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Obsidian General Discussion Thread

Joined
Dec 12, 2013
Messages
4,327
I was reading a book recently, where the unicorns are these ripped horses with a long sharp horn that they impale people with. And instead of "being pure", they're obsessed with virginal purity, so they grab little girls and drag them into the forest, where they can protect their virginity. And I thought "oh great,.. subversion *yawn*".

Subversion? Or a logical conclusion?
 
Vatnik
Joined
Sep 28, 2014
Messages
12,032
Location
USSR
19d93216021ce64f36507e5de80230d0.png


*Ooooh someone quoted me, maybe a conversation about Sawyer or subversion in fantasy is coming up...*

*Click*

f8b9dca838c0ee342b99fed17898d69a.png


Oh... another non-post. Thanks for wasting my time.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
648
obsidian, designing their new game: you have to choose between these two morally grey choices
me, a GAMER: ok but what if I just fucking kill everyone in the vicinity because I'm getting bored to tears with this writing

honestly though it's a good thing that they're still trying to make that option available even in their more recent games, always liked how I can just walk up to what the writer thought it would be the "big dick in campus" and shoot his legs off because he looked at me funny
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
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Reichskommissariat Russland ᛋᛋ
I like subversive design. Planescape, Codex favourite, is the epitome of subversive design. Lawful Good characters are merciless killers, whore who is a virgin, literal skull who is the most lively character in the game, guy talking about freedom non-stop while being a slave, immortal MC who dies all the time, etc.
 

Daidre

Arcane
Joined
Jan 30, 2019
Messages
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Location
Samara
Pathfinder: Wrath I'm very into cock and ball torture
It's a comically exaggerated scene. Sawyer suggests that black be associated with good and the imaginary gamer is so SHOCKED by the originality of it that he shits his pants and his head explodes. He is, if anything, making fun of his own penchant for subversion.
The man said last year that he'd failed with POE and was out of touch with what gamers wanted, and now you think he's bragging about how awesome his ideas are? That makes no sense.

In the light of ongoing shitstorm in the game industry around The Last of Us 2 and sophisticated art of "subverting expectation" I'd rather take Sawyer's words at face value as a vapid attempt to express solidarity with his kinda colleagues in profession and actual critique toward toxic gamers with a growing tendency for the gross overreaction.

I'd take it as a joke from any other person, but Sawyer's psyche seems... californicated enough to be serious, under the thin veneer of his joke.
 
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Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
Planescape, Codex favourite, is the epitome of subversive design. Lawful Good characters are merciless killers, whore who is a virgin, literal skull who is the most lively character in the game, guy talking about freedom non-stop while being a slave, immortal MC who dies all the time, etc.
there it is!
That wasn't some self-deprecating joke, Sawyer was passively aggressively poking at Avellone!
 

Flou

Arbiter
Joined
Mar 23, 2016
Messages
869
Location
Hellsinki
Oh, there are more of these articles. More from Feargus: https://www.gamesindustry.biz/artic...-could-never-pitch-these-ideas-to-a-publisher

Echoing Schafer's comments about opening that folder of crazy ideas, Obsidian boss Feargus Urquhart feels that Game Pass will enable the RPG studio [which Microsoft acquired in 2018] to create things that wouldn't get approved otherwise. Such as its upcoming survival game, Grounded.

"This isn't anti-publisher, but try to sell a publisher on something strange, and they're like 'if we put money in this, how are we going to make that back?' Which is absolutely the right way to look at it. Game Pass emboldens us to go 'we think this could be super cool', and there's people who can just try it.

"I read this book [Free: The Future of a Radical Price], and they did some study where they offered chocolate on a campus. It was 11 cents for a nice piece of chocolate and one cent for an average piece. And they got a good smattering of people across both price ranges. They then lowered both by one cent, and everybody just took the free chocolate. Even though it was just a penny different. [Game Pass] gives us the opportunity to make things that are new, and people will try them because they're not making a judgement call. They're not spending that penny. That absolutely has changed how we look at different conceptual stuff, which are not 100-person teams working on things.

"That helps us internally as well, as we have this idea where people can rotate between the products. They can go and do something different, and then go back to a big RPG."

Sounds to me like Obsidian will have more of those smaller "passion projects" coming up. It's not just Grounded and Sawyer's game. Feargus wants to keeps his staff from burning out with big RPGs and have them do something else once in a while.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Planescape, Codex favourite, is the epitome of subversive design. Lawful Good characters are merciless killers, whore who is a virgin, literal skull who is the most lively character in the game, guy talking about freedom non-stop while being a slave, immortal MC who dies all the time, etc.
there it is!
That wasn't some self-deprecating joke, Sawyer was passively aggressively poking at Avellone!
Sawyer is the storebrand imitation version of Avellone.
Sad!
 
Unwanted

Horvatii

Unwanted
Joined
Dec 15, 2019
Messages
563
I just read The New Annotated HP Lovecraft FOREWORD by Leslie Klinger and it was more entertaining and interesting than EVERYTHING Sawyer has worked on combined.

Polidori's "Vampyre", 1819, has the first vamp horror """subversion""" - the vamp is a cutie, a gentleman vampire.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
648
I am curious if there is an ending for killing everyone in outer farts.
as far as I recall besides the ship calling you a psycho after the first planet nobody reacts too much to it besides shooting you on sight after you've tried to kill them. There are endings describing what happens if you kill companions/leadership but afaik the game still treats it like there are people around when it should all be a ghost town. could be wrong though.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,345
Location
Grand Chien
Black isn't associated with evil for racial reasons, it's because as a species we've always been afraid of the dark since it contains dangers that we cannot see

If anything if you make the connection that 'Black moon' is related to 'Black person' you're kind of the racist
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
648
Michael fucking Chu. Let me tell you about him: he was the main writer for Overwatch for almost four years. In those four years he used all his time to... do absolutely nothing. He said he was "working on it" and that they were in "sort of a phase 1 of Marvel" (this was three years after release). The whole lore and ""plot"" Blizzard was pushing was that Overwatch stopped a WW3 against Skynet and now they're getting back again for... reasons. Up until OW's 2 reveal we had no idea what those reasons were, and now we know it's literally just "oh the robots went crazy again whoops" -and just now that it seems to somewhat be moving foward- Mr Chu here quit the company.

He expended YEARS doing nothing except going to conventions saying how "deep" the universe he was creating was, and answering banal trivia questions about the characters on twitter, like what was X's favorite food and so on. What little lore he released completely contradicted what was previously established and in some cases straight up retconned it for no reason, he just came out and said that wasn't the case anymore and that's it. He released a couple of short ""novels"", all of them astonishingly bland and outdone by the first one her new partner at the time wrote within her first months at the job.

Think about it this way: Overwatch's entire appeal is that its universe is filled to the brim with potential for fun storytelling. Crazy robots, mad max wasteland, cybercowboys and ninjas, global police, the Gi-joe badguys, etc - and the only thing this guy could think of was BARELY develop what the guy who came up with almost all of the pre-launch content did, retread the same content for literal years, and then just do as little as humanly possible. And even then he constantly got things wrong, there's a character in the game right now that because of a retcon he did is now supposed to have been the founding leader of a international criminal organization who was so successful that they single handedly merged all the other major US gangs into one and catch the attention of Overwatch itself, at AGE 15. AND HE COULD BE EVEN YOUNGER.

tl;dr Chu is an absolute hack fraud and the epitomy of decline. If he's truly working for obsidian then give up on any hope for decent writing.
lmj4y8pjvy331.jpg
 
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Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
Michael fucking Chu. Let me tell you about him: he was the main writer for Overwatch for almost four years. In those four years he used all his time to... do absolutely nothing. He said he was "working on it" and that they were in "sort of a phase 1 of Marvel" (this was three years after release). The whole lore and ""plot"" Blizzard was pushing was that Overwatch stopped a WW3 against Skynet and now they're getting back again for... reasons. Up until OW's 2 reveal we had no idea what those reasons were, and now we know it's literally just "oh the robots went crazy again whoops" -and just now that it seems to somewhat be moving foward- Mr Chu here quit the company.

He expended YEARS doing nothing except going to conventions saying how "deep" the universe he was creating was, and answering banal trivia questions about the characters on twitter, like what was X's favorite food and so on. What little lore he released completely contradicted what was previously established and in some cases straight up retconned it for no reason, he just came out and said that wasn't the case anymore and that's it. He released a couple of short ""novels"", all of them astonishingly bland and outdone by the first one her new partner at the time wrote within her first months at the job.

Think about it this way: Overwatch's entire appeal is that its universe is filled to the brim with potential for fun storytelling. Crazy robots, mad max wasteland, cybercowboys and ninjas, global police, the Gi-joe badguys, etc - and the only thing this guy could think of was BARELY develop was what the guy who came up with almost all of the pre-launch content, and then just do as little as humanly possible. And even then he constantly got things wrong, there's a character in the game right now that because of a retcon he did is now supposed to have been the founding leader of a international criminal organization who was so successful that they single handedly merged all the other major US gangs into one and catch the attention of Overwatch itself, at AGE 15. AND HE COULD BE EVEN YOUNGER.

tl;dr Chu is an absolute hack fraud and the epitomy of decline. If he's truly working for obsidian then give up on any hope for decent writing.

Don't worry, I don't have high expectations. There had to be a reason he immediately went back to Blizzard after KOTOR2.
That said maybe a minimalist, straightforward story for a survival game will suit him.
 

undecaf

Arcane
Patron
Joined
Jun 4, 2010
Messages
3,517
Shadorwun: Hong Kong Divinity: Original Sin 2
Hmm, I didn't know those sorts games even bothered with anything resembling writing.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
648
His style isn't really minimalistic, it's more of a "the teacher said we need to have 500 words minimum so I recycled three phrases over and over again through the whole thing"
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
648
Hmm, I didn't know those sorts games even bothered with anything resembling writing.
There's an entire market dedicated to hook in lorefucks like me. Most often than not they barely develop it, leave it to rot just before its conclusion, or the game fucking dies

God I miss Evolve's lore
 

NPC451

Literate
Joined
Jun 20, 2020
Messages
46
Does anyone have any idea what Chu wrote in KOTOR2?
Going from that to Overwatch is a major decline.

Overwatch only excels in its art imo.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,866
Didn't even know Overwatch had a story.
 

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