obediah said:Well Morrowind was made with crappy x-box in mind, and say what you will about it, at no point while playing it did it feel like a console port. Not that Bethesda couldn't fuck it up this time, but I think they did an okay dual release last time.
No, it didn't feel like one except the scope of it felt rather limited. There was gobs of terrain to cover and some dungeons here and there, but not much to really do.
That said, given how Morrowind for the PC got all those neat expansions, mods and other things, you'd have to be stupid to buy the XBox 360 version of Oblivion.
The KotoR reaked of shitty port. Run through the game in glorious 1600x1200 and pick up phat lewt. Open inventory and the screen turns into a postage stamp. So I have to scroll around these tiny little windows to read text and look for my midichlorian potion while 85% of my screen is black. What fucking retards.
Well, everything from the controls to the interfaces screamed THIS GAME IS A PORT. Not to mention the fun interviews with BioWare boys about how they're altering the game's controls and interface for the PC release - which they obviously didn't spend a lot of time on.