So, what ever happened to the additional stretch goals? Last I heard they put up a poll and then seemed to forget about it.
The quoted post responding to Monte Carlo got me thinking. How come there were more AD&D computer role-playing games produced than 3/3.5 edition? And 4th edition... what a joke of failure that was, not even a single one. ("Neverwinter" Online does not count.)
The quoted post responding to Monte Carlo got me thinking. How come there were more AD&D computer role-playing games produced than 3/3.5 edition? And 4th edition... what a joke of failure that was, not even a single one. ("Neverwinter" Online does not count.)
Sometime after NWN2 was made, the DnD video game license went into lawyer hell. Atari owned some right, Hasbro owned others. They couldn't come to an agreement to produce a game with both their names on it.The quoted post responding to Monte Carlo got me thinking. How come there were more AD&D computer role-playing games produced than 3/3.5 edition? And 4th edition... what a joke of failure that was, not even a single one. ("Neverwinter" Online does not count.)
The quoted post responding to Monte Carlo got me thinking. How come there were more AD&D computer role-playing games produced than 3/3.5 edition? And 4th edition... what a joke of failure that was, not even a single one. ("Neverwinter" Online does not count.)
Because the Decline of RPGs and PC Gaming coincided with 3E's heyday
Sometime after NWN2 was made, the DnD video game license went into lawyer hell. Atari owned some right, Hasbro owned others. They couldn't come to an agreement to produce a game with both their names on it.The quoted post responding to Monte Carlo got me thinking. How come there were more AD&D computer role-playing games produced than 3/3.5 edition? And 4th edition... what a joke of failure that was, not even a single one. ("Neverwinter" Online does not count.)
Even NWN2 has problems being sold online. I think it's currently not on Steam even though it was in the past.
That doesn't explain why there were no D&D games between NWN1:HotU and NWN2, though.
I blame the decline of RPGs and also the fact that WotC's management are a bunch of incompetents like so many other PnP license holders.
That is similar to PS:T, BG, BG2, IWD. The big difference is that 2E also had the goldbox era and the two Dark Sun games. 2E basically had two "eras" of games while 3E had one.
What's the full list of 3/3.5E games?
IWD2, NWN, ToEE and NWN2 are what I know of.
That is similar to PS:T, BG, BG2, IWD. The big difference is that 2E also had the goldbox era and the two Dark Sun games. 2E basically had two "eras" of games while 3E had one.
That's how goldbox games were. Exploration in first person, combat in tactical 3rd person.Dungeons and Dragons Tactics for the PSP. It's OK. REALLY short though and very much feels half-finished all the way around. No multiclassing among other issues). It actually includes Psions and Psionic Warriors among the playable class, which is nice. Runs fine on PPSSPP if you want to try it.
Dungeons and Dragons: Eye of the Beholder for the GBA. It's a weird 3.0 blobber tactics (I think. The one battle I got into no one moved and I couldn't figure out how to use the move command. Could just be pure blobber) hybrid with only 4 classes. Haven't played much of it, so can't tell you much about it. Apparently it is a remake of PC blobber by the same name.
That's how goldbox games were. Exploration in first person, combat in tactical 3rd person.Dungeons and Dragons Tactics for the PSP. It's OK. REALLY short though and very much feels half-finished all the way around. No multiclassing among other issues). It actually includes Psions and Psionic Warriors among the playable class, which is nice. Runs fine on PPSSPP if you want to try it.
Dungeons and Dragons: Eye of the Beholder for the GBA. It's a weird 3.0 blobber tactics (I think. The one battle I got into no one moved and I couldn't figure out how to use the move command. Could just be pure blobber) hybrid with only 4 classes. Haven't played much of it, so can't tell you much about it. Apparently it is a remake of PC blobber by the same name.
That's not a bad thing. The more levels there are, the harder it is to balance. More importantly, that's already a massive amount of work when it comes to designing abilities and talents for all 11 classes.So we won't be able to level up past level 12 on this game?
While NWN2 got two expansions funded, so it couldn't have been too poor a showing.
That's not a bad thing. The more levels there are, the harder it is to balance. More importantly, that's already a massive amount of work when it comes to designing abilities and talents for all 11 classes.So we won't be able to level up past level 12 on this game?
Since XP rewards are scripted and not systematic it shouldn't be too difficult for them to balance those rewards so that getting all the XP you possibly can won't put you too much above level 12.
The level cap in BG was even lower and I understand it was pretty easy to hit fairly early if you tried to be a completionist.Good point about balance, but leveling up is such a feel-good moment in RPGs that I feel a bit sad we'll only get it 11 times in what promises to be an around 50 hour RPG.
For levelling, more is less. There is a reason that BG/BG2 are still favorites, and that's partly because they are both 50+ hours games where you gain around 9 levels each.Good point about balance, but leveling up is such a feel-good moment in RPGs that I feel a bit sad we'll only get it 11 times in what promises to be an around 50 hour RPG.