taks
Liturgist
- Joined
- Oct 31, 2003
- Messages
- 753
this is the one area that really can be debated ad infinitum...Role-Player said:Then there's also the thing with churning out sequels just for the hell of it, but that's more of a pet peeve against the industry. I can't really fault Obsidian for this. Even if they refused this opportunity, someone else would develop it and eventually flood the market with yet another sequel.
from one view, it can be thought of as a "franchise" opportunity. like the bond movies, talk of a "bourne" franchise, etc. the same could be said for the gold-box games, which were essentially modules built on the original engine.
unfortunately, i don't think any industry knows when to quit. the gold-box games got boring. sorry, but bond is tiring. all the IE games wore on even the best of fans (hence the hope for the jefferson engine). might and magic shoulda quit after 6, or come up with a different theme... and the ultimas, well, we all know how that ended.
taks