stargelman said:Excrément said:compared to Morrowind and Daggerfall, Oblivion was not dumbed down.
Compared to what rpgcodexers might expect according to their RPG standards, yeah Oblivion is dumbed down as Morrowind and Daggerfall were (except these two games were for their time more original but still dumbed down in a pure RPG point of view).
Not true. Morrowind had no idiotic journal popups or quest compass, no voice-overs for the illiterate, and not all the dialog was made exclusively as a vehicle for quests without any backstory worth mentioning. It also focused less on action.
Daggerfall made many attempts to be a quality RPG. There was an enormous amount of skills for really obscure things, a complex plot, geenormous dungeons, lots of politics and a world so big you could drown in it. It may not have succeeded in all it set out to achieve, but it was a really good game nevertheless.
Now, Oblivion..it feels like they didn't even try. They just stringed up little gee-action-gaming bits like perls on a necklace, hopeing that would be enough. "Hey this is fun, and this is fun, this'll be a great RPG!"
hey your post is similar to the desslock opinion.it looks like a check list, we got the pros, now the cons, and at the end I still don't give a fuck to what you and desslock said.
P.S : are you the Stargelman, king of the fanboy (cocreator of waiting4oblivion.com and chorrol.com)? if yes (if not don't red these lines), why don't you put your opinion in your website about the game? or maybe you are afraid to no be invite anymore by Bethesda at the E3....I am very impressed by your bravery...