Data4
Arcane
Chefe said:*Data4 mentions how the wife he mentioned three pages ago is going to dress up as a Klingon and perform oral sex. Everyone raises an eyebrow.*
Don't knock it. Those prosthetic teeth add a whole new dimension.
-D4
Chefe said:*Data4 mentions how the wife he mentioned three pages ago is going to dress up as a Klingon and perform oral sex. Everyone raises an eyebrow.*
aweigh said:Matt Murdoch is a fucking blind lawyer in Hell's Kitchen, and a fucking part-time crimefighter. When the fuck does he have time to run media publications or control news?
Jesus fuck on a stick get your fucking facts striaght you fucking cunt.
Azarkon said:Fair enough, though I wonder why you'd blame MMOs. The golden age for me, at least, was during the IE days when BIS/Bio were in charge of the proverbial CRPG renaissance. Fallout fans might extend that era a while back, but in both cases it wasn't the MMOs that brought'em low, and neither of their design philosophies have been particularly influenced by MMOs even now (more by action RPGs, I'd say).
Saint_Proverbius said:<i>Attention whore!</i>
Twinfalls said:I did say a 'chunk' of the blame - it's not MMOs by themselves to be sure, but a simple look at the resources diverted from CRPGs and into MMOs speaks of a major reason for the decline in numbers, if not outright quality.
glasnost said:Pfft, I play games because I'm an antisocial bastard. Games are an escape, like hiking or a book. Multiplayer has a very limited appeal for me, especially with strangers.the absence of a social context often leaves single-player games feeling a bit pointless.
GhanBuriGhan said:i wouldn't say that Oblivion is particularly poor in that respect. That social interaction in any RPG, and particularly in Oblivion can't keep up with real conversations is no doubt true. But we all know what real conversations, especially in MMO's can be like...