AW, Pathfinder card game, PoE expansion/sequel, and the announced unannounced new IP?Feargus says they have 4 projects going on at Obsidian (at the time of the talk, May 26th, at least )
AW, Pathfinder card game, PoE expansion/sequel, and the announced unannounced new IP?Feargus says they have 4 projects going on at Obsidian (at the time of the talk, May 26th, at least )
You're thinking of the PoE card game because I said card game, not video card game or however else you'd describe it.AW, Pathfinder card game, PoE expansion/sequel, and the announced unannounced new IP?Feargus says they have 4 projects going on at Obsidian (at the time of the talk, May 26th, at least )
The card game is not theirs (and even if it was, I don't think he'd count a non-video game as a "project")
soooo ... 10 areas half hour each makes it 5 hours and another 5 hours will be loading screens as expected?It's planned to be 10 hours long, and they originally planned to make 10 areas, which Feargus estimates take half an hour each to play through.
Saint Wolfsbane is everywhere and nowhere at the same time. Truly Divine.Somehow it looks like MCA is doing everything and nothing.
That's a good RoI. Assuming a 10 person team costing OE approximately 75k a year per person.Feargus says PoE took in between 5 and 5.5 million dollars from Kickstarter + preorders, 110,000 backers
Pretty impressive post-Kickstarter numbers.
So only 10 people worked on PoE? Why do i even ask,that's a lot of people for such a failure..Feargus says they have 95 people working on Armored Warfare. Holy crap, that's most of the company
So only 10 people worked on PoE? Why do i even ask,that's a lot of people for such a failure..Feargus says they have 95 people working on Armored Warfare. Holy crap, that's most of the company
Feargus says they have 95 people working on Armored Warfare. Holy crap, that's most of the company
He says the company is currently divided into "Armored Warfare" and "everything else", organizationally
It had thousands of viewers on Twitch last time I seen someone stream it95 people to make a tank game no one cares about?
Keep in mind number of people who worked on a game is different from number of people working on the game at once. Being a large company Obsidian had some freedom in moving people in and out of the project, I doubt the team size was ever more than 25.So only 10 people worked on PoE? Why do i even ask,that's a lot of people for such a failure..Feargus says they have 95 people working on Armored Warfare. Holy crap, that's most of the company
No. You can just look at the credits, you know http://pillarsofeternity.gamepedia.com/Developers
Obsidian has around 160 people these days, according to Duraframe.
First I wanted to write "Is there CIS anymore?" But then I realised that it's a really fitting abbreviation, and the term "CIS-scum" really has another meaning, lol. We are the racial enemies of SJWs.That's why we in CIS countries hate mail.ru. Everything they touch becomes stained.
MCA just escaped mail.ru's force grip.
I thought there was a 2014 Feargus quote where he put the total size of OE around 160? Regardless, your point is valid. They shuffle people around and teams aren't static.Keep in mind number of people who worked on a game is different from number of people working on the game at once. Being a large company Obsidian had some freedom in moving people in and out of the project, I doubt the team size was ever more than 25.So only 10 people worked on PoE? Why do i even ask,that's a lot of people for such a failure..Feargus says they have 95 people working on Armored Warfare. Holy crap, that's most of the company
No. You can just look at the credits, you know http://pillarsofeternity.gamepedia.com/Developers
Obsidian has around 160 people these days, according to Duraframe.
Amazing and sadIt had thousands of viewers on Twitch last time I seen someone stream it95 people to make a tank game no one cares about?
Wow, I totally didn't know what CIS means in US, lol. I meant post-soviet countries, but it makes my post even funnier.First I wanted to write "Is there CIS anymore?" But then I realised that it's a really fitting abbreviation, and the term "CIS-scum" really has another meaning, lol. We are the racial enemies of SJWs.That's why we in CIS countries hate mail.ru. Everything they touch becomes stained.
MCA just escaped mail.ru's force grip.
95 people to make a tank game no one cares about?
Maybe the secret to making great RPG's is technical limitations that force you hand-craft everything?There was a funny anecdote about the editor for the original Fallout games at the beginning. Apparently it had no copy-paste functionality at all and every single tile in the first game was laid manually by Scott Everts.
Feargus doesn't actually say whether they added copy-paste for the sequel, but they only found out about the limitation then.