Back to trying to figure out WTF Project Louisiana is.
Brian Heins has a big mouth, bless him. In this interview (at 22:45) he flat out says "Obsidian isn't working on a Vampire: The Masquerade game".
Back to trying to figure out WTF Project Louisiana is.
This doesn't need figuring, it's Pillars of Eternity 2.
Feargus said that they were working on PoE2 months ago and since then Sawyer, who was the one to hint about Project Louisiana and therefore is surely working on it, has been posting videos about Eora's languages, Palegina and other NPCs.Back to trying to figure out WTF Project Louisiana is.
This doesn't need figuring, it's Pillars of Eternity 2.
Makes sense since that's apparently what Brennecke is working on, but I assume no one from Obsidian has actually confirmed.
Brian Heins has a big mouth, bless him. In this interview (at 22:45) he flat out says "Obsidian isn't working on a Vampire: The Masquerade game".
Brian Heins has a big mouth, bless him. In this interview (at 22:45) he flat out says "Obsidian isn't working on a Vampire: The Masquerade game".
My reason to continue to live just dropped by 190%... oh well.
Brian Heins has a big mouth
"Why are you guys so negative?"They don't own the Arcanum rights...
They could always purchase a license to make an Arcanum game from Activision, if Activison were interested in doing so. I imagine such a deal would be so heavily in Kotick's favor as to not be worth it, unless they were really passionate about making an Arcanum sequel.
but KQ's reboot flopped because they dumbed down the game too much, it alienates the old fans, and it is still not dumb enough for the nu-telltale audiences right?They could always purchase a license to make an Arcanum game from Activision, if Activison were interested in doing so. I imagine such a deal would be so heavily in Kotick's favor as to not be worth it, unless they were really passionate about making an Arcanum sequel.
It could give Activision a chance to try again with their "Sierra" indie initiative that crashed and burned with the King's Quest reboot. They should have seen that RPG reboots are more successful than adventure game reboots.
Didn't Activision approach Paradox about a new bloodlines game? If they're the ones trying to start stuff they might be more willing to negotiate.They could always purchase a license to make an Arcanum game from Activision, if Activison were interested in doing so. I imagine such a deal would be so heavily in Kotick's favor as to not be worth it, unless they were really passionate about making an Arcanum sequel.
Adventures are an even trickier beast than that, though what you said is true enough.but KQ's reboot flopped because they dumbed down the game too much, it alienates the old fans, and it is still not dumb enough for the nu-telltale audiences right?
Given how dead Arcanum is, I doubt it would be hard to get a license for a single game. If that game was successful however...They could always purchase a license to make an Arcanum game from Activision, if Activison were interested in doing so. I imagine such a deal would be so heavily in Kotick's favor as to not be worth it, unless they were really passionate about making an Arcanum sequel.
Actually not that much of an oddity - a developer can add a lot of elements meant purely for gamification of a non-game (XP, currency, levels, collectibles, etc.) under the guise of making "an RPG", and gamification brings in the drones. Whereas an adventure game has only the story and the puzzles, which will be under harder scrutiny than in a pseudo-RPG.That may seem like an oddity
Given how dead Arcanum is, I doubt it would be hard to get a license for a single game. If that game was successful however...They could always purchase a license to make an Arcanum game from Activision, if Activison were interested in doing so. I imagine such a deal would be so heavily in Kotick's favor as to not be worth it, unless they were really passionate about making an Arcanum sequel.
Activision would rather sit on dead IP than sell it for couch change. Unless the IP rights expire soon or they go full THQ (which won't happen) garage sale it just wouldn't be possible.
Activision would rather sit on dead IP than sell it for couch change. Unless the IP rights expire soon or they go full THQ (which won't happen) garage sale it just wouldn't be possible.
We're not talking about buying the IP, just getting a license to make one Arcanum game.
Bethesda initially bought a license to make three Fallout games from Interplay, then Herve agreed to sell the whole thing out of financial desperation.
Sawyer slides said:Many players wished for more light, funny, or silly elements.
Given how dead Arcanum is, I doubt it would be hard to get a license for a single game. If that game was successful however...
Obsidians Chris Taylor has apparently tried for years to get the license.
Maybe he means Chris Jones who worked on Arcanum and is one of Obsidian's founders.Obsidians Chris Taylor has apparently tried for years to get the license.
Are you sure you're naming the right Chris? As far as I know, Taylor is/was helping out with the Eternity cardgame but doesn't actually work there.