you are doing so any event that happened with that feisty tomboy will be remembered and she could from time to time remember how she got bit by wolf. She can even build up hate toward wolves due to that and she will appropriately comment on fighting wolves.

Obviously AI isn't perfect and it can lead to various weird things but you can always just undo last thing and correct it just generating next move again.

In my latest "game" it got to point where teammates know exactly what to do when leader of group says defend. They remembered how i set up group and produced believable dialogs between each other.

I mean there isn't anything like it. You are effectively watching PnP gameaster for your peronal use available 24/7 that will do anything you want, will think off everything at whim to a detail.

For now at least the "rpg" part is highly experimental so it can't really remember game rules and it is effectively very lax gamemaster.

Yes, that has nothing to do with 'understanding' or 'learning' the way we normally use those words.

Keeping it simple, the AI cannot conceptualise what a 'tomboy' is or what a 'woman' is, there is no mental map of the world or anything like that underthe hood. It's really about identifying patterns in its dataset. It's a super-smart but coompletely clueless alien who decided to read 9 million pages of the Internet, and tells you, "I see that Dungeons & tends to be followed by Dragons, and within that context, I see "natural" tends to mean "1" or "20"...." Can this alien produce convincing looking results? Yes, clearly. Does the alien 'understand' or 'learn' D&D? Well, it's not even trying to, at all. Do you need it to? Maybe not, the alien could still be a useful DM depending on your expectations - e.g. I could enjoy it if I took it as an advanced form of procedural sandboxes.

The problem is that I see this as most likely encouraging the worst trends about the game industry in recent years. It's like looking at Unity asset trees, or procedurally generated landmasses with no handmade curation, or writers lazily churning out the most boring genre tropes without an ounce of creativity, and most of us probably say, that sucks ass and I don't want more of that in my video games. Well we'll get a shitton more of the equivalent if we truly slap Stable Diffusion or similar on everything. "In the future, we can now produce 3 large MMOs a year filled with tons of generic pointless content that mostly looks convincing enough, generated by AI! We can now afford to hire even less developers, but we will still need to spend ever more money on marketing, and oh, no, it's even harder to design innovative gameplay or settings because anything that screws with how the AI generates content is just too costly to implement." It'll make it super easy to churn out vaguely Forgotten Realms-feeling Progress Quests with a veneer of a story, but I don't care about that, do i?
 
Last edited:
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
I use koboldAI locally(janeway model) and yes, the writing is quite good. The characters do flesh out while playing, and it remembers a lot. The characters develop their own personalities and quirks, it's interesting.
But it's not an RPG, this should be in the adventure subforum.

People arguing over "it's not real AI!111!" or "it can't really remember!!!" -- nobody gives a shit. It works.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,476
I use koboldAI locally(janeway model) and yes, the writing is quite good. The characters do flesh out while playing, and it remembers a lot. The characters develop their own personalities and quirks, it's interesting.
But it's not an RPG, this should be in the adventure subforum.

People arguing over "it's not real AI!111!" or "it can't really remember!!!" -- nobody gives a shit. It works.

Well its has rpg mode. There are choices you make. I don't see how it is not just like PnP with gamemaster being replaced by ai. And it is computer based so a crpg ?

Either way. There is very little road from this to actual 2d or 3d rpg. AI can conceptualize already 2D images so 3D ones should be an issue as well. It can paint and make lands.

I wouldn't be shocked if in 10 years we get something like this but in 2D or 3D with proper ruleset and whole game being created as you go or premade with AI just handling different choices materializing outcomes at runtime.

crazy stuff.
 

Haba

Harbinger of Decline
Patron
Joined
Dec 24, 2008
Messages
1,872,227
Location
Land of Rape & Honey ❤️
Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
"Alexa, generate me another JA2 campaign."
"The fall of iron curtain and Russia's collapse into warring city-states sound fine to you sir?"
"Perfect. Make it extra hard"
"Your campaign is now ready to play, enjoy!"
 

Supermedo

Augur
Joined
Apr 12, 2013
Messages
347
Not as good as AIDungeon with Dragon model (paid membership) in it's heyday before all the downgrades. They had to dumb it down because creeps were using it for pedo stuff that OpenAI obviously didn't want to be associated with. This was around May 2021, and still nothing as good has come out yet.

The AI was coherent, intelligent and witty, and you rarely saw anything that 'broke' your immersion, maybe once every 20 minutes while playing, compared to every 1-2 minutes with the NovelAI or modern AIDungeon... also modern AIDungeon is rarely genuinely witty.
I think you forget how horny Dragon Model used to be, I'm trying to play in peace, and the Dragon model is trying to make me nut.
 

RaggleFraggle

Ask me about VTM
Joined
Mar 23, 2022
Messages
1,600
We're not going anywhere positive when we forget how great human beings can be, despite the bullshit, in favor of convenience in the form of AIs.
Yup. Best case scenario is that we have a real life Butlerian Jihad to free us from the tyranny of soulless AI. Worst case scenario is that one episode of Futurama where they explain that people got addicted to AIs and humanity went extinct.
 
Joined
Jun 6, 2010
Messages
2,426
Location
Milan, Italy
Almost everything you see the last 10 years that people call "AI" is pattern recognition on steroids
Yeah, well. Our own brain for the most part works as a pattern recognition machine on steroids.
And if there's something more than that, no one has nailed down how that's supposed to work, exactly.

No one is under the delusion that current "AI" software is actually sentient, so pointing out that it isn't as Dadd did is pretty much stating the obvious.
If anything what's impressive about the current tech is precisely how even our basic and incomplete understanding of a human brain seems to be enough to obtain same fairly impressive results in terms of automation.
This type of pattern recognition can scale to outstanding levels of complexity and become surprisingly convincing even just "boosting up the specs".

For what we know "true artificial conscience" may very well be impossible to obtain (even putting aside any spiritualism and mysticism, maybe conscience is just an intrinsic property of organic matter), but as Rusty pointed, that's pretty much irrelevant in the moment the "fake" can become convincing enough to be virtually impossible to tell apart from the real thing.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,476
I saw also using it to generate RPG portraits as it can apparently even replicate style you want + target picture. So for example if you want those BG2 style portraits you can do them.
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,849
I saw also using it to generate RPG portraits as it can apparently even replicate style you want + target picture. So for example if you want those BG2 style portraits you can do them.
Yeah "just" never twice the same person, or different wounds on same person.
 

Supermedo

Augur
Joined
Apr 12, 2013
Messages
347
On a serious note, how good is Novel AI in retaining characters and having a memory of them, Dragon model tokenization still had problems remembering characters and sometimes changing the gender of characters all of sudden.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
7,169
Right now artists are freaking out that AIs will take their jobs. Now I think as AI generation expands to other creative endeavors we'll see everyone in creative industries freaking out about being replaced by AIs. Why buy a crpg when you can ask an AI DM to generate a personalized one for you on the fly? Why play with others when the AI can simulate the entire experience by itself? In fact, why even consume corporate media when you can ask an AI to create anything you're interested in? Congratulations, you've killed media.
Current AI just rehashes shit that's been done a million times. It's all it can do. If you're an "artist" impacted by this, then it just means you're creating generic shit that follows some kind of very often repeated pattern. The AI just automates the kind of unimaginative, tedious work that you do. You aren't really an "artist" if that's the case, you're a regular labourer like most people. A true artist breaks the mold in some way, or takes a common theme and executes it with true excellence that defies such patterns.
 

RaggleFraggle

Ask me about VTM
Joined
Mar 23, 2022
Messages
1,600
Right now artists are freaking out that AIs will take their jobs. Now I think as AI generation expands to other creative endeavors we'll see everyone in creative industries freaking out about being replaced by AIs. Why buy a crpg when you can ask an AI DM to generate a personalized one for you on the fly? Why play with others when the AI can simulate the entire experience by itself? In fact, why even consume corporate media when you can ask an AI to create anything you're interested in? Congratulations, you've killed media.
Current AI just rehashes shit that's been done a million times. It's all it can do. If you're an "artist" impacted by this, then it just means you're creating generic shit that follows some kind of very often repeated pattern. The AI just automates the kind of unimaginative, tedious work that you do. You aren't really an "artist" if that's the case, you're a regular labourer like most people. A true artist breaks the mold in some way, or takes a common theme and executes it with true excellence that defies such patterns.
I’ve tried using AI to automate the tedious parts of writing, but it wastes my time. I already have a rough outline in my head for how things should go but the AI keeps going in weird random directions.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom