LivingOne
Savant
- Joined
- May 5, 2012
- Messages
- 485
Sawyer and BAdler are continuing Brennecke's Q&A:
Sawyer:
BAdler:
http://forums.obsidian.net/topic/65617-adam-at-work/page-5
Sawyer:
Including firearms and magical implements, there are 28 base weapon types with two unique (mid power and high power) versions for each base type. Additionally there are "ordinary" Fine and Exceptional quality variants for each base type. The uniques and base types have all been designed and (mostly) implemented, though we've only placed a few of them in the world so far.
BAdler:
Hiro Protagonist II, on 10 Mar 2014 - 10:33 PM, said:
I'm a bit concerned with how much work there is still do and only about 8 months to do it in. Pre-Alpha > Alpha > Beta > Full game shipped. Novella, Almanac, Physical Tier rewards, printing Books, etc. It seems like a short time to do all this. Have you been sourcing suppliers for the physical tier rewards as well? eg. looking into what InXile is doing?
Kickstarter Rewards: A plan is in place and we are speaking with a few companies about creating the rewards. We are also currently doing the basic layouts for the books. In fact, today I had a talk with Rose about this very subject.
Game: It's a lot of stuff, no doubt, but I am confident that we will be able to wrap everything up in time. This game is pretty far along at this point. Even the portions of the crit path that aren't finished yet aren't more than a few weeks from being in and working.
http://forums.obsidian.net/topic/65617-adam-at-work/page-5