Lockkaliber
Magister
- Joined
- Apr 27, 2009
- Messages
- 2,542
It seems Chris has read the PoE threads now...
Calling it: next gen game he was working on was cancelled.
It seems Chris has read the PoE threads now...
It seems Chris has read the PoE threads now...
Calling it: next gen game he was working on was cancelled.
Or just don't read about them on the internet.Never get too invested in things you like.
I recommend Lex Luthor: Man of Steel by Azzarello/Bermejo and The Black Ring by Cornell/Woods. He's the protagonist and considers himself a hero in both, but well....
Also this page from Azz/Bermejo http://www.thehighdefinite.com/wp-content/uploads/2010/08/4jgxS.jpg
Good stuff, Is there some post/thread with a list of Roguey approved superhero comics ?
If he was reading the Codex's PoE threads when he posted that, he did it without logging in.
Matt MacLean
Matt MacLean is currently a senior designer at Obsidian Entertainment, and has been with the company for nine years working on a series of RPGs for consoles and PC. He was the Lead Designer on South Park: The Stick of Truth and is currently working as a Narrative Designer on [unannounced project]. With over a decade of game development experience, he has been fortunate enough to work on a variety of projects and in many different roles: systems design on Alpha Protocol and Dungeon Siege III, area design on Neverwinter Nights 2 and Fallout: New Vegas, writing on Pillars of Eternity and Neverwinter Nights 2: Mask of the Betrayer, and working on a pair of online collectible card games: Star Chamber: The Harbinger Saga and The Lord of the Rings Online Trading Card Game.
Yup, noticed that. Also noticed that dudes humor is really hit and miss, loads of cringe there.He reveals that PoE's final budget was ~5 million. He also seems to imply that Paradox are dragging their feet on providing sales figure and therefore, royalty payments.
He reveals that PoE's final budget was ~$5 million. He also seems to imply that Paradox are dragging their feet on providing sales figure and therefore, royalty payments.
I'm pretty sure they cost the same, about 5 million.So Pillars of Eternity cost less to make than Wasteland 2. The shameful inefficiency of inXile Entertainment.
Well, it is almost four hours old, so I dunno?
He reveals that PoE's final budget was ~$5 million. He also seems to imply that Paradox are dragging their feet on providing sales figure and therefore, royalty payments.
He reveals that PoE's final budget was ~$5 million. He also seems to imply that Paradox are dragging their feet on providing sales figure and therefore, royalty payments.
Which minute?