Everyone gang up on Chefe!
Azarkon said:
Thank you, I can only hope that you will discover it in time.
But I just said that they're mutually exclusive. So, technically, I already know it. I never implied that they weren't.
Are you stupid?
So you're of the mind that two kinds of people play MMORPGs: LARPers and l33t dewdz? No wonder I called your BS.
I never said LARPers play MMOs. I just used that example. Again, if you understood what I wrote, you would understand it as an example that you can be part of the kiddy crowd but still physically be an adult.
Tell you what - I play MMORPGs (and other multiplayer games) with friends in real life. We don't speak like l33t dewdz or LARPers. We happen to speak like normal people - as do most players of MMOs. It's only the idiots and attention whores that you find on general chat that fall into your MMO Hall of Shame archetypes.
Well of course there are normal people that play MMOs. But the fact remains that those people only make up 2% of the community. The other 98% are idiots. The general chat makes up a large portion of the community. Many of us don't have a whole entourage of friends that we know
in real life who play MMOs.
Well, I did play with my old roomate. We just dicked around though. Who the fuck "shares their accomplishments"? You talk about sports and school and shit. Besides, what accomplishments are there to share?
"DOOD! I totally wrecked those wild level 5 rabbits and picked up 12 rabbit penises! I'm going to go sell them for phat lewt!"
You know I'm right.
No, you're sad because you're comparing the equivalent of reading a book to social interaction with *real* people.
If I had a kid, I'd rather him read a book than talk about how he acquired the Helm of Asskickery and called his guild leader a dickwad.
MMO people aren't real people. They're pathedic little fucks. How do I know this? MMOs take too much time. The only people that can invest that much time are those who don't have lives.
You'll never see me claim that books and movies are not capable of emotional impact; however, by definition they're not forms of socialization. You don't socialize with a NPC, not unless you believe that there's an actual person behind the avatar - and I don't think you believe that, do you?
Well, that's what single player RPGs have been trying to do all this time, right? Allowing you to more realistically socialize with NPCs? I know it's not true socialization, but I can guarentee you'll get better people skills by listening to the NPCs in Fallout as opposed to the dumbfuck kids who play MMOs.
If they created a single player RPG, and programmed all the NPCs to run around and jump while calling you names and PMing you to join their guild, would you call that socialization? It's just the same as a MMO, amirite?
I might say the same for you. Come now: at least somewhere along the lines of twenty million people play MMOs worldwide. How many people think that single-player RPGs provide social interaction, other than you?
I said, and have been saying, they provide more social interaction than MMOs. Since MMOs provide next to none, you've answered your own question.
By the way, I never claimed that MMOs offered "adequate social experience," only that they were a hell of a lot better than single-player RPGs at doing so. These two points are not mutually exclusive.
Blah blah blah
almondblight said:
Umm..."farcical"? "Fascimile"? "Social interaction"? None of those are uncommon words. You remind me of a guy who thought I was trying to sound smart because I used "affluent" in a conversation with him.
You remind me of an idiot I once laughed at.
Tell me, which one of these phrases doesn't sound like it's coming from a smartass who happened to have a thesaurus handy:
but it's farcical to claim that single-player games somehow offer the facsimile of actual social interaction
but it's absurd to claim that single-player games somehow offer the replication of actual social interaction