WTF dude charles could make a better game in his farts. vogel is ugh. that's my argument btw i don't have the energy for anything more. instead of arguing about this by any chance do you what the different functions are for legacy ASCI when utilized in hexadecimal context? like i know "0A" can function as a STOP RIGHT THERE! as far as dialog and shit goes, but tonight i just found out for the first time it can also be used in combination with a preceding %d to CLOSE OFF an escape for the function trigger and force it to use all the functions between %d and 0A together.